Added the basic Table interface. Now to implement it...

This commit is contained in:
Pietro Gagliardi 2014-07-28 17:59:50 -04:00
parent 286704bedd
commit 0b82f37bcb
2 changed files with 84 additions and 0 deletions

66
redo/table.go Normal file
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@ -0,0 +1,66 @@
// 28 july 2014
package ui
import (
"fmt"
"reflect"
"sync"
)
// Table is a Control that displays a list of like-structured data in a grid where each row represents an item and each column represents a bit of data.
// As such, a Table renders a []struct{...} where each field of the struct can be a string, a number, [TODO an image, or a checkbox].
// Tables maintain their own storage behind a sync.RWMutex-compatible sync.Locker; use Table.Lock()/Table.Unlock() to make changes and Table.RLock()/Table.RUnlock() to merely read values.
// TODO headers
type Table interface {
// Lock and Unlock lock and unlock Data for reading or writing.
// RLock and RUnlock lock and unlock Data for reading only.
// These methods have identical semantics to the analogous methods of sync.RWMutex.
Lock()
Unlock()
RLock()
RUnlock()
// Data returns the internal data.
// The returned value will contain an object of type pointer to slice of some structure; use a type assertion to get the properly typed object out.
// Do not call this outside a Lock()..Unlock() or RLock()..RUnlock() pair.
Data() interface{}
}
type tablebase struct {
lock sync.RWMutex
data interface{}
}
// NewTable creates a new Table.
// Currently, the argument must be a reflect.Type representing the structure that each item in the Table will hold, and the Table will be initially empty.
// This will change in the future.
func NewTable(ty reflect.Type) Table {
if ty.Kind() != reflect.Struct {
panic(fmt.Errorf("unknown or unsupported type %v given to NewTable()", ty))
}
b := new(tablebase)
// arbitrary starting capacity
b.data = reflect.NewSlice(ty, 0, 512).Addr().Interface()
return finishNewTable(b)
}
func (b *tablebase) Lock() {
b.lock.Lock()
}
func (b *tablebase) Unlock() {
b.lock.Unlock()
}
func (b *tablebase) RLock() {
b.lock.RLock()
}
func (b *tablebase) RUnlock() {
b.lock.RUnlock()
}
func (b *tablebase) Data() {
return b.data
}

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@ -12,6 +12,18 @@ import (
var closeOnClick = flag.Bool("close", false, "close on click") var closeOnClick = flag.Bool("close", false, "close on click")
type dtype struct {
Name string
Address string
}
var ddata = []dtype{
{ "alpha", "beta" },
{ "gamma", "delta" },
{ "epsilon", "zeta" },
{ "eta", "theta" },
{ "iota", "kappa" },
}
// because Cocoa hates being run off the main thread, even if it's run exclusively off the main thread // because Cocoa hates being run off the main thread, even if it's run exclusively off the main thread
func init() { func init() {
flag.BoolVar(&spaced, "spaced", false, "enable spacing") flag.BoolVar(&spaced, "spaced", false, "enable spacing")
@ -30,6 +42,12 @@ func init() {
done <- struct{}{} done <- struct{}{}
return true return true
}) })
table := NewTable(reflect.TypeOf(ddata[0]))
table.Lock()
dq := table.Data().(*[]dtype)
*dq = ddata
table.Unlock()
t.Append("Table", table)
b := NewButton("There") b := NewButton("There")
if *closeOnClick { if *closeOnClick {
b.SetText("Click to Close") b.SetText("Click to Close")