smarter go syntax for Run()
Signed-off-by: Jeff Carr <jcarr@wit.com>
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3fadcf18a6
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@ -0,0 +1,179 @@
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package shell
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import "strings"
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import "time"
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import "os/exec"
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import "bytes"
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import "io"
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import "fmt"
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import "os"
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import "bufio"
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import "github.com/svent/go-nbreader"
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import "git.wit.com/wit/log"
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var msecDelay int = 20 // check every 20 milliseconds
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// TODO: look at https://github.com/go-cmd/cmd/issues/20
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// use go-cmd instead here?
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// exiterr.Sys().(syscall.WaitStatus)
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// var newfile *shell.File
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func Run(cmdline string) string {
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test := New()
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test.Exec(cmdline)
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return Chomp(test.Buffer)
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}
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func (cmd *Shell) Run(cmdline string) string {
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cmd.InitProcess(cmdline)
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if (cmd.Error != nil) {
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return ""
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}
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cmd.Exec(cmdline)
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return Chomp(cmd.Buffer)
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}
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func (cmd *Shell) InitProcess(cmdline string) {
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log.Println("shell.InitProcess() START " + cmdline)
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cmd.Cmdline = Chomp(cmdline) // this is like 'chomp' in perl
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cmdArgs := strings.Fields(cmd.Cmdline)
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if (len(cmdArgs) == 0) {
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cmd.Error = fmt.Errorf("cmdline == ''")
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cmd.Done = true
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return
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}
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if (cmdArgs[0] == "cd") {
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if (len(cmdArgs) > 1) {
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log.Println("os.Chdir()", cmd)
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os.Chdir(cmdArgs[1])
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}
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handleError(nil, 0)
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cmd.Done = true
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return
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}
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cmd.Process = exec.Command(cmdArgs[0], cmdArgs[1:len(cmdArgs)]...)
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}
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func (cmd *Shell) FileCreate(out string) {
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var newfile File
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var iof io.ReadCloser
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if (out == "STDOUT") {
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iof, _ = cmd.Process.StdoutPipe()
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} else {
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iof, _ = cmd.Process.StderrPipe()
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}
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newfile.Fio = iof
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newfile.Fbufio = bufio.NewReader(iof)
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newfile.Fnbreader = nbreader.NewNBReader(newfile.Fbufio, 1024)
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if (out == "STDOUT") {
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cmd.STDOUT = &newfile
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} else {
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cmd.STDERR = &newfile
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}
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}
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// NOTE: this might cause problems:
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// always remove the newlines at the end ?
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func (cmd *Shell) Exec(cmdline string) {
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log.Println("shell.Run() START " + cmdline)
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cmd.InitProcess(cmdline)
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if (cmd.Error != nil) {
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return
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}
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cmd.FileCreate("STDOUT")
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cmd.FileCreate("STDERR")
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cmd.Process.Start()
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// TODO; 'goroutine' both of these
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// and make your own wait that will make sure
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// the process is then done and run process.Wait()
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go cmd.Capture(cmd.STDERR)
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cmd.Capture(cmd.STDOUT)
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// wait until the process exists
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// https://golang.org/pkg/os/exec/#Cmd.Wait
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// What should happen here, before calling Wait()
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// is checks to make sure the READERS() on STDOUT and STDERR are done
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err := cmd.Process.Wait()
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// time.Sleep(2 * time.Second) // putting this here doesn't help STDOUT flush()
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if (err != nil) {
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cmd.Error = err
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log.Println("process.Wait() END err =", err.Error())
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} else {
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log.Println("process.Wait() END")
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}
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return
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}
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func (cmd *Shell) Capture(f *File) {
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log.Debugln("nbrREADER() START")
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if (cmd.Buffer == nil) {
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cmd.Buffer = new(bytes.Buffer)
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}
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if (cmd.Buffer == nil) {
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log.Debugln("f.Buffer == nil")
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log.Debugln("SHOULD DIE HERE")
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f.Dead = false
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cmd.Error = fmt.Errorf("could not make buffer")
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cmd.Done = true
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}
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f.Dead = false
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// loop that keeps trying to read from f
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for (f.Dead == false) {
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time.Sleep(time.Duration(msecDelay) * time.Millisecond) // only check the buffer 500 times a second
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// set to false so it keeps retrying reads
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f.Empty = false
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// tight loop that reads 1024 bytes at a time until buffer is empty
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// 1024 is set in f.BufferSize
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for (f.Empty == false) {
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f.Empty = cmd.ReadToBuffer(f)
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}
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}
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}
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// returns true if filehandle buffer is empty
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func (cmd *Shell) ReadToBuffer(f *File) bool {
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// log.Debugln("ReadToBuffer() START")
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nbr := f.Fnbreader
