gocui/eventMouse.go

132 lines
3.2 KiB
Go

// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
// Use of this source code is governed by the GPL 3.0
package main
import (
"github.com/awesome-gocui/gocui"
"go.wit.com/log"
"go.wit.com/widget"
)
func mouseUp(g *gocui.Gui, v *gocui.View) error {
w, h := g.MousePosition()
// useful to debug everything that is being clicked on
/*
for _, tk := range findByXY(w, h) {
tk.dumpWidget("mouseUp()")
}
*/
me.globalMouseDown = false
me.currentDrag = nil
dropdownUnclicked(w, h)
return nil
}
// this is where you have to figure out what
// widget was underneath so you can active
// the right response for the toolkit user's app
func mouseDown(g *gocui.Gui, v *gocui.View) error {
me.globalMouseDown = true
w, h := g.MousePosition()
me.downW = w
me.downH = h
// if the dropdown is active, never do anything else
if me.dropdown.active {
log.Info("mouseDown() stopping here. dropdwon menu is in effect")
for _, tk := range findByXY(w, h) {
if (tk.node.WidgetType == widget.Flag) && (tk == me.dropdown.tk) {
log.Info("SENDING CLICK TO Flag (dropdown)")
tk.doWidgetClick(w, h)
me.dropdown.active = false
return nil
}
}
log.Info("never found dropdown at", w, h)
// me.dropdown.active = false
return nil
}
// figre out what window this is
tk := findWindowUnderMouse()
if tk == nil {
log.Info("mouseDown() nothing to click on at", w, h)
return nil
}
tk.makeWindowActive()
// log.Info("SENDING mouseDown() to findWindowUnderMouse()")
if tk.node.WidgetType == widget.Window {
// check to see if this is a direct click on a widget
for _, tk := range tk.findByXYreal(w, h) {
// tk.dumpWidget("mouseDown()")
if tk.node.WidgetType == widget.Button {
log.Info("SENDING CLICK TO Button")
tk.doWidgetClick(w, h)
return nil
}
if tk.node.WidgetType == widget.Checkbox {
log.Info("SENDING CLICK TO Checkbox")
tk.doWidgetClick(w, h)
return nil
}
if tk.node.WidgetType == widget.Dropdown {
log.Info("SENDING CLICK TO Dropdown")
tk.doWidgetClick(w, h)
return nil
}
if tk.node.WidgetType == widget.Textbox {
log.Info("SENDING CLICK TO Textbox")
tk.doWidgetClick(w, h)
return nil
}
}
}
tk.dumpWidget("mouse drag()" + tk.labelN)
me.currentDrag = tk
tk.dragW = w - tk.gocuiSize.w0
tk.dragH = h - tk.gocuiSize.h0
tk.doWidgetClick(w-tk.dragW, w-tk.dragH)
return nil
// move the msg I guess
// return msgDown(g, v)
// return nil
}
// this needs to go
// event triggers when you push down on a mouse button
func msgDown(g *gocui.Gui, v *gocui.View) error {
w, h := g.MousePosition()
for _, tk := range findByXY(w, h) {
tk.dumpWidget("msgDown()")
}
vx, vy, _, _, err := g.ViewPosition("msg")
if err == nil {
me.stdout.mouseOffsetW = w - vx
me.stdout.mouseOffsetH = h - vy
}
// did the user click in the corner of the stdout window? If so, resize the window.
cornerW := w - vx
cornerH := h - vy
if (me.stdout.w-cornerW < 4) && (me.stdout.h-cornerH < 4) {
log.Info("Resize msg", cornerW, cornerH)
me.stdout.resize = true
} else {
log.Info("not Resize msg", cornerW, cornerH)
me.stdout.resize = false
}
log.Info("setting mousedown to true for msg")
// msgMouseDown = true
return nil
}