Removed error returns from [all controls].SetText() and Window.SetTitle().
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353c949f64
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@ -27,15 +27,15 @@ func NewButton(text string) (b *Button) {
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}
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// SetText sets the button's text.
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func (b *Button) SetText(text string) (err error) {
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func (b *Button) SetText(text string) {
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b.lock.Lock()
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defer b.lock.Unlock()
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if b.created {
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return b.sysData.setText(text)
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b.sysData.setText(text)
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return
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}
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b.initText = text
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return nil
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}
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// Text returns the button's text.
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@ -25,15 +25,15 @@ func NewCheckbox(text string) (c *Checkbox) {
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}
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// SetText sets the checkbox's text.
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func (c *Checkbox) SetText(text string) (err error) {
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func (c *Checkbox) SetText(text string) {
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c.lock.Lock()
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defer c.lock.Unlock()
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if c.created {
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return c.sysData.setText(text)
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c.sysData.setText(text)
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return
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}
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c.initText = text
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return nil
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}
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// Text returns the checkbox's text.
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6
label.go
6
label.go
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@ -22,15 +22,15 @@ func NewLabel(text string) *Label {
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}
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// SetText sets the Label's text.
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func (l *Label) SetText(text string) (err error) {
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func (l *Label) SetText(text string) {
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l.lock.Lock()
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defer l.lock.Unlock()
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if l.created {
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return l.sysData.setText(text)
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l.sysData.setText(text)
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return
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}
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l.initText = text
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return nil
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}
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// Text returns the Label's text.
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@ -33,15 +33,15 @@ func NewPasswordEdit() *LineEdit {
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}
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// SetText sets the LineEdit's text.
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func (l *LineEdit) SetText(text string) (err error) {
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func (l *LineEdit) SetText(text string) {
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l.lock.Lock()
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defer l.lock.Unlock()
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if l.created {
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return l.sysData.setText(text)
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l.sysData.setText(text)
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return
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}
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l.initText = text
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return nil
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}
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// Text returns the LineEdit's text.
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10
window.go
10
window.go
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@ -31,19 +31,15 @@ func NewWindow(title string, width int, height int) *Window {
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}
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// SetTitle sets the window's title.
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func (w *Window) SetTitle(title string) (err error) {
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func (w *Window) SetTitle(title string) {
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w.lock.Lock()
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defer w.lock.Unlock()
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if w.created {
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err = w.sysData.setText(title)
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if err != nil {
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return fmt.Errorf("error setting window title: %v", err)
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}
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return nil
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w.sysData.setText(title)
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return
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}
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w.initTitle = title
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return nil
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}
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// SetSize sets the window's size.
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