move gochan & golang stuff over
Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
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796d07652e
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bd33b5649e
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// https://www.digitalocean.com/community/tutorials/how-to-run-multiple-functions-concurrently-in-go
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// who came up with the idea of making community tutorials. that was a good idea!
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package debugger
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import (
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"fmt"
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"sync"
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"go.wit.com/log"
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"go.wit.com/gui/gui"
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)
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var debugWG *sync.WaitGroup
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var debugNumberChan chan int
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func DebugGoChannels(n *gui.Node) {
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var w, g *gui.Node
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w = n.NewWindow("Debug GO Channels")
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w.Custom = w.StandardClose
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g = w.NewGroup("Channel stuff")
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// var debugWG sync.WaitGroup
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g.NewButton("init()", func () {
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if (debugNumberChan == nil) {
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log.Log(true, "making debugNumberChan channel")
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debugNumberChan = make(chan int)
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} else {
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log.Log(true, "debugNumberChan already made")
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}
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debugWG = new(sync.WaitGroup)
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})
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g.NewButton("go printInt(x) (read x values off the channel)", func () {
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debugWG.Add(1)
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go printInt(2, "routine1")
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debugWG.Add(1)
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go printInt(2, "routine2")
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})
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g.NewButton("sendNumber(2) (chan <- 2, 4)", func () {
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debugWG.Add(1)
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debugWG.Add(1)
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go sendNumber(2)
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go sendNumber(4)
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})
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g.NewButton("sendNumber(1) (chan <- 7)", func () {
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debugWG.Add(1)
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go sendNumber(7)
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})
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g.NewButton("send 4 numbers (chan <- int)", func () {
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log.Log(true, "generateNumbers(4)")
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go generateNumbers(4)
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})
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g.NewButton("debugWG.Done()", func () {
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log.Log(true, "ran debugWG.Done()")
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debugWG.Done()
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})
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g.NewButton("close chan", func () {
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log.Log(true, "close() on", debugNumberChan)
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close(debugNumberChan)
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})
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g.NewButton("print", func () {
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log.Log(true, "waitgroup counter is ?")
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})
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}
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func sendNumber(i int) {
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log.Log(true, "START debugNumberChan <-", i, " (sending", i, "to channel)")
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debugNumberChan <- i
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debugWG.Wait()
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log.Log(true, "END debugNumberChan sendNumber() done", i)
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}
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func generateNumbers(total int) {
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fmt.Printf("START generateNumbers()\n")
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for idx := 1; idx <= total; idx++ {
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log.Log(true, "ran debugNumberChan <= idx where idx =", idx)
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fmt.Printf("S generateNumbers() sending %d to channel\n", idx)
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debugNumberChan <- idx
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// res, err := (<-r)()
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fmt.Printf("E generateNumbers() sending %d to channel\n", idx)
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}
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debugWG.Wait()
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fmt.Printf("END generateNumbers()\n")
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}
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// i equals the number of times to read values from the channel
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func printInt(i int, name string) {
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tmp := 1
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log.Log(true, "START printInt", name, "read debugNumberChan()")
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for num := range debugNumberChan {
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log.Log(true, "printInt()",name, "read", num, "from channel")
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debugWG.Done()
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if (tmp == i) {
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return
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}
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tmp += 1
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}
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fmt.Printf("END printInt()", name, "read debugNumberChan\n")
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}
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@ -0,0 +1,175 @@
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package debugger
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import (
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"fmt"
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"bytes"
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// "os"
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"runtime"
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"runtime/debug"
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"runtime/pprof"
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"go.wit.com/log"
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"go.wit.com/gui/gui"
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)
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func DebugGolangWindow(n *gui.Node) {
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var newW, newB, g, og, outputTextbox *gui.Node
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newW = n.NewWindow("GO")
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newW.Custom = newW.StandardClose
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newB = newW.NewBox("hBox", true)
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g = newB.NewGroup("Language Internals")
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g.NewButton("ReadModuleInfo()", func () {
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tmp, _ := debug.ReadBuildInfo()
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outputTextbox.SetText(tmp.String())
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})
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g.NewButton("runtime.NumGoroutine()", func () {
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buf := new(bytes.Buffer)
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pprof.Lookup("goroutine").WriteTo(buf, 1)
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outputTextbox.SetText(buf.String())
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outputTextbox.AppendText(fmt.Sprintln("runtime.NumGoroutine() = ", runtime.NumGoroutine()))
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})
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g.NewButton("pprof.Lookup(heap)", func () {
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buf := new(bytes.Buffer)
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pprof.Lookup("heap").WriteTo(buf, 1)
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outputTextbox.SetText(buf.String())
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})
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g.NewButton("debug.PrintStack(current)", func () {
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outputTextbox.SetText(string(debug.Stack()))
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})
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g.NewButton("pprof.Lookup(goroutine)", func () {
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buf := new(bytes.Buffer)
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pprof.Lookup("goroutine").WriteTo(buf, 1)
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outputTextbox.SetText(buf.String())
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})
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g.NewButton("pprof.Lookup(block)", func () {
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buf := new(bytes.Buffer)
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pprof.Lookup("block").WriteTo(buf, 1)
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outputTextbox.SetText(buf.String())
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})
