tree/debug.go

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package tree
import (
"go.wit.com/log"
"go.wit.com/widget"
)
func ShowButtons() {
treeRoot.ShowButtons()
}
func (n *Node) ShowButtons() {
if n.WidgetType == widget.Button {
n.DumpWidget("Button:")
}
for _, child := range n.children {
child.ShowButtons()
}
}
func (n *Node) DumpWidget(pad string) {
log.Log(TREEWARN, "node:", pad, n.WidgetId, ",", n.WidgetType, ",", n.GetProgName())
}
var depth int = 0
func ListWidgets() {
treeRoot.ListWidgets()
}
func (n *Node) ListWidgets() {
if n == nil {
log.Log(TREEWARN, "ERRRORRRR: n == nil in ListWidgets()")
log.Log(TREEWARN, "ERRRORRRR: n == nil in ListWidgets()")
log.Log(TREEWARN, "ERRRORRRR: n == nil in ListWidgets()")
return
}
var pad string
for i := 0; i < depth; i++ {
pad = pad + " "
}
n.DumpWidget(pad)
for _, child := range n.children {
depth += 1
child.ListWidgets()
depth -= 1
}
return
}