andlabs-ui/dialog.go

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// 7 february 2014
package ui
// Dialog is an interface adopted by all dialogs.
type Dialog struct {
Response() Response // response code from the dialog
Selection() interface{} // currently nil
}
// Response denotes a response from the user to a Dialog.
type Response uint
const (
NotDone Response = iota
OK
)
// basic return
type dialogret struct {
res Response
sel interface{}
}
func (d *dialogret) Response() Response { return d.res }
func (d *dialogret) Selection() interface{} { return d.sel }
// sentinel (not nil so programmer errors don't go undetected)
// this window is invalid and cannot be used directly
// notice the support it uses
var dialogWindow = &Window{
sysData: &sysData{
winhandler: dh,
}
}
type dhandler chan *dialogret
func (d dhandler) Event(e Event, dat interface{}) {
d <- dat.(*dialogret)
}
var dh = make(dhandler)
// MsgBox displays an informational message box to the user with just an OK button.
// primaryText should be a short string describing the message, and will be displayed with additional emphasis on platforms that support it.
// Optionally, secondaryText can be used to show additional information.
// If you pass an empty string for secondaryText, neither additional information nor space for additional information will be shown.
// On platforms that allow for the message box window to have a title, os.Args[0] is used.
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//
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// See "On Dialogs" in the package overview for behavioral information.
func MsgBox(primaryText string, secondaryText string) Response {
dialogWindow.msgBox(primaryText, secondaryText)
return (<-dh).res
}
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// MsgBox is the Window method version of the package-scope function MsgBox.
// See that function's documentation and "On Dialogs" in the package overview for more information.
func (w *Window) MsgBox(primaryText string, secondaryText string) Dialog {
if !w.created {
panic("parent window passed to Window.MsgBox() before it was created")
}
return w.msgBox(primaryText, secondaryText)
}
// MsgBoxError displays a message box to the user with just an OK button and an icon indicating an error.
// Otherwise, it behaves like MsgBox.
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//
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// See "On Dialogs" in the package overview for more information.
func MsgBoxError(primaryText string, secondaryText string) Dialog {
dialogWindow.msgBoxError(primaryText, secondaryText)
return (<-dh).res
}
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// MsgBoxError is the Window method version of the package-scope function MsgBoxError.
// See that function's documentation and "On Dialogs" in the package overview for more information.
func (w *Window) MsgBoxError(primaryText string, secondaryText string) Dialog {
return w.msgBoxError(primaryText, secondaryText)
}