gocui/place.go

267 lines
6.4 KiB
Go

package main
import (
"strings"
"go.wit.com/log"
"go.wit.com/toolkits/tree"
"go.wit.com/widget"
)
func (w *guiWidget) placeBox(startW int, startH int) {
if w.WidgetType != widget.Box {
return
}
// tk.dumpTree("beforebox")
newW := startW
newH := startH
for _, child := range w.children {
sizeW, sizeH := child.Size()
log.Log(INFO, "BOX START size(W,H) =", sizeW, sizeH, "new(W,H) =", newW, newH)
child.placeWidgets(newW, newH)
// re-get the Size (they should not have changed, but maybe they can?)
// TODO: figure this out or report that they did
sizeW, sizeH = child.Size()
if w.node.State.Direction == widget.Vertical {
log.Log(INFO, "BOX IS VERTICAL ", w.String(), "newWH()", newW, newH, "child()", sizeW, sizeH, child.String())
// expand based on the child height
newH += sizeH
} else {
log.Log(INFO, "BOX IS HORIZONTAL", w.String(), "newWH()", newW, newH, "child()", sizeW, sizeH, child.String())
// expand based on the child width
newW += sizeW
}
log.Log(INFO, "BOX END size(W,H) =", sizeW, sizeH, "new(W,H) =", newW, newH)
}
// tk.dumpTree("afterbox")
}
func (tk *guiWidget) placeWidgets(startW int, startH int) (int, int) {
if tk == nil {
return 0, 0
}
if me.treeRoot == nil {
return 0, 0
}
tk.startW = startW
tk.startH = startH
switch tk.WidgetType {
case widget.Window:
newW := startW
newH := startH
var maxH int = 0
for _, child := range tk.children {
child.placeWidgets(newW, newH)
sizeW, sizeH := child.Size()
if sizeW < 20 {
sizeW = 20
}
newW += sizeW
if sizeH > maxH {
maxH = sizeH
}
}
return newW - startW, maxH
case widget.Tab:
case widget.Grid:
return tk.placeGrid(startW, startH)
case widget.Box:
tk.placeBox(startW, startH)
return 0, 0
case widget.Group:
// move the group to the parent's next location
tk.gocuiSetWH(startW, startH)
newW := startW + me.GroupPadW
newH := startH + 1 // normal hight of the group label
var maxW int = 0
// now move all the children aka: run place() on them
for _, child := range tk.children {
sizeW, sizeH := child.placeWidgets(newW, newH)
// newR := child.realGocuiSize()
// w := newR.w1 - newR.w0
// h := newR.h1 - newR.h0
// increment straight down
newH += sizeH + 1
if sizeW > maxW {
maxW = sizeW
}
log.Log(INFO, "REAL HEIGHT sizeW:", sizeW, "sizeH:", sizeH)
}
return maxW, newH - startH
default:
tk.gocuiSetWH(startW, startH)
return tk.gocuiSize.Width(), tk.gocuiSize.Height()
}
return 0, 0
}
func (w *guiWidget) placeGrid(startW int, startH int) (int, int) {
// w.showWidgetPlacement("grid0:")
if w.WidgetType != widget.Grid {
return 0, 0
}
// first compute the max sizes of the rows and columns
for _, child := range w.children {
childW, childH := child.placeWidgets(child.startW, child.startH)
// set the child's realWidth, and grid offset
if w.widths[child.node.State.AtW] < childW {
w.widths[child.node.State.AtW] = childW
}
if w.heights[child.node.State.AtH] < childH {
w.heights[child.node.State.AtH] = childH
}
// child.showWidgetPlacement("grid: ")
log.Log(INFO, "placeGrid:", child.String(), "child()", childW, childH, "At()", child.node.State.AtW, child.node.State.AtH)
}
var maxW int = 0
var maxH int = 0
// find the width and height offset of the grid for AtW,AtH
for _, child := range w.children {
// child.showWidgetPlacement("grid1:")
var totalW, totalH int
for i, w := range w.widths {
if i < child.node.State.AtW {
totalW += w
}
}
for i, h := range w.heights {
if i < child.node.State.AtH {
totalH += h
}
}
// the new corner to move the child to
newW := startW + totalW
newH := startH + totalH
if totalW > maxW {
maxW = totalW
}
if totalH > maxH {
maxH = totalH
}
log.Log(INFO, "placeGrid:", child.String(), "new()", newW, newH, "At()", child.node.State.AtW, child.node.State.AtH)
child.placeWidgets(newW, newH)
// child.showWidgetPlacement("grid2:")
}
// w.showWidgetPlacement("grid3:")
return maxW, maxH
}
// computes the real, actual size of all the gocli objects in a widget
func (w *guiWidget) realGocuiSize() *rectType {
var f func(tk *guiWidget, r *rectType)
newR := new(rectType)
// initialize the values to opposite
newR.w0 = 80
newR.h0 = 24
if me.baseGui != nil {
maxW, maxH := me.baseGui.Size()
newR.w0 = maxW
newR.h0 = maxH
}
newR.w1 = 0
newR.h1 = 0
// expand the rectangle to the biggest thing displayed
f = func(tk *guiWidget, r *rectType) {
newR := tk.gocuiSize
if !tk.isFake {
if r.w0 > newR.w0 {
r.w0 = newR.w0
}
if r.h0 > newR.h0 {
r.h0 = newR.h0
}
if r.w1 < newR.w1 {
r.w1 = newR.w1
}
if r.h1 < newR.h1 {
r.h1 = newR.h1
}
}
for _, child := range tk.children {
f(child, r)
}
}
f(w, newR)
return newR
}
func textSize(n *tree.Node) (int, int) {
var tk *guiWidget
tk = n.TK.(*guiWidget)
var width, height int
for _, s := range strings.Split(widget.GetString(tk.value), "\n") {
if width < len(s) {
width = len(s)
}
height += 1
}
return width, height
}
// moves the gocui view the W and H offset on the screen
/*
gocui defines the offset like this:
width -> increases to the right
---------------------------------- hieght
| H = 1 | increases
| | |
| W = 1 W = 18 | |
| | v
| H = 5 | downwards
-------------------------------------
*/
// change over to this name
func (tk *guiWidget) MoveToOffset(W, H int) {
tk.gocuiSetWH(W, H)
}
// returns where the corner of widget starts (upper left)
func (tk *guiWidget) Position() (int, int) {
return tk.gocuiSize.w0, tk.gocuiSize.h0
}
func (tk *guiWidget) gocuiSetWH(sizeW, sizeH int) {
w := len(widget.GetString(tk.value))
lines := strings.Split(widget.GetString(tk.value), "\n")
h := len(lines)
// tk := n.tk
if tk.isFake {
tk.gocuiSize.w0 = sizeW
tk.gocuiSize.h0 = sizeH
tk.gocuiSize.w1 = tk.gocuiSize.w0 + w + me.FramePadW
tk.gocuiSize.h1 = tk.gocuiSize.h0 + h + me.FramePadH
return
}
if tk.frame {
tk.gocuiSize.w0 = sizeW
tk.gocuiSize.h0 = sizeH
tk.gocuiSize.w1 = tk.gocuiSize.w0 + w + me.FramePadW
tk.gocuiSize.h1 = tk.gocuiSize.h0 + h + me.FramePadH
} else {
tk.gocuiSize.w0 = sizeW - 1
tk.gocuiSize.h0 = sizeH - 1
tk.gocuiSize.w1 = tk.gocuiSize.w0 + w + 1
tk.gocuiSize.h1 = tk.gocuiSize.h0 + h + 1
}
}