package main import ( log "go.wit.com/log" "go.wit.com/widget" ) // redraw the checkbox func (w *guiWidget) setCheckbox() { if w.node.WidgetType != widget.Checkbox { log.Log(WARN, "setCheckbox() being run on widget:", w.node.WidgetType) return } if w.node.State.Label == "" { w.node.State.Label = "BLANK" } if w.node.State.Checked { log.Log(WARN, "setCheckbox() got true", w.node.State.Checked) w.labelN = "X " + w.node.State.Label // w.changed = true } else { log.Log(WARN, "setCheckbox() got false", w.node.State.Checked) w.labelN = " " + w.node.State.Label // w.changed = true } // t := len(w.labelN) + 3 // w.gocuiSize.w1 = w.gocuiSize.w0 + t w.deleteView() w.showView() }