diff --git a/stdfont_windows.go b/stdfont_windows.go index 47d90aa..5b9f3bf 100644 --- a/stdfont_windows.go +++ b/stdfont_windows.go @@ -9,7 +9,7 @@ import ( ) var ( - controlFont _HANDLE + controlFont _HANDLE // really the font for messagebox text, but everyone and everything says to use it titleFont _HANDLE smallTitleFont _HANDLE menubarFont _HANDLE @@ -56,7 +56,6 @@ var ( _createFontIndirect = gdi32.NewProc("CreateFontIndirectW") ) -// TODO the lfMessageFont doesn't seem like the right one for controls but that's all I could find for what people actually use; also I need to return the other ones and check HWND types to make sure I apply the right font to the right thing... func getStandardWindowFonts() (err error) { var ncm _NONCLIENTMETRICS