wit-debian-gui/main.go

99 lines
2.0 KiB
Go

package main
import (
"log"
"os"
"time"
"git.wit.org/wit/gui"
"github.com/gobuffalo/packr"
)
// origlog "log"
// "git.wit.org/jcarr/log"
// "github.com/davecgh/go-spew/spew"
var GITCOMMIT string // this is passed in as an ldflag
var GOVERSION string // this is passed in as an ldflag
var VERSION string // this is passed in as an ldflag
var BUILDTIME string // this is passed in as an ldflag
var closed bool = false
var loopsleep time.Duration = 100 // in tenths of seconds
var username string
var hostname string
var geom string = "120x30+500+500"
var debugTest bool = false
// var xterm = []string{"nohup", "xterm", "-geometry", geom}
var useFirefox bool = true
var firefox = []string{"firefox", "--new-window"}
var packrBox packr.Box
func customExit(n *gui.Node) {
log.Println("Should Exit Here")
closed = true
log.Println("")
log.Println("CLEAN EXIT")
log.Println("")
os.Exit(0)
}
type game struct {
w, h int
levelNum int
}
func main() {
g := &game{
w: 5,
h: 20,
}
parseFlags(g)
// This puts all the files in that directory in the binary
// This directory includes the default config file if there is not already one
packrBox = packr.NewBox("./resources")
// runs the GO profiler in a goroutine
go pprofMain()
go gui.Main(initGUI)
time.Sleep(2 * time.Second)
gui.Queue(delayedTabs)
go systrayMain()
watchWindows()
}
// only os.Exit() on close of the main Window
// TODO: Change to only exit from systray(?)
func initGUI() {
g := &gui.GuiConfig{
Exit: customExit,
Stretchy: false,
}
log.Println("g =", g)
gui.Config.Exit = customExit
gui.Config.Stretchy = false
mainWindow(nil)
gui.Config.Exit = nil
}
func delayedTabs() {
log.Println("delayedTabs() could have added a tab here\n")
// jcarrWindow.AddTab("delayed tab", nil)
}
func normalWindowClose(n *gui.Node) {
log.Println("TODO: close this window correctly and empty the node")
n.Dump()
name := n.Name
// TODO: this is probably some sort of terrible and wrong memory leak
delete(gui.Data.NodeMap, name)
}