gadgets/basicWindow.go

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/*
A Standard Window
*/
package gadgets
import (
"go.wit.com/log"
"go.wit.com/gui/gui"
)
type BasicWindow struct {
ready bool
hidden bool
vertical bool
title string
parent *gui.Node
win *gui.Node // window widget
box *gui.Node // box
Custom func()
}
func NewBasicWindow(parent *gui.Node, title string) *BasicWindow {
var w *BasicWindow
w = &BasicWindow {
parent: parent,
title: title,
vertical: false,
}
log.Warn("NewBasicWindow() END")
return w
}
func (w *BasicWindow) Show() {
if ! w.Ready() {return}
w.win.Show()
w.hidden = false
return
}
func (w *BasicWindow) Hide() {
if ! w.Ready() {return}
w.win.Hide()
w.hidden = true
return
}
func (w *BasicWindow) Toggle() {
if ! w.Ready() {return}
if w.hidden {
w.Show()
w.hidden = false
} else {
w.Hide()
w.hidden = true
}
return
}
func (w *BasicWindow) Title(title string) {
if ! w.Ready() {return}
w.win.SetText(title)
return
}
// Returns true if initialized
func (w *BasicWindow) Initialized() bool {
if w == nil {return false}
if w.parent == nil {return false}
return true
}
// Returns true if the status is valid
func (w *BasicWindow) Ready() bool {
if ! w.Initialized() {return false}
if ! w.parent.Ready() {return false}
return w.ready
}
func (w *BasicWindow) Box() *gui.Node {
if ! w.Initialized() {return nil}
if (w.win == nil) {
w.Draw()
}
return w.box
}
func (w *BasicWindow) Vertical() {
log.Warn("BasicWindow() Vertical() START w.vertical =", w.vertical, w.title)
if w == nil {return}
w.vertical = true
log.Warn("BasicWindow() Vertical() END w.vertical =", w.vertical, w.title)
}
func (w *BasicWindow) Horizontal() {
log.Warn("BasicWindow() Horizontal() START w.vertical =", w.vertical, w.title)
if w == nil {return}
w.vertical = false
log.Warn("BasicWindow() Horizontal() END w.vertical =", w.vertical, w.title)
}
func (w *BasicWindow) Make() {
if ! w.Initialized() {return}
if w.win != nil {
log.Warn("BasicWindow.Make() window was already created")
return
}
// various timeout settings
w.win = w.parent.RawWindow(w.title)
w.win.Custom = func() {
log.Warn("BasicWindow.Custom() closed. TODO: handle this", w.title)
log.Warn("BasicWindow.Custom() closed. handled properly?", w.title)
w.parent.Hide()
w.hidden = true
if w.Custom != nil {
w.Custom()
}
}
if w.vertical {
w.box = w.win.NewVerticalBox("BW VBOX")
log.Log(INFO, "BasicWindow.Make() made NewVerticalBox", w.title)
} else {
w.box = w.win.NewHorizontalBox("BW HBOX")
log.Log(INFO, "BasicWindow.Make() made NewHorizontalBox", w.title)
}
w.ready = true
}
func (w *BasicWindow) TestDraw() {
if ! w.Initialized() {return}
if w.win == nil {
log.Warn("BasicWindow.TestDraw() can't draw on window == nil")
w.Make()
}
log.Warn("BasicWindow.TestDraw() RUNNING HERE")
w.win.TestDraw()
}
func (w *BasicWindow) Draw() {
if ! w.Initialized() {return}
if w.win != nil {
log.Warn("BasicWindow.Draw() window was already created")
w.Make()
}
w.win.TestDraw()
}