108 lines
2.0 KiB
Go
108 lines
2.0 KiB
Go
package log
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import (
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"errors"
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)
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var INFO bool = true
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var WARN bool = true
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var ERROR bool = true
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var VERBOSE bool = false
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// var SPEW bool = false
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var SPEW LogFlag
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type LogFlag struct {
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B bool
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Name string
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Subsystem string
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Desc string
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}
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var registered map[string][]string
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var flags []*LogFlag
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func init() {
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registered = make(map[string][]string)
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SPEW.B = false
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SPEW.Name = "SPEW"
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SPEW.Subsystem = "log"
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SPEW.Desc = "Enable log.Spew()"
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// register the default flags used by this log package
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registered["log"] = []string{"SPEW","INFO", "WARN", "ERROR", "VERBOSE"}
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}
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func All(b bool) {
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Set("SPEW", b)
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Set("INFO", b)
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Set("WARN", b)
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Set("ERROR", b)
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Set("VERBOSE", b)
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for _, f := range flags {
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Warn("All() Setting Name =", f.Name, "Subsystem =", f.Subsystem, "to b =", b, "vs", f.B)
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f.B = b
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Warn("All() f.B is now", f.B)
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}
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}
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func ListFlags() map[string][]string {
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Info("ListFlags() registered =", registered)
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for _, f := range flags {
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Info("ListFlags() flag B =", f.B, "Name =", f.Name, "Subsystem =", f.Subsystem, "Description:", f.Desc)
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}
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return registered
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}
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func Set(flag string, b bool) {
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switch flag {
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case "INFO":
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INFO = b
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case "WARN":
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WARN = b
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case "SPEW":
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SPEW.B = b
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case "ERROR":
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ERROR = b
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case "VERBOSE":
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VERBOSE = b
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default:
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Error(errors.New("unknown flag"), "Flag name sent:", flag)
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}
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}
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func Get(flag string) bool {
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switch flag {
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case "INFO":
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return INFO
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case "WARN":
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return WARN
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case "SPEW":
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return SPEW.B
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case "ERROR":
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return ERROR
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case "VERBOSE":
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return VERBOSE
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default:
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Error(errors.New("unknown flag"), "Flag name sent:", flag)
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}
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return false
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}
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// register a variable name from a subsystem
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// inspired by Alex Flint
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func (f *LogFlag) Register() {
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Info("log.Register() ", f)
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flags = append(flags,f)
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}
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// register a variable name from a subsystem
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// this is used for custom log flags
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func Register(subsystem string, name string, b *bool) {
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Info("log.Register() got subsystem", subsystem, "with name =", name, "bool value =", b)
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registered[subsystem] = append(registered[subsystem], name)
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}
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