diff --git a/box.go b/box.go new file mode 100644 index 0000000..caf49e3 --- /dev/null +++ b/box.go @@ -0,0 +1,121 @@ +// 12 december 2015 + +package ui + +import ( + "unsafe" +) + +// #include "ui.h" +import "C" + +// Box is a Control that holds a group of Controls horizontally +// or vertically. If horizontally, then all controls have the same +// height. If vertically, then all controls have the same width. +// By default, each control has its preferred width (horizontal) +// or height (vertical); if a control is marked "stretchy", it will +// take whatever space is left over. If multiple controls are marked +// stretchy, they will be given equal shares of the leftover space. +// There can also be space between each control ("padding"). +type Box struct { + c *C.uiControl + b *C.uiBox + + children []Control +} + +// NewHorizontalBox creates a new horizontal Box. +func NewHorizontalBox() *Box { + b := new(Box) + + b.b = C.uiNewHorizontalBox() + b.c = (*C.uiControl)(unsafe.Pointer(b.b)) + + return b +} + +// NewVerticalBox creates a new vertical Box. +func NewVerticalBox() *Box { + b := new(Box) + + b.b = C.uiNewVerticalBox() + b.c = (*C.uiControl)(unsafe.Pointer(b.b)) + + return b +} + +// Destroy destroys the Box. If the Box has children, +// Destroy calls Destroy on those Controls as well. +func (b *Box) Destroy() { + for len(b.children) != 0 { + c := b.children[0] + b.Delete(0) + c.Destroy() + } + C.uiControlDestroy(b.c) +} + +// LibuiControl returns the libui uiControl pointer that backs +// the Box. This is only used by package ui itself and should +// not be called by programs. +func (b *Box) LibuiControl() uintptr { + return uintptr(unsafe.Pointer(b.c)) +} + +// Handle returns the OS-level handle associated with this Box. +// On Windows this is an HWND of a libui-internal class. +// On GTK+ this is a pointer to a GtkBox. +// On OS X this is a pointer to a NSView. +func (b *Box) Handle() uintptr { + return uintptr(C.uiControlHandle(b.c)) +} + +// Show shows the Box. +func (b *Box) Show() { + C.uiControlShow(b.c) +} + +// Hide hides the Box. +func (b *Box) Hide() { + C.uiControlHide(b.c) +} + +// Enable enables the Box. +func (b *Box) Enable() { + C.uiControlEnable(b.c) +} + +// Disable disables the Box. +func (b *Box) Disable() { + C.uiControlDisable(b.c) +} + +// Append adds the given control to the end of the Box. +func (b *Box) Append(child Control, stretchy bool) { + c := (*C.uiControl)(nil) + if child != nil { + c = touiControl(child.LibuiControl()) + } + C.uiBoxAppend(b.b, c, frombool(stretchy)) + b.children = append(b.children, child) +} + +// Delete deletes the nth control of the Box. +func (b *Box) Delete(n int) { + b.children = append(b.children[:n], b.children[n + 1:]...) + // TODO why is this uintmax_t instead of intmax_t + C.uiBoxDelete(b.b, C.uintmax_t(n)) +} + +// Padded returns whether there is space between each control +// of the Box. +func (b *Box) Padded() bool { + return tobool(C.uiBoxPadded(b.b)) +} + +// SetPadded controls whether there is space between each control +// of the Box. The size of the padding is determined by the OS and +// its best practices. +func (b *Box) SetPadded(padded bool) { + C.uiBoxSetPadded(b.b, frombool(padded)) +} diff --git a/tab.go b/tab.go index a337be7..69a062a 100644 --- a/tab.go +++ b/tab.go @@ -11,7 +11,7 @@ import "C" // Tab is a Control that holds tabbed pages of Controls. Each tab // has a label. The user can click on the tabs themselves to switch -// pages. +// pages. Individual pages can also have margins. type Tab struct { c *C.uiControl t *C.uiTab diff --git a/zz_test.go b/zz_test.go index cc5ff74..cd9cac5 100644 --- a/zz_test.go +++ b/zz_test.go @@ -11,12 +11,16 @@ func TestIt(t *testing.T) { Quit() return true }) - t := NewTab() - w.SetChild(t) + b := NewVerticalBox() + w.SetChild(b) w.SetMargined(true) - t.Append("First Page", NewButton("Click Me")) - t.Append("Second Page", NewButton("Click Me Too")) - t.SetMargined(0, true) + button := NewButton("Click Me") + button.OnClicked(func(*Button) { + b.SetPadded(!b.Padded()) + }) + b.Append(button, true) + b.Append(NewButton("Button 2"), false) + b.Append(NewButton("Button 3"), true) w.Show() }) if err != nil {