package shell import ( "bufio" "bytes" "io" "os/exec" ) var FileMap map[string]*File var readBufferSize int type File struct { Name string // BufferSize int // Buffer *bytes.Buffer // Fbytes []byte TotalCount int Empty bool Dead bool Fio io.ReadCloser // := process.StdoutPipe() Fbufio *bufio.Reader // := bufio.NewReader(pOUT) // Fnbreader *nbreader.NBReader // := nbreader.NewNBReader(readOUT, 1024) } // early code playground type OldShell struct { Cmdline string Process *exec.Cmd Done bool Quiet bool Fail bool Error error Buffer *bytes.Buffer // which names are really better here? // for now I init them both to test out // how the code looks and feels STDOUT *File STDERR *File Stdout *File Stderr *File } // default values for OldShell func New() *OldShell { var tmp OldShell tmp.Done = false tmp.Fail = false tmp.Quiet = quiet return &tmp }