Removed TODO about messagebox font in stdfont_windows.go; decided to just use it.

This commit is contained in:
Pietro Gagliardi 2014-06-09 16:49:20 -04:00
parent 24d24c5e30
commit 14c8cb43e9
1 changed files with 1 additions and 2 deletions

View File

@ -9,7 +9,7 @@ import (
) )
var ( var (
controlFont _HANDLE controlFont _HANDLE // really the font for messagebox text, but everyone and everything says to use it
titleFont _HANDLE titleFont _HANDLE
smallTitleFont _HANDLE smallTitleFont _HANDLE
menubarFont _HANDLE menubarFont _HANDLE
@ -56,7 +56,6 @@ var (
_createFontIndirect = gdi32.NewProc("CreateFontIndirectW") _createFontIndirect = gdi32.NewProc("CreateFontIndirectW")
) )
// TODO the lfMessageFont doesn't seem like the right one for controls but that's all I could find for what people actually use; also I need to return the other ones and check HWND types to make sure I apply the right font to the right thing...
func getStandardWindowFonts() (err error) { func getStandardWindowFonts() (err error) {
var ncm _NONCLIENTMETRICS var ncm _NONCLIENTMETRICS