Changed Orientation to a bool to prevent invalid values outright.

This commit is contained in:
Pietro Gagliardi 2014-02-24 10:30:14 -05:00
parent 19f9761a81
commit a174fbebbd
1 changed files with 3 additions and 8 deletions

View File

@ -7,10 +7,10 @@ import (
) )
// Orientation defines the orientation of controls in a Stack. // Orientation defines the orientation of controls in a Stack.
type Orientation int type Orientation bool
const ( const (
Horizontal Orientation = iota Horizontal Orientation = false
Vertical Vertical Orientation = true
) )
// A Stack stacks controls horizontally or vertically within the Stack's parent. // A Stack stacks controls horizontally or vertically within the Stack's parent.
@ -29,9 +29,6 @@ type Stack struct {
// NewStack creates a new Stack with the specified orientation. // NewStack creates a new Stack with the specified orientation.
func NewStack(o Orientation, controls ...Control) *Stack { func NewStack(o Orientation, controls ...Control) *Stack {
if o != Horizontal && o != Vertical {
panic(fmt.Sprintf("invalid orientation %d given to NewStack()", o))
}
return &Stack{ return &Stack{
orientation: o, orientation: o,
controls: controls, controls: controls,
@ -75,8 +72,6 @@ func (s *Stack) setRect(x int, y int, width int, height int) error {
case Vertical: case Vertical:
dy = height / len(s.controls) dy = height / len(s.controls)
height = dy height = dy
default:
panic(fmt.Sprintf("invalid orientation %d given to Stack.setRect()", s.orientation))
} }
for i, c := range s.controls { for i, c := range s.controls {
err := c.setRect(x, y, width, height) err := c.setRect(x, y, width, height)