andlabs-ui/new/main_darwin.m

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// 6 april 2015
#import "uipriv_darwin.h"
void uiMain(void)
{
[NSApp run];
}
void uiQuit(void)
{
NSEvent *e;
[NSApp stop:NSApp];
// stop: won't register until another event has passed; let's synthesize one
e = [NSEvent otherEventWithType:NSApplicationDefined
location:NSZeroPoint
modifierFlags:0
timestamp:[[NSProcessInfo processInfo] systemUptime]
windowNumber:0
context:[NSGraphicsContext currentContext]
subtype:0
data1:0
data2:0];
[NSApp postEvent:e atStart:NO]; // let pending events take priority (this is what PostQuitMessage() on Windows does so we have to do it here too for parity; thanks to mikeash in irc.freenode.net/#macdev for confirming that this parameter should indeed be NO)
}