131 lines
2.3 KiB
Go
131 lines
2.3 KiB
Go
package main
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import (
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"go.wit.com/widget"
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)
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func (tk *guiWidget) Size() (int, int) {
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if tk == nil {
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return 0, 0
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}
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if me.treeRoot == nil {
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return 0, 0
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}
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// don't count hidden widgets in size calculations
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if tk.hidden {
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return 0, 0
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}
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switch tk.WidgetType {
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case widget.Window:
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var maxH int = 0
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var maxW int = 0
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for _, child := range tk.children {
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if tk.hidden {
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continue
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}
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sizeW, sizeH := child.Size()
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maxW += sizeW
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if sizeH > maxH {
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maxH = sizeH
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}
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}
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return maxW, maxH
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case widget.Grid:
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return tk.sizeGrid()
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case widget.Box:
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return tk.sizeBox()
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case widget.Group:
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// move the group to the parent's next location
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maxW := tk.gocuiSize.Width()
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maxH := tk.gocuiSize.Height()
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for _, child := range tk.children {
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if tk.hidden {
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continue
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}
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sizeW, sizeH := child.Size()
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// increment straight down
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maxH += sizeH
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if sizeW > maxW {
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maxW = sizeW
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}
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}
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return maxW + me.GroupPadW + 3, maxH
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case widget.Checkbox:
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return len(tk.String()) + 2, 3
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}
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if tk.isFake {
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return 0, 0
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}
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return len(tk.String()), 3
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}
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func (w *guiWidget) sizeGrid() (int, int) {
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if w.hidden {
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return 0, 0
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}
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// first compute the max sizes of the rows and columns
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for _, child := range w.children {
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if w.hidden {
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continue
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}
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sizeW, sizeH := child.Size()
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sizeW += 2
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// set the child's realWidth, and grid offset
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if w.widths[child.node.State.AtW] < sizeW {
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w.widths[child.node.State.AtW] = sizeW
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}
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if w.heights[child.node.State.AtH] < sizeH {
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w.heights[child.node.State.AtH] = sizeH
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}
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}
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// find the width and height offset of the grid for AtW,AtH
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var totalW int = 0
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var totalH int = 0
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for _, width := range w.widths {
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totalW += width
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}
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for _, h := range w.heights {
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totalH += h
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}
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return totalW + me.GridPadW, totalH
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}
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func (w *guiWidget) sizeBox() (int, int) {
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if w.WidgetType != widget.Box {
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return 0, 0
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}
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if w.hidden {
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return 0, 0
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}
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var maxW int = 0
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var maxH int = 0
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for _, child := range w.children {
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if w.hidden {
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continue
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}
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sizeW, sizeH := child.Size()
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if child.direction == widget.Horizontal {
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maxW += sizeW
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if sizeH > maxH {
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maxH = sizeH
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}
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} else {
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maxH += sizeH
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if sizeW > maxW {
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maxW = sizeW
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}
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}
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}
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return maxW + me.BoxPadW, maxH
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}
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