package main import ( "fmt" "github.com/awesome-gocui/gocui" "go.wit.com/log" "go.wit.com/toolkits/tree" "go.wit.com/widget" ) // set isCurrent = false everywhere func (w *guiWidget) unsetCurrent() { w.isCurrent = false if w.node.WidgetType == widget.Tab { // n.tk.color = &colorTab // n.setColor() } for _, child := range w.children { child.unsetCurrent() } } // when adding a new widget, this will update the display // of the current widgets if that widget is supposed // to be in current display func (w *guiWidget) updateCurrent() { log.Log(NOW, "updateCurrent()", w.String()) if w.WidgetType == widget.Tab { if w.IsCurrent() { // n.tk.color = &colorActiveT w.setColor(&colorActiveT) w.hideView() w.showView() w.setCurrentTab() } else { // n.tk.color = &colorTab // n.setColor() } return } if w.WidgetType == widget.Window { if w.IsCurrent() { // setCurrentWindow(n) } return } if w.WidgetType == widget.Root { return } w.parent.updateCurrent() } // shows the widgets in a window func (w *guiWidget) setCurrentWindow() { if w.IsCurrent() { return } if w.WidgetType != widget.Window { return } var rootTK *guiWidget rootTK = me.treeRoot.TK.(*guiWidget) rootTK.unsetCurrent() if w.hasTabs { // set isCurrent = true on the first tab for _, child := range w.children { child.isCurrent = true break } } else { w.isCurrent = true } } // shows the widgets in a tab func (w *guiWidget) setCurrentTab() { var p, rootTK *guiWidget if w.WidgetType != widget.Tab { return } rootTK = me.treeRoot.TK.(*guiWidget) rootTK.unsetCurrent() w.isCurrent = true p = w.parent p.isCurrent = true log.Log(NOW, "setCurrent()", w.String()) } func (w *guiWidget) doWidgetClick() { switch w.WidgetType { case widget.Root: // THIS IS THE BEGINING OF THE LAYOUT log.Log(NOW, "doWidgetClick()", w.String()) redoWindows(0, 0) case widget.Flag: log.Log(NOW, "doWidgetClick() FLAG widget name =", w.String()) log.Log(NOW, "doWidgetClick() if this is the dropdown menu, handle it here?") case widget.Window: log.Log(NOW, "doWidgetClick() START on window", w.String()) if me.currentWindow == w.node { return } if me.currentWindow != nil { var curw *guiWidget curw = me.currentWindow.TK.(*guiWidget) curw.unsetCurrent() curw.setColor(&colorWindow) curw.hideWidgets() } me.currentWindow = w.node log.Log(NOW, "doWidgetClick() set currentWindow to", w.String()) w.setColor(&colorActiveW) w.hideWidgets() w.placeWidgets(me.RawW, me.RawH) w.showWidgets() /* w.redoTabs(me.TabW, me.TabH) for _, child := range w.children { if child.currentTab == true { log.Log(NOW, "FOUND CURRENT TAB", child.String()) child.setCurrentTab() child.placeWidgets(me.RawW, me.RawH) child.showWidgets() return } } */ /* FIXME: redo this if ! n.hasTabs { } */ case widget.Tab: if w.IsCurrent() { return // do nothing if you reclick on the already selected tab } // find the window and disable the active tab p := w.parent if p != nil { p.hideWidgets() p.redoTabs(me.TabW, me.TabH) p.unsetCurrent() for _, child := range w.children { if child.WidgetType == widget.Tab { child.setColor(&colorTab) child.currentTab = false } } } w.currentTab = true w.setColor(&colorActiveT) w.setCurrentTab() w.placeWidgets(me.RawW, me.RawH) w.showWidgets() case widget.Group: // n.placeWidgets(p.tk.startH, newH) w.toggleTree() case widget.Checkbox: if widget.GetBool(w.value) { w.setCheckbox(false) } else { w.setCheckbox(true) } // n.doUserEvent() me.myTree.SendUserEvent(me.treeRoot) case widget.Grid: newR := w.realGocuiSize() // w,h := n.logicalSize() // w := newR.w1 - newR.w0 // h := newR.h1 - newR.h0 w.placeGrid(newR.w0, newR.h0) w.showWidgets() case widget.Box: // w.showWidgetPlacement(logNow, "drawTree()") if w.direction == widget.Horizontal { log.Log(NOW, "BOX IS HORIZONTAL", w.String()) } else { log.Log(NOW, "BOX IS VERTICAL", w.String()) } w.placeWidgets(me.RawW, me.RawH) w.toggleTree() case widget.Button: // doUserEvent(n) me.myTree.SendUserEvent(w.node) case widget.Dropdown: log.Log(NOW, "do the dropdown here") if me.ddview == nil { me.ddview = addDropdown() tk := me.ddview.TK.