96 lines
1.9 KiB
Go
96 lines
1.9 KiB
Go
package shell
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// old code and probably junk
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import (
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"os"
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"os/exec"
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"go.wit.com/log"
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)
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// TODO: look at https://github.com/go-cmd/cmd/issues/20
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// use go-cmd instead here?
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var callback func(interface{}, int)
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// var shellStdout *os.File
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// var shellStderr *os.File
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// var spewOn bool = false
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// var quiet bool = false
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// var msecDelay int = 20 // number of milliseconds to delay between reads with no data
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// var bytesBuffer bytes.Buffer
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// var bytesSplice []byte
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func handleError(c interface{}, ret int) {
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log.Log(INFO, "shell.Run() Returned", ret)
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if callback != nil {
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callback(c, ret)
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}
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}
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func init() {
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callback = nil
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}
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func InitCallback(f func(interface{}, int)) {
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callback = f
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}
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func Unlink(filename string) bool {
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if err := os.Remove(filename); err != nil {
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return Exists(filename)
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} else {
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return Exists(filename)
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}
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}
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// run interactively. output from the cmd is in real time
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// shows all the output. For example, 'ping -n localhost'
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// shows the output like you would expect to see
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func RunSimple(cmd []string) error {
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log.Log(INFO, "NewRun() ", cmd)
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return PathRunSimple("", cmd)
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}
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func PathRunSimple(workingpath string, cmd []string) error {
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log.Log(INFO, "NewRun() ", cmd)
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process := exec.Command(cmd[0], cmd[1:len(cmd)]...)
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// Set the working directory
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process.Dir = workingpath
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process.Stderr = os.Stderr
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process.Stdin = os.Stdin
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process.Stdout = os.Stdout
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process.Start()
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err := process.Wait()
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if err != nil {
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log.Log(INFO, "shell.Exec() err =", err)
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}
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return err
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}
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// return true if the filename exists (cross-platform)
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// return true if the filename exists (cross-platform)
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func Exists(filename string) bool {
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_, err := os.Stat(Path(filename))
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if os.IsNotExist(err) {
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return false
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}
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return true
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}
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// return true if the filename exists (cross-platform)
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func IsDir(dirname string) bool {
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info, err := os.Stat(Path(dirname))
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if os.IsNotExist(err) {
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return false
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}
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return info.IsDir()
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}
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