157 lines
3.9 KiB
Go
157 lines
3.9 KiB
Go
package main
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import (
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"fmt"
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"strings"
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"github.com/awesome-gocui/gocui"
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log "go.wit.com/log"
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"go.wit.com/toolkits/tree"
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"go.wit.com/widget"
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)
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func makeDropdownView(ddItems string) *guiWidget {
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newNode := addDropdown()
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tk := newNode.TK.(*guiWidget)
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tk.labelN = ddItems
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tk.SetText(ddItems)
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tk.gocuiSize.w0 = 100
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tk.gocuiSize.w1 = 120
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tk.gocuiSize.h0 = 15
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tk.gocuiSize.h1 = 18
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tk.v, _ = me.baseGui.SetView("ddview",
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tk.gocuiSize.w0,
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tk.gocuiSize.h0,
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tk.gocuiSize.w1,
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tk.gocuiSize.h1, 0)
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if tk.v == nil {
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return tk
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}
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tk.v.Wrap = true
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tk.v.Frame = true
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tk.v.Clear()
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fmt.Fprint(tk.v, ddItems)
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tk.Show()
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return tk
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}
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func addDropdown() *tree.Node {
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n := new(tree.Node)
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n.WidgetType = widget.Flag
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n.WidgetId = 2222
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n.ParentId = 0
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// store the internal toolkit information
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tk := new(guiWidget)
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tk.frame = true
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tk.labelN = "DropBox text"
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tk.node = n
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// copy the data from the action message
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tk.node.State.Label = "DropBox"
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// set the name used by gocui to the id
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tk.cuiName = "-1 dropbox"
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tk.color = &colorFlag
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// add this new widget on the binary tree
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tk.parent = me.treeRoot.TK.(*guiWidget)
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if tk.parent == nil {
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panic("addDropdown() didn't get treeRoot guiWidget")
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} else {
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tk.parent.children = append(tk.parent.children, tk)
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}
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n.TK = tk
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return n
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}
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func (tk *guiWidget) showDropdown() {
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var ddItems string
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// todo: fix this after switching to protobuf
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// var items []string
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// items = tk.node.State.Strings
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//for i, s := range items {
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for i, s := range tk.node.Strings() {
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log.Log(GOCUI, "showDropdown()", tk.String(), i, s)
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ddItems += s + "\n"
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}
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log.Log(GOCUI, "new dropdown items should be set to:", ddItems)
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sizeW, sizeH := tk.Size()
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log.Log(GOCUI, "showDropdown() size W,H=", sizeW, sizeH)
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startW, startH := tk.Position()
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log.Log(GOCUI, "showDropdown() location W,H=", startW, startH)
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me.dropdownV.MoveToOffset(startW+3, startH+2)
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me.dropdownV.labelN = ddItems
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me.dropdownV.Show()
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}
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func hideDDview() error {
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w, h := me.baseGui.MousePosition()
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log.Log(GOCUI, "hide dropdown menu() view msgMouseDown (w,h) =", w, h)
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if me.dropdownV == nil {
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return gocui.ErrUnknownView
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}
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if me.dropdownV.v == nil {
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return gocui.ErrUnknownView
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}
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me.dropdownV.SetVisible(false)
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return nil
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}
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func showDDview() error {
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w, h := me.baseGui.MousePosition()
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log.Log(GOCUI, "show dropdown menu() view msgMouseDown (w,h) =", w, h)
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if me.dropdownV == nil {
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return gocui.ErrUnknownView
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}
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if me.dropdownV.v == nil {
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return gocui.ErrUnknownView
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}
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me.dropdownV.SetVisible(true)
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return nil
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}
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// if there is a drop down view active, treat it like a dialog box and close it
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func (w *guiWidget) dropdownClicked(mouseW, mouseH int) string {
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w.Hide()
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startW, startH := w.Position()
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log.Log(GOCUI, "dropdownClicked() start (w,h) =", startW, startH)
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log.Log(GOCUI, "dropdownClicked() at (w,h) =", mouseW, mouseH)
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itemNumber := mouseH - startH
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items := strings.Split(w.labelN, "\n")
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log.Log(GOCUI, "dropdownClicked() look for item", itemNumber, "len(items) =", len(items))
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if itemNumber < 1 {
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return ""
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}
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if len(items) >= itemNumber {
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log.Log(GOCUI, "dropdownClicked() found", items[itemNumber-1])
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if items[itemNumber-1] != "" {
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if me.dropdownW != nil {
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log.Log(GOCUI, "dropdownClicked() send event for", me.dropdownW.cuiName, me.dropdownW.WidgetType)
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me.dropdownW.SetText(items[itemNumber-1])
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me.dropdownW.node.SetCurrentS(items[itemNumber-1])
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me.myTree.SendUserEvent(me.dropdownW.node)
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}
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}
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return items[itemNumber-1]
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}
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return ""
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}
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func dropdownUnclicked(mouseX, mouseH int) {
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if me.dropdownV == nil {
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log.Log(GOCUI, "mouseUp() dropdownV = nil", mouseX, mouseH)
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return
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}
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tk := me.dropdownV
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log.Log(GOCUI, "mouseUp() view msgMouseDown (check here for dropdown menu click) (w,h) =", mouseX, mouseH)
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log.Log(GOCUI, "mouseUp() ddview is the thing that was clicked", mouseX, mouseH)
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log.Log(GOCUI, "mouseUp() find out what the string is here", mouseX, mouseH, tk.gocuiSize.h1)
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}
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