package main import ( log "go.wit.com/log" "go.wit.com/toolkits/tree" "go.wit.com/widget" ) func setChecked(n *tree.Node, b bool) { if n.WidgetType != widget.Checkbox { } var tk *guiWidget tk = n.TK.(*guiWidget) if tk.node.State.Label == "" { tk.node.State.Label = "BLANK" } if tk.node.State.Checked { log.Log(WARN, "setCheckbox() got true", tk.node.State.Checked) tk.labelN = "X " + tk.node.State.Label } else { log.Log(WARN, "setCheckbox() got false", tk.node.State.Checked) tk.labelN = " " + tk.node.State.Label } tk.Hide() tk.Show() } // redraw the checkbox func (w *guiWidget) setCheckbox() { if w.node.WidgetType != widget.Checkbox { log.Log(WARN, "setCheckbox() being run on widget:", w.node.WidgetType) return } if w.node.State.Label == "" { w.node.State.Label = "BLANK" } if w.node.State.Checked { log.Log(WARN, "setCheckbox() got true", w.node.State.Checked) w.labelN = "X " + w.node.State.Label // w.changed = true } else { log.Log(WARN, "setCheckbox() got false", w.node.State.Checked) w.labelN = " " + w.node.State.Label // w.changed = true } // t := len(w.labelN) + 3 // w.gocuiSize.w1 = w.gocuiSize.w0 + t w.Hide() w.Show() }