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g.NewButton("pprof.Lookup threadcreate", func () {
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buf := new(bytes.Buffer)
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pprof.Lookup("threadcreate").WriteTo(buf, 1)
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outputTextbox.SetText(buf.String())
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})
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g.NewButton("runtime.ReadMemStats()", func () {
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outputTextbox.SetText(runtimeReadMemStats())
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})
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g.NewButton("debug.FreeOSMemory()", func () {
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var out string = "Before debug.FreeOSMemory():\n\n"
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out += runtimeReadMemStats()
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debug.FreeOSMemory()
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out += "\n\nAfter debug.FreeOSMemory():\n\n"
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out += runtimeReadMemStats()
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outputTextbox.SetText(out)
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})
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g.NewButton("debug.ReadGCStats()", func () {
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var tmp debug.GCStats
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var out string
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debug.ReadGCStats(&tmp)
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log.Log(true, tmp)
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out += fmt.Sprintln("LastGC:", tmp.LastGC, "// time.Time time of last collection")
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out += fmt.Sprintln("NumGC:", tmp.NumGC, "// number of garbage collections")
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out += fmt.Sprintln("PauseTotal:", tmp.PauseTotal, "// total pause for all collections")
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out += fmt.Sprintln("Pause:", tmp.Pause, "// []time.Duration pause history, most recent first")
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out += fmt.Sprintln("PauseEnd:", tmp.Pause, "// []time.Time pause history, most recent first")
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out += fmt.Sprintln("PauseQuantiles:", tmp.PauseQuantiles, "// []time.Duration")
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outputTextbox.SetText(out)
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})
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g.NewButton("debug.SetTraceback('all')", func () {
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debug.SetTraceback("all")
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})
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g.NewButton("panic()", func () {
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panic("test")
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})
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g = newB.NewGroup("TODO: finish these")
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// g.NewLabel("TODO:")
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g.NewButton("runtime.Stack(true)", func () {
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// TODO: https://stackoverflow.com/questions/61127053/how-to-list-all-the-running-goroutines-in-a-go-program
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// func Stack(buf []byte, all bool) int
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})
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g.NewButton("debug.SetMemoryLimit(int)", func () {
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// TODO:
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//debug.SetMemoryLimit(1024 * 1024 * 100)
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})
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g.NewButton("debug.SetMaxStack(int bytes)", func () {
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// default is apparently 1GB
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})
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g.NewButton("debug.SetMaxThreads(int)", func () {
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// default is apparently 10,000
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})
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g.NewButton("debug.SetTraceback('all')", func () {
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debug.SetTraceback("all")
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})
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// deprecated (probably) by String() implementation within golang
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g.NewButton("dumpModuleInfo() (deprecate)", func () {
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outputTextbox.SetText(dumpModuleInfo())
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})
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og = newB.NewGroup("output")
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outputTextbox = og.NewTextbox("outputBox")
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outputTextbox.Custom = func () {
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log.Log(true, "custom TextBox() for golang output a =", outputTextbox.S)
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}
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}
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func runtimeReadMemStats() string {
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var s runtime.MemStats
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var out string
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runtime.ReadMemStats(&s)
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out += fmt.Sprintln("alloc:", s.Alloc, "bytes")
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out += fmt.Sprintln("total-alloc:", s.TotalAlloc, "bytes")
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out += fmt.Sprintln("sys:", s.Sys, "bytes")
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out += fmt.Sprintln("lookups:", s.Lookups)
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out += fmt.Sprintln("mallocs:", s.Mallocs)
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out += fmt.Sprintln("frees:", s.Frees)
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out += fmt.Sprintln("heap-alloc:", s.HeapAlloc, "bytes")
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out += fmt.Sprintln("heap-sys:", s.HeapSys, "bytes")
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out += fmt.Sprintln("heap-idle:", s.HeapIdle,"bytes")
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out += fmt.Sprintln("heap-in-use:", s.HeapInuse, "bytes")
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out += fmt.Sprintln("heap-released:", s.HeapReleased, "bytes")
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out += fmt.Sprintln("heap-objects:", s.HeapObjects)
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out += fmt.Sprintln("stack-in-use:", s.StackInuse, "bytes")
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out += fmt.Sprintln("stack-sys", s.StackSys, "bytes")
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out += fmt.Sprintln("next-gc: when heap-alloc >=", s.NextGC, "bytes")
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out += fmt.Sprintln("last-gc:", s.LastGC, "ns")
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out += fmt.Sprintln("gc-pause:", s.PauseTotalNs, "ns")
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out += fmt.Sprintln("num-gc:", s.NumGC)
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out += fmt.Sprintln("enable-gc:", s.EnableGC)
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out += fmt.Sprintln("debug-gc:", s.DebugGC)
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return out
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}
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func dumpModuleInfo() string {
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var out string
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tmp, _ := debug.ReadBuildInfo()
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if tmp == nil {
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out += fmt.Sprintln("This wasn't compiled with go module support")
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return ""
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}
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out += fmt.Sprintln("mod.Path = ", tmp.Path)
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out += fmt.Sprintln("mod.Main.Path = ", tmp.Main.Path)
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out += fmt.Sprintln("mod.Main.Version = ", tmp.Main.Version)
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out += fmt.Sprintln("mod.Main.Sum = ", tmp.Main.Sum)
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for _, value := range tmp.Deps {
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out += fmt.Sprintln("\tmod.Path = ", value.Path)
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out += fmt.Sprintln("\tmod.Version = ", value.Version)
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}
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return out
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}
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@ -50,10 +50,10 @@ func DebugWindow2(n *gui.Node, title string) *gui.Node {
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gui.DebugWidgetWindow(myGui)
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gui.DebugWidgetWindow(myGui)
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})
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})
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gog.NewButton("GO Language Internals", func () {
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gog.NewButton("GO Language Internals", func () {
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bugWin.DebugGolangWindow()
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DebugGolangWindow(bugWin)
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})
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})
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gog.NewButton("GO Channels debug", func () {
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gog.NewButton("GO Channels debug", func () {
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bugWin.DebugGoChannels()
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DebugGoChannels(bugWin)
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})
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})
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gog.NewLabel("Force Quit:")
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gog.NewLabel("Force Quit:")
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