move gochan & golang stuff over

Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
Jeff Carr 2024-01-03 11:59:45 -06:00
parent 796d07652e
commit bd33b5649e
3 changed files with 277 additions and 2 deletions

100
debugGochan.go Normal file
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@ -0,0 +1,100 @@
// https://www.digitalocean.com/community/tutorials/how-to-run-multiple-functions-concurrently-in-go
// who came up with the idea of making community tutorials. that was a good idea!
package debugger
import (
"fmt"
"sync"
"go.wit.com/log"
"go.wit.com/gui/gui"
)
var debugWG *sync.WaitGroup
var debugNumberChan chan int
func DebugGoChannels(n *gui.Node) {
var w, g *gui.Node
w = n.NewWindow("Debug GO Channels")
w.Custom = w.StandardClose
g = w.NewGroup("Channel stuff")
// var debugWG sync.WaitGroup
g.NewButton("init()", func () {
if (debugNumberChan == nil) {
log.Log(true, "making debugNumberChan channel")
debugNumberChan = make(chan int)
} else {
log.Log(true, "debugNumberChan already made")
}
debugWG = new(sync.WaitGroup)
})
g.NewButton("go printInt(x) (read x values off the channel)", func () {
debugWG.Add(1)
go printInt(2, "routine1")
debugWG.Add(1)
go printInt(2, "routine2")
})
g.NewButton("sendNumber(2) (chan <- 2, 4)", func () {
debugWG.Add(1)
debugWG.Add(1)
go sendNumber(2)
go sendNumber(4)
})
g.NewButton("sendNumber(1) (chan <- 7)", func () {
debugWG.Add(1)
go sendNumber(7)
})
g.NewButton("send 4 numbers (chan <- int)", func () {
log.Log(true, "generateNumbers(4)")
go generateNumbers(4)
})
g.NewButton("debugWG.Done()", func () {
log.Log(true, "ran debugWG.Done()")
debugWG.Done()
})
g.NewButton("close chan", func () {
log.Log(true, "close() on", debugNumberChan)
close(debugNumberChan)
})
g.NewButton("print", func () {
log.Log(true, "waitgroup counter is ?")
})
}
func sendNumber(i int) {
log.Log(true, "START debugNumberChan <-", i, " (sending", i, "to channel)")
debugNumberChan <- i
debugWG.Wait()
log.Log(true, "END debugNumberChan sendNumber() done", i)
}
func generateNumbers(total int) {
fmt.Printf("START generateNumbers()\n")
for idx := 1; idx <= total; idx++ {
log.Log(true, "ran debugNumberChan <= idx where idx =", idx)
fmt.Printf("S generateNumbers() sending %d to channel\n", idx)
debugNumberChan <- idx
// res, err := (<-r)()
fmt.Printf("E generateNumbers() sending %d to channel\n", idx)
}
debugWG.Wait()
fmt.Printf("END generateNumbers()\n")
}
// i equals the number of times to read values from the channel
func printInt(i int, name string) {
tmp := 1
log.Log(true, "START printInt", name, "read debugNumberChan()")
for num := range debugNumberChan {
log.Log(true, "printInt()",name, "read", num, "from channel")
debugWG.Done()
if (tmp == i) {
return
}
tmp += 1
}
fmt.Printf("END printInt()", name, "read debugNumberChan\n")
}

