func shouldn't have been global

This commit is contained in:
Jeff Carr 2025-03-05 03:00:21 -06:00
parent 975c2d3102
commit 15100aad3e
6 changed files with 97 additions and 58 deletions

View File

@ -15,7 +15,7 @@ func (me *TreeInfo) doAction(a widget.Action) {
if a.ActionType == widget.ToolkitInit {
log.Log(TREEWARN, "tree.doAction() trapped ToolkitInit finally!")
a.WidgetType = widget.Root
n := AddNode(&a)
n := addNode(&a)
me.Add(n)
log.Log(TREEWARN, "tree.doAction() init() me.treeRoot")
if me.ToolkitInit != nil {

View File

@ -11,10 +11,10 @@ func (me *TreeInfo) AddNode(a *widget.Action) *Node {
} else {
log.Info("TREE: mutex lock was already held before AddNode()")
}
return AddNode(a)
return addNode(a)
}
func AddNode(a *widget.Action) *Node {
func addNode(a *widget.Action) *Node {
n := new(Node)
n.WidgetType = a.WidgetType
n.WidgetId = a.WidgetId
@ -60,18 +60,23 @@ func AddNode(a *widget.Action) *Node {
}
func (me *TreeInfo) DeleteNode(n *Node) {
me.Lock()
defer me.Unlock()
log.Log(TREEWARN, "DeleteNode() before lock n =", n.WidgetId, n.GetProgName())
if me.TryLock() {
defer me.Unlock()
} else {
log.Info("TREE: mutex lock was already held before DeleteNode()")
}
p := n.Parent
log.Log(TREEWARN, "DeleteNode() parent =", p.WidgetId, p.GetProgName())
for i, child := range p.children {
log.Log(TREE, "parent has child:", i, child.WidgetId, child.GetProgName())
log.Log(TREEWARN, "parent has child:", i, child.WidgetId, child.GetProgName())
if n == child {
log.Log(TREE, "Found child ==", i, child.WidgetId, child.GetProgName())
log.Log(TREE, "Found n ==", i, n.WidgetId, n.GetProgName())
log.Log(TREEWARN, "Found child ==", i, child.WidgetId, child.GetProgName())
log.Log(TREEWARN, "Found n ==", i, n.WidgetId, n.GetProgName())
p.children = append(p.children[:i], p.children[i+1:]...)
}
}
for i, child := range p.children {
log.Log(TREE, "parent now has child:", i, child.WidgetId, child.GetProgName())
log.Log(TREEWARN, "parent now has child:", i, child.WidgetId, child.GetProgName())
}
}

59
find.go Normal file
View File

@ -0,0 +1,59 @@
package tree
import "log"
// find things in the tree
// also verify parent <-> child mappings aren't a lie
// searches the binary tree for a WidgetId
func FindWidgetId(id int) *Node {
return treeRoot.FindWidgetId(id)
}
// searches the binary tree for a WidgetId
func (n *Node) FindWidgetId(id int) *Node {
if n == nil {
return nil
}
if n.WidgetId == id {
return n
}
for _, child := range n.children {
newN := child.FindWidgetId(id)
if newN != nil {
return newN
}
}
return nil
}
// used for debugging the 'gui' package
// to make sure things are valid
// fixes any errors along the way
func (me *Node) VerifyParentId() bool {
return me.verifyParentId(0)
}
func (n *Node) verifyParentId(parentId int) bool {
if n == nil {
return false
}
var ok bool = true
if n.ParentId != parentId {
log.Printf("fixed widgetId %d from %d to %d", n.WidgetId, n.ParentId, parentId)
n.ParentId = parentId
ok = false
}
for _, child := range n.children {
if child.verifyParentId(n.WidgetId) {
// everything is ok
} else {
ok = false
}
}
return ok
}

View File

@ -16,30 +16,6 @@ import (
"go.wit.com/widget"
)
// searches the binary tree for a WidgetId
func FindWidgetId(id int) *Node {
return treeRoot.FindWidgetId(id)
}
// searches the binary tree for a WidgetId
func (n *Node) FindWidgetId(id int) *Node {
if n == nil {
return nil
}
if n.WidgetId == id {
return n
}
for _, child := range n.children {
newN := child.FindWidgetId(id)
if newN != nil {
return newN
}
}
return nil
}
func (me *TreeInfo) InitOK() {
me.ok = true
}

View File

@ -20,29 +20,28 @@ import (
var treeRoot *Node
type TreeInfo struct {
sync.Mutex // a lock around the tree to serialize access
ok bool // indicates the plugin actually initialized
PluginName string // used to identify the plugin
config *ToolkitConfigs // protobuf of plugin settings
callback chan widget.Action // mouse clicks or keyboard events back to the program
pluginChan chan widget.Action // this is the channel we get requests to make widgets
frozenChan chan widget.Action // expirement to get fyne to work
Add func(*Node) // add a new widget
AddText func(*Node, string) // add a string to a dropdown widget
SetText func(*Node, string) // set the text of a widget
SetTitle func(*Node, string) // update the title of a window or tab
SetLabel func(*Node, string) // update the "label" (aka "Name") for a widget
SetChecked func(*Node, bool) // set the state of a checkbox
ToolkitInit func() // init the plugin
ToolkitClose func() // shutdown and unload the plugin
Show func(*Node) // show a widget
Hide func(*Node) // hide a widget
Enable func(*Node) // enable a widget
Disable func(*Node) // disable a widget
ShowTable func(*guipb.Table) // attempt at sending a whole table
// NodeI interface{} // is an interface useful here?
// NodeAction func(*Node, widget.ActionType) // deprecate
currentTables []*guipb.Table
sync.Mutex // a lock around the tree to serialize access
ok bool // indicates the plugin actually initialized
PluginName string // used to identify the plugin
config *ToolkitConfigs // protobuf of plugin settings
callback chan widget.Action // mouse clicks or keyboard events back to the program
pluginChan chan widget.Action // this is the channel we get requests to make widgets
frozenChan chan widget.Action // expirement to get fyne to work
Add func(*Node) // add a new widget
AddText func(*Node, string) // add a string to a dropdown widget
SetText func(*Node, string) // set the text of a widget
SetTitle func(*Node, string) // update the title of a window or tab
SetLabel func(*Node, string) // update the "label" (aka "Name") for a widget
SetChecked func(*Node, bool) // set the state of a checkbox
ToolkitInit func() // init the plugin
ToolkitClose func() // shutdown and unload the plugin
Show func(*Node) // show a widget
Hide func(*Node) // hide a widget
Enable func(*Node) // enable a widget
Disable func(*Node) // disable a widget
ShowTable func(*guipb.Table) // attempt at sending a whole table
currentTables []*guipb.Table // track the list of tables?
Root *guipb.Tree // this is the future of this system
}
type Node struct {

View File

@ -86,7 +86,7 @@ func (grid *Node) makeGridLabel(pb *guipb.Widget, w int, h int) *Node {
a.State.GridOffset.X = w
a.State.GridOffset.Y = h
// log.Info("makeGridLabel()", a.State)
return AddNode(a)
return addNode(a)
}
func (me *TreeInfo) updateTable(t *guipb.Table) {
@ -184,7 +184,7 @@ func (me *TreeInfo) makeTable(t *guipb.Table) {
a.WidgetId = int(t.Grid.Id)
a.ParentId = int(t.Parent.Id)
a.State.Enable = true
grid = AddNode(a)
grid = addNode(a)
}
if grid == nil {
log.Info("tree: makeTable() failed to make grid")