andlabs-ui/label.go

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// 14 february 2014
package ui
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import (
"sync"
)
// A Label is a static line of text used to mark other controls.
// Label text is drawn on a single line; text that does not fit is truncated.
// A Label can appear in one of two places: bound to a control or standalone.
// This determines the vertical alignment of the label.
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type Label struct {
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lock sync.Mutex
created bool
sysData *sysData
initText string
standalone bool
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}
// NewLabel creates a new Label with the specified text.
// The label is set to be bound to a control, so its vertical position depends on its vertical cell size in an implementation-defined manner.
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func NewLabel(text string) *Label {
return &Label{
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sysData: mksysdata(c_label),
initText: text,
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}
}
// NewStandaloneLabel creates a new Label with the specified text.
// The label is set to be standalone, so its vertical position will always be at the top of the vertical space assigned to it.
func NewStandaloneLabel(text string) *Label {
return &Label{
sysData: mksysdata(c_label),
initText: text,
standalone: true,
}
}
// SetText sets the Label's text.
func (l *Label) SetText(text string) {
l.lock.Lock()
defer l.lock.Unlock()
if l.created {
l.sysData.setText(text)
return
}
l.initText = text
}
// Text returns the Label's text.
func (l *Label) Text() string {
l.lock.Lock()
defer l.lock.Unlock()
if l.created {
return l.sysData.text()
}
return l.initText
}
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func (l *Label) make(window *sysData) error {
l.lock.Lock()
defer l.lock.Unlock()
l.sysData.alternate = l.standalone
err := l.sysData.make(window)
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if err != nil {
return err
}
l.sysData.setText(l.initText)
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l.created = true
return nil
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}
func (l *Label) setRect(x int, y int, width int, height int, rr *[]resizerequest) {
*rr = append(*rr, resizerequest{
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sysData: l.sysData,
x: x,
y: y,
width: width,
height: height,
})
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}
func (l *Label) preferredSize() (width int, height int, yoff int) {
return l.sysData.preferredSize()
}