175
debugGolang.go Normal file
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@ -0,0 +1,175 @@
package debugger
import (
"fmt"
"bytes"
// "os"
"runtime"
"runtime/debug"
"runtime/pprof"
"go.wit.com/log"
"go.wit.com/gui/gui"
)
func DebugGolangWindow(n *gui.Node) {
var newW, newB, g, og, outputTextbox *gui.Node
newW = n.NewWindow("GO")
newW.Custom = newW.StandardClose
newB = newW.NewBox("hBox", true)
g = newB.NewGroup("Language Internals")
g.NewButton("ReadModuleInfo()", func () {
tmp, _ := debug.ReadBuildInfo()
outputTextbox.SetText(tmp.String())
})
g.NewButton("runtime.NumGoroutine()", func () {
buf := new(bytes.Buffer)
pprof.Lookup("goroutine").WriteTo(buf, 1)
outputTextbox.SetText(buf.String())
outputTextbox.AppendText(fmt.Sprintln("runtime.NumGoroutine() = ", runtime.NumGoroutine()))
})
g.NewButton("pprof.Lookup(heap)", func () {
buf := new(bytes.Buffer)
pprof.Lookup("heap").WriteTo(buf, 1)
outputTextbox.SetText(buf.String())
})
g.NewButton("debug.PrintStack(current)", func () {
outputTextbox.SetText(string(debug.Stack()))
})
g.NewButton("pprof.Lookup(goroutine)", func () {
buf := new(bytes.Buffer)
pprof.Lookup("goroutine").WriteTo(buf, 1)
outputTextbox.SetText(buf.String())
})
g.NewButton("pprof.Lookup(block)", func () {
buf := new(bytes.Buffer)
pprof.Lookup("block").WriteTo(buf, 1)
outputTextbox.SetText(buf.String())
})
g.NewButton("pprof.Lookup threadcreate", func () {
buf := new(bytes.Buffer)
pprof.Lookup("threadcreate").WriteTo(buf, 1)
outputTextbox.SetText(buf.String())
})
g.NewButton("runtime.ReadMemStats()", func () {
outputTextbox.SetText(runtimeReadMemStats())
})
g.NewButton("debug.FreeOSMemory()", func () {
var out string = "Before debug.FreeOSMemory():\n\n"
out += runtimeReadMemStats()
debug.FreeOSMemory()
out += "\n\nAfter debug.FreeOSMemory():\n\n"
out += runtimeReadMemStats()
outputTextbox.SetText(out)
})
g.NewButton("debug.ReadGCStats()", func () {
var tmp debug.GCStats
var out string
debug.ReadGCStats(&tmp)
log.Log(true, tmp)
out += fmt.Sprintln("LastGC:", tmp.LastGC, "// time.Time time of last collection")
out += fmt.Sprintln("NumGC:", tmp.NumGC, "// number of garbage collections")
out += fmt.Sprintln("PauseTotal:", tmp.PauseTotal, "// total pause for all collections")
out += fmt.Sprintln("Pause:", tmp.Pause, "// []time.Duration pause history, most recent first")
out += fmt.Sprintln("PauseEnd:", tmp.Pause, "// []time.Time pause history, most recent first")
out += fmt.Sprintln("PauseQuantiles:", tmp.PauseQuantiles, "// []time.Duration")
outputTextbox.SetText(out)
})
g.NewButton("debug.SetTraceback('all')", func () {
debug.SetTraceback("all")
})
g.NewButton("panic()", func () {
panic("test")
})
g = newB.NewGroup("TODO: finish these")
// g.NewLabel("TODO:")
g.NewButton("runtime.Stack(true)", func () {
// TODO: https://stackoverflow.com/questions/61127053/how-to-list-all-the-running-goroutines-in-a-go-program
// func Stack(buf []byte, all bool) int
})
g.NewButton("debug.SetMemoryLimit(int)", func () {
// TODO:
//debug.SetMemoryLimit(1024 * 1024 * 100)
})
g.NewButton("debug.SetMaxStack(int bytes)", func () {
// default is apparently 1GB
})
g.NewButton("debug.SetMaxThreads(int)", func () {
// default is apparently 10,000
})
g.NewButton("debug.SetTraceback('all')", func () {
debug.SetTraceback("all")
})
// deprecated (probably) by String() implementation within golang
g.NewButton("dumpModuleInfo() (deprecate)", func () {
outputTextbox.SetText(dumpModuleInfo())
})
og = newB.NewGroup("output")
outputTextbox = og.NewTextbox("outputBox")
outputTextbox.Custom = func () {
log.Log(true, "custom TextBox() for golang output a =", outputTextbox.S)
}
}
func runtimeReadMemStats() string {
var s runtime.MemStats
var out string
runtime.ReadMemStats(&s)
out += fmt.Sprintln("alloc:", s.Alloc, "bytes")
out += fmt.Sprintln("total-alloc:", s.TotalAlloc, "bytes")
out += fmt.Sprintln("sys:", s.Sys, "bytes")
out += fmt.Sprintln("lookups:", s.Lookups)
out += fmt.Sprintln("mallocs:", s.Mallocs)
out += fmt.Sprintln("frees:", s.Frees)
out += fmt.Sprintln("heap-alloc:", s.HeapAlloc, "bytes")
out += fmt.Sprintln("heap-sys:", s.HeapSys, "bytes")
out += fmt.Sprintln("heap-idle:", s.HeapIdle,"bytes")
out += fmt.Sprintln("heap-in-use:", s.HeapInuse, "bytes")
out += fmt.Sprintln("heap-released:", s.HeapReleased, "bytes")
out += fmt.Sprintln("heap-objects:", s.HeapObjects)
out += fmt.Sprintln("stack-in-use:", s.StackInuse, "bytes")
out += fmt.Sprintln("stack-sys", s.StackSys, "bytes")
out += fmt.Sprintln("next-gc: when heap-alloc >=", s.NextGC, "bytes")
out += fmt.Sprintln("last-gc:", s.LastGC, "ns")
out += fmt.Sprintln("gc-pause:", s.PauseTotalNs, "ns")
out += fmt.Sprintln("num-gc:", s.NumGC)
out += fmt.Sprintln("enable-gc:", s.EnableGC)
out += fmt.Sprintln("debug-gc:", s.DebugGC)
return out
}
func dumpModuleInfo() string {
var out string
tmp, _ := debug.ReadBuildInfo()
if tmp == nil {
out += fmt.Sprintln("This wasn't compiled with go module support")
return ""
}
out += fmt.Sprintln("mod.Path = ", tmp.Path)
out += fmt.Sprintln("mod.Main.Path = ", tmp.Main.Path)
out += fmt.Sprintln("mod.Main.Version = ", tmp.Main.Version)
out += fmt.Sprintln("mod.Main.Sum = ", tmp.Main.Sum)
for _, value := range tmp.Deps {
out += fmt.Sprintln("\tmod.Path = ", value.Path)
out += fmt.Sprintln("\tmod.Version = ", value.Version)
}
return out
}

View File

@ -50,10 +50,10 @@ func DebugWindow2(n *gui.Node, title string) *gui.Node {
gui.DebugWidgetWindow(myGui)
})
gog.NewButton("GO Language Internals", func () {
bugWin.DebugGolangWindow()
DebugGolangWindow(bugWin)
})
gog.NewButton("GO Channels debug", func () {
bugWin.DebugGoChannels()
DebugGoChannels(bugWin)
})
gog.NewLabel("Force Quit:")