(*guiWidget) tk.gocuiSize.w0 = 20 tk.gocuiSize.w1 = 40 tk.gocuiSize.h0 = 10 tk.gocuiSize.h1 = 25 tk.v, _ = me.baseGui.SetView("ddview", tk.gocuiSize.w0, tk.gocuiSize.h0, tk.gocuiSize.w1, tk.gocuiSize.h1, 0) if tk.v == nil { return } tk.v.Wrap = true tk.v.Frame = true tk.v.Clear() fmt.Fprint(tk.v, "example.com\nwit.com") tk.SetVisible(true) return } var tk *guiWidget tk = me.ddview.TK.(*guiWidget) log.Log(NOW, "doWidgetClick() visible =", tk.Visible()) if tk.Visible() { tk.SetVisible(false) me.baseGui.DeleteView("ddview") tk.v = nil } else { var dnsList string for i, s := range tk.vals { log.Log(NOW, "AddText()", w.String(), i, s) dnsList += s + "\n" } me.ddNode = w.node log.Log(NOW, "new dns list should be set to:", dnsList) tk.labelN = dnsList tk.SetText(dnsList) tk.SetVisible(true) } for i, s := range tk.vals { log.Log(NOW, "AddText()", tk.String(), i, s) } default: } } var toggle bool = true func (w *guiWidget) toggleTree() { if toggle { w.drawTree(toggle) toggle = false } else { w.hideWidgets() toggle = true } } // display the widgets in the binary tree func (w *guiWidget) drawTree(draw bool) { if w == nil { return } w.showWidgetPlacement(true, "drawTree()") if draw { // w.textResize() w.showView() } else { w.deleteView() } for _, child := range w.children { child.drawTree(draw) } } func click(g *gocui.Gui, v *gocui.View) error { // var l string // var err error log.Log(INFO, "click() START", v.Name()) // n := me.rootNode.findWidgetName(v.Name()) n := findUnderMouse() var w *guiWidget w = n.TK.(*guiWidget) if w != nil { log.Log(NOW, "click() Found widget =", w.node.WidgetId, w.String(), ",", w.labelN) if w.String() == "DropBox" { log.Log(NOW, "click() this is the dropdown menu. set a flag here what did I click? where is the mouse?") log.Log(NOW, "click() set a global dropdown clicked flag=true here") me.ddClicked = true } w.doWidgetClick() } else { log.Log(NOW, "click() could not find node name =", v.Name()) } if _, err := g.SetCurrentView(v.Name()); err != nil { log.Log(NOW, "click() END err =", err) return err } log.Log(NOW, "click() END") return nil } func findUnderMouse() *tree.Node { var found *tree.Node var widgets []*tree.Node var f func(n *tree.Node) w, h := me.baseGui.MousePosition() // find buttons that are below where the mouse button click f = func(n *tree.Node) { var widget *guiWidget widget = n.TK.(*guiWidget) // ignore widgets that are not visible if widget.Visible() { if (widget.gocuiSize.w0 <= w) && (w <= widget.gocuiSize.w1) && (widget.gocuiSize.h0 <= h) && (h <= widget.gocuiSize.h1) { widgets = append(widgets, n) found = n } } /* if n == me.ddview { tk := me.ddview.TK.(*guiWidget) log.Log(NOW, "findUnderMouse() found ddview") if tk.Visible() { log.Log(NOW, "findUnderMouse() and ddview is visable. hide it here. TODO: find highlighted row") found = n // find the actual value here and set the dropdown widget me.baseGui.DeleteView("ddview") } else { log.Log(NOW, "findUnderMouse() I was lying, actually it's not found") } } */ for _, child := range widget.children { f(child.node) } } f(me.treeRoot) // widgets has everything that matches // TODO: pop up menu with a list of them for _, n := range widgets { //log(logNow, "ctrlDown() FOUND widget", widget.id, widget.name) widget := n.TK.(*guiWidget) widget.showWidgetPlacement(true, "findUnderMouse() FOUND") } return found } // find the widget under the mouse click func ctrlDown(g *gocui.Gui, v *gocui.View) error { var found *tree.Node // var widgets []*node // var f func (n *node) found = findUnderMouse() if me.ctrlDown == nil { setupCtrlDownWidget() var tk *guiWidget tk = me.ctrlDown.TK.(*guiWidget) tk.labelN = found.String() tk.cuiName = "ctrlDown" // me.ctrlDown.parent = me.rootNode } var tk *guiWidget tk = me.ctrlDown.TK.(*guiWidget) if found == nil { found = me.treeRoot } tk.labelN = found.String() foundtk := found.TK.(*guiWidget) newR := foundtk.realGocuiSize() tk.gocuiSize.w0 = newR.w0 tk.gocuiSize.h0 = newR.h0 tk.gocuiSize.w1 = newR.w1 tk.gocuiSize.h1 = newR.h1 if tk.Visible() { // me.ctrlDown.hideView() } else { // me.ctrlDown.showView() } // me.ctrlDown.showWidgetPlacement(true, "ctrlDown:") return nil }