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oneByte := make([]byte, 1024)
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if (nbr == nil) {
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// log.Debugln("ReadToBuffer() ERROR nbr is nil")
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f.Dead = true
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return true
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}
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count, err := nbr.Read(oneByte)
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f.TotalCount += count
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if (err != nil) {
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// log.Debugln("ReadToBuffer() file has closed with", err)
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// log.Debugln("ReadToBuffer() count = ", count, "err = ", err)
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f.Dead = true
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return true
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}
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if (count == 0) {
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// log.Debugln("ReadToBuffer() START count == 0 return true")
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return true
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}
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// log.Debugln("ReadToBuffer() count = ", count)
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// tmp := Chomp(oneByte)
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// log.Debugln("ReadToBuffer() tmp = ", tmp)
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io.WriteString(cmd.Buffer, string(oneByte))
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return false
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}
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17
shell.go
17
shell.go
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@ -1,16 +1,13 @@
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package shell
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import "fmt"
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import "strings"
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import "time"
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import "os"
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import "os/exec"
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import "bufio"
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import "bytes"
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import "io"
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import "io/ioutil"
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import "github.com/davecgh/go-spew/spew"
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// import "github.com/davecgh/go-spew/spew"
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import "github.com/svent/go-nbreader"
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// import "log"
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@ -26,10 +23,10 @@ var shellStderr *os.File
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var spewOn bool = false
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var quiet bool = false
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var msecDelay int = 20 // number of milliseconds to delay between reads with no data
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// var msecDelay int = 20 // number of milliseconds to delay between reads with no data
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var bytesBuffer bytes.Buffer
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var bytesSplice []byte
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// var bytesBuffer bytes.Buffer
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// var bytesSplice []byte
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func handleError(c interface{}, ret int) {
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log.Debug("shell.Run() Returned", ret)
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@ -39,7 +36,7 @@ func handleError(c interface{}, ret int) {
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}
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func init() {
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callback = nil
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callback = nil
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}
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func InitCallback(f func(interface{}, int)) {
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shellStderr = newerr
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}
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/*
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// NOTE: this might cause problems:
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// always remove the newlines at the end ?
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func Run(cmdline string) string {
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func OldRun(cmdline string) string {
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log.Println("shell.Run() START " + cmdline)
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cmd := Chomp(cmdline) // this is like 'chomp' in perl
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@ -202,6 +200,7 @@ func Run(cmdline string) string {
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log.Println("shell.Run() END ", cmdline)
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return Chomp(b)
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}
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*/
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func Daemon(cmdline string, timeout time.Duration) int {
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for {
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41
structs.go
41
structs.go
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@ -1,6 +1,7 @@
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package shell
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import "io"
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import "os/exec"
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import "bufio"
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import "bytes"
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import "github.com/svent/go-nbreader"
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@ -9,6 +10,7 @@ var FileMap map[string]*File
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var readBufferSize int
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/*
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type File struct {
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Name string
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BufferSize int
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Fbufio *bufio.Reader // := bufio.NewReader(pOUT)
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Fnbreader *nbreader.NBReader // := nbreader.NewNBReader(readOUT, 1024)
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}
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*/
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type File struct {
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Name string
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// BufferSize int
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// Buffer *bytes.Buffer
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// Fbytes []byte
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TotalCount int
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Empty bool
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Dead bool
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Fio io.ReadCloser // := process.StdoutPipe()
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Fbufio *bufio.Reader // := bufio.NewReader(pOUT)
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Fnbreader *nbreader.NBReader // := nbreader.NewNBReader(readOUT, 1024)
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}
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type Shell struct {
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Cmdline string
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Process *exec.Cmd
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Done bool
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Quiet bool
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Error error
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Buffer *bytes.Buffer
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// which names are really better here?
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// for now I init them both to test out
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// how the code looks and feels
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STDOUT *File
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STDERR *File
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Stdout *File
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Stderr *File
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}
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func New() *Shell {
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var tmp Shell
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return &tmp
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}
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/*
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func FileCreate(f io.ReadCloser) *File {
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var newfile File
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@ -32,3 +72,4 @@ func FileCreate(f io.ReadCloser) *File {
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return &newfile
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}
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*/
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