package tree import ( "go.wit.com/log" "go.wit.com/widget" ) func (n *Node) GetProgName() string { return n.State.ProgName } /* func (n *Node) GetValue() any { return n.State.Value } */ func (n *Node) Bool() bool { return false // widget.GetBool(n.State.Value) } func (n *Node) CurrentS() string { return n.State.CurrentS } func (n *Node) Strings() []string { return n.ddStrings } func (n *Node) String() string { switch n.WidgetType { case widget.Button: return n.State.Label case widget.Window: return n.State.Label case widget.Checkbox: return n.State.Label case widget.Group: return n.State.Label case widget.Label: return n.State.Label case widget.Dropdown: return n.State.CurrentS case widget.Combobox: return n.State.CurrentS } log.Log(TREE, "do not know how to do String() on widget type", n.WidgetType) return "" } func (n *Node) ProgName() string { return n.State.ProgName } func (n *Node) Hidden() bool { return n.State.Hidden } /* avoid this function name as confusing func (n *Node) GetText() string { return widget.GetString(n.State.Value) } */ /* func (n *Node) SetValue(a any) { n.State.Value = a } */ func (n *Node) SetCurrentS(s string) { n.State.CurrentS = s } func (n *Node) GetLabel() string { return n.State.Label }