gocui/dropdown.go

167 lines
4.0 KiB
Go

package main
import (
"fmt"
"github.com/awesome-gocui/gocui"
log "go.wit.com/log"
"go.wit.com/toolkits/tree"
"go.wit.com/widget"
)
func makeDropdownView(ddItems string) *guiWidget {
newNode := addDropdown()
tk := newNode.TK.(*guiWidget)
tk.labelN = ddItems
tk.SetText(ddItems)
tk.gocuiSize.w0 = 20
tk.gocuiSize.w1 = 40
tk.gocuiSize.h0 = 10
tk.gocuiSize.h1 = 25
tk.v, _ = me.baseGui.SetView("ddview",
tk.gocuiSize.w0,
tk.gocuiSize.h0,
tk.gocuiSize.w1,
tk.gocuiSize.h1, 0)
if tk.v == nil {
return tk
}
tk.v.Wrap = true
tk.v.Frame = true
tk.v.Clear()
fmt.Fprint(tk.v, ddItems)
tk.SetVisible(true)
return tk
}
func addDropdown() *tree.Node {
n := new(tree.Node)
n.WidgetType = widget.Flag
n.WidgetId = 2222
n.ParentId = 0
// store the internal toolkit information
tk := new(guiWidget)
tk.frame = true
tk.labelN = "DropBox text"
tk.node = n
// copy the data from the action message
tk.node.State.Label = "DropBox"
// set the name used by gocui to the id
tk.cuiName = "-1 dropbox"
tk.color = &colorFlag
// add this new widget on the binary tree
tk.parent = me.treeRoot.TK.(*guiWidget)
if tk.parent == nil {
panic("addDropdown() didn't get treeRoot guiWidget")
} else {
tk.parent.children = append(tk.parent.children, tk)
}
n.TK = tk
return n
}
func (tk *guiWidget) showDropdown() {
var ddItems string
for i, s := range tk.vals {
log.Log(NOW, "showDropdown()", tk.String(), i, s)
ddItems += s + "\n"
}
log.Log(NOW, "showDropdown() visible =", tk.Visible())
if tk.Visible() {
tk.SetVisible(false)
me.baseGui.DeleteView("ddview")
tk.v = nil
} else {
log.Log(NOW, "new dns list should be set to:", ddItems)
tk.labelN = ddItems
tk.SetText(ddItems)
tk.SetVisible(true)
tk.v.Clear()
fmt.Fprint(tk.v, ddItems)
}
}
func hideDDview() error {
w, h := me.baseGui.MousePosition()
log.Log(NOW, "hide dropdown menu() view msgMouseDown (w,h) =", w, h)
if me.dropdownV == nil {
return gocui.ErrUnknownView
}
if me.dropdownV.v == nil {
return gocui.ErrUnknownView
}
me.dropdownV.SetVisible(false)
return nil
}
func showDDview() error {
w, h := me.baseGui.MousePosition()
log.Log(NOW, "show dropdown menu() view msgMouseDown (w,h) =", w, h)
if me.dropdownV == nil {
return gocui.ErrUnknownView
}
if me.dropdownV.v == nil {
return gocui.ErrUnknownView
}
me.dropdownV.SetVisible(true)
return nil
}
// if there is a drop down view active, treat it like a dialog box and close it
func (w *guiWidget) dropdownClicked(mouseW, mouseH int) {
log.Log(NOW, "dropdownClicked() (w,h) =", mouseW, mouseH)
w.deleteView()
/*
tk := me.dropdownV
if tk.Visible() {
log.Log(NOW, "hide DDview() Mouse really down at:", mouseX, mouseH)
// hideDDview()
} else {
log.Log(NOW, "show DDview() Mouse really down at:", mouseX, mouseH)
log.Log(NOW, "can you see the dropdown menu right now?")
log.Log(NOW, "if so, something is wrong. I think you can't see it")
showDDview()
}
*/
}
func dropdownUnclicked(mouseX, mouseH int) {
tk := me.dropdownV
log.Log(NOW, "mouseUp() view msgMouseDown (check here for dropdown menu click) (w,h) =", mouseX, mouseH)
log.Log(NOW, "mouseUp() ddview is the thing that was clicked", mouseX, mouseH)
log.Log(NOW, "mouseUp() find out what the string is here", mouseX, mouseH, tk.gocuiSize.h1)
var newZone string = ""
if me.dropdownW == nil {
return
}
// try to compute the line item clicked here
/*
var ddtk *guiWidget
ddtk = me.ddview.TK.(*guiWidget)
value := mouseH - tk.gocuiSize.h0 - 1
log.Log(NOW, "mouseUp() me.ddview.tk.gocuiSize.h1 =", tk.gocuiSize.h1)
log.Log(NOW, "mouseUp() me.ddNode.vals =", ddtk.vals)
valsLen := len(ddtk.vals)
log.Log(NOW, "mouseUp() value =", value, "valsLen =", valsLen)
log.Log(NOW, "mouseUp() me.ddNode.vals =", ddtk.vals)
if (value >= 0) && (value < valsLen) {
newZone = ddtk.vals[value]
log.Log(NOW, "mouseUp() value =", value, "newZone =", newZone)
}
*/
// send the event the user selected something from the dropdown
hideDDview()
me.dropdownW.SetText(newZone)
me.myTree.SendUserEvent(me.dropdownW.node)
}