Added Box. Phew! Now to port over the libui test program...

This commit is contained in:
Pietro Gagliardi 2015-12-12 20:15:14 -05:00
parent 3734c3e552
commit 9da1e956b9
3 changed files with 131 additions and 6 deletions

121
box.go Normal file
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@ -0,0 +1,121 @@
// 12 december 2015
package ui
import (
"unsafe"
)
// #include "ui.h"
import "C"
// Box is a Control that holds a group of Controls horizontally
// or vertically. If horizontally, then all controls have the same
// height. If vertically, then all controls have the same width.
// By default, each control has its preferred width (horizontal)
// or height (vertical); if a control is marked "stretchy", it will
// take whatever space is left over. If multiple controls are marked
// stretchy, they will be given equal shares of the leftover space.
// There can also be space between each control ("padding").
type Box struct {
c *C.uiControl
b *C.uiBox
children []Control
}
// NewHorizontalBox creates a new horizontal Box.
func NewHorizontalBox() *Box {
b := new(Box)
b.b = C.uiNewHorizontalBox()
b.c = (*C.uiControl)(unsafe.Pointer(b.b))
return b
}
// NewVerticalBox creates a new vertical Box.
func NewVerticalBox() *Box {
b := new(Box)
b.b = C.uiNewVerticalBox()
b.c = (*C.uiControl)(unsafe.Pointer(b.b))
return b
}
// Destroy destroys the Box. If the Box has children,
// Destroy calls Destroy on those Controls as well.
func (b *Box) Destroy() {
for len(b.children) != 0 {
c := b.children[0]
b.Delete(0)
c.Destroy()
}
C.uiControlDestroy(b.c)
}
// LibuiControl returns the libui uiControl pointer that backs
// the Box. This is only used by package ui itself and should
// not be called by programs.
func (b *Box) LibuiControl() uintptr {
return uintptr(unsafe.Pointer(b.c))
}
// Handle returns the OS-level handle associated with this Box.
// On Windows this is an HWND of a libui-internal class.
// On GTK+ this is a pointer to a GtkBox.
// On OS X this is a pointer to a NSView.
func (b *Box) Handle() uintptr {
return uintptr(C.uiControlHandle(b.c))
}
// Show shows the Box.
func (b *Box) Show() {
C.uiControlShow(b.c)
}
// Hide hides the Box.
func (b *Box) Hide() {
C.uiControlHide(b.c)
}
// Enable enables the Box.
func (b *Box) Enable() {
C.uiControlEnable(b.c)
}
// Disable disables the Box.
func (b *Box) Disable() {
C.uiControlDisable(b.c)
}
// Append adds the given control to the end of the Box.
func (b *Box) Append(child Control, stretchy bool) {
c := (*C.uiControl)(nil)
if child != nil {
c = touiControl(child.LibuiControl())
}
C.uiBoxAppend(b.b, c, frombool(stretchy))
b.children = append(b.children, child)
}
// Delete deletes the nth control of the Box.
func (b *Box) Delete(n int) {
b.children = append(b.children[:n], b.children[n + 1:]...)
// TODO why is this uintmax_t instead of intmax_t
C.uiBoxDelete(b.b, C.uintmax_t(n))
}
// Padded returns whether there is space between each control
// of the Box.
func (b *Box) Padded() bool {
return tobool(C.uiBoxPadded(b.b))
}
// SetPadded controls whether there is space between each control
// of the Box. The size of the padding is determined by the OS and
// its best practices.
func (b *Box) SetPadded(padded bool) {
C.uiBoxSetPadded(b.b, frombool(padded))
}

2
tab.go
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@ -11,7 +11,7 @@ import "C"
// Tab is a Control that holds tabbed pages of Controls. Each tab
// has a label. The user can click on the tabs themselves to switch
// pages.
// pages. Individual pages can also have margins.
type Tab struct {
c *C.uiControl
t *C.uiTab

View File

@ -11,12 +11,16 @@ func TestIt(t *testing.T) {
Quit()
return true
})
t := NewTab()
w.SetChild(t)
b := NewVerticalBox()
w.SetChild(b)
w.SetMargined(true)
t.Append("First Page", NewButton("Click Me"))
t.Append("Second Page", NewButton("Click Me Too"))
t.SetMargined(0, true)
button := NewButton("Click Me")
button.OnClicked(func(*Button) {
b.SetPadded(!b.Padded())
})
b.Append(button, true)
b.Append(NewButton("Button 2"), false)
b.Append(NewButton("Button 3"), true)
w.Show()
})
if err != nil {