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No commits in common. "guimaster" and "v0.22.44" have entirely different histories.
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@ -5,4 +5,3 @@
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go.mod
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go.sum
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gocui
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resources/*.so
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2
Makefile
2
Makefile
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@ -25,7 +25,7 @@ custom:
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clean:
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rm -f gocui *.so go.*
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rm -f *.pb.go *.patch
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go-mod-clean purge
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go-mod-clean --purge
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# Test the README.md & doc.go file
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# this runs pkgsite, the binary that does dev.go.dev
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@ -58,7 +58,6 @@ func registerHandlers(g *gocui.Gui) {
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g.SetKeybinding("", 'L', gocui.ModNone, printWidgetTree) // 'L' list all widgets in tree view
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g.SetKeybinding("", 'f', gocui.ModNone, theFind) // 'f' shows what is under your mouse
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g.SetKeybinding("", 'd', gocui.ModNone, theLetterD) // 'd' toggles on and off debugging buttons
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g.SetKeybinding("", 'r', gocui.ModNone, reverseStdout) // 'r' turns scrolling of STDOUT upside down
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g.SetKeybinding("", 'q', gocui.ModNone, quit) // 'q' only exits gocui. plugin stays alive (?)
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}
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@ -104,9 +103,7 @@ func theDarkness(g *gocui.Gui, v *gocui.View) error {
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log.Info("you have seen the light")
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} else {
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me.dark = true
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log.Info("you have entered into darkness (you may need to trigger SIGWINCH)")
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log.Info("or maybe open a new window. notsure. This obviously isn't finished.")
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log.Info("submit patches to this and you will definitely get free cloud credits at WIT")
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log.Info("you have entered into darkness")
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}
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return nil
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}
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@ -141,13 +138,11 @@ func doEsc(g *gocui.Gui, v *gocui.View) error {
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me.dropdown.tk.Hide()
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me.dropdown.active = false
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log.Info("escaped from dropdown")
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me.baseGui.SetCurrentView(me.notify.clock.tk.cuiName)
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}
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if me.textbox.active {
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me.textbox.tk.Hide()
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me.textbox.active = false
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log.Info("escaped from textbox")
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me.baseGui.SetCurrentView(me.notify.clock.tk.cuiName)
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}
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return nil
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}
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@ -185,19 +180,6 @@ func theFind(g *gocui.Gui, v *gocui.View) error {
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return nil
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}
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func reverseStdout(g *gocui.Gui, v *gocui.View) error {
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if me.stdout.reverse {
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me.stdout.reverse = false
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log.Info("stdout scrolling normal")
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} else {
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me.stdout.reverse = true
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log.Info("stdout scrolling is reversed. this is sometimes useful when you")
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log.Info("only need to see a few most recent lines and have the STDOUT window")
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log.Info("take up minimal realestate at the bottom of your window")
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}
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return nil
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}
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// is run whenever anyone hits 'd' (in an open space)
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func theLetterD(g *gocui.Gui, v *gocui.View) error {
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// widgets that don't have physical existance in
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@ -77,20 +77,12 @@ func stdoutHome(g *gocui.Gui, v *gocui.View) error {
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}
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func stdoutArrowUp(g *gocui.Gui, v *gocui.View) error {
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if me.stdout.reverse {
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stdoutWheelsDown()
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} else {
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stdoutWheelsUp()
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}
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stdoutWheelsUp()
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return nil
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}
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func stdoutArrowDown(g *gocui.Gui, v *gocui.View) error {
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if me.stdout.reverse {
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stdoutWheelsUp()
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} else {
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stdoutWheelsDown()
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}
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stdoutWheelsDown()
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return nil
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}
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13
find.go
13
find.go
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@ -129,6 +129,13 @@ func findWindowUnderMouse() *guiWidget {
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}
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}
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/*
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// print out the window list
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for _, tk := range me.allwin {
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log.Info("findWindowUnderMouse() print:", tk.labelN, tk.window.active, tk.window.order)
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}
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*/
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// now check if the active window is below the mouse
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for _, tk := range me.allwin {
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if tk.window.active {
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@ -145,6 +152,12 @@ func findWindowUnderMouse() *guiWidget {
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return a.window.order - b.window.order
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})
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/*
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// print out the window list
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for _, tk := range me.allwin {
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log.Info("findWindowUnderMouse() print:", tk.labelN, tk.window.active, tk.window.order)
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}
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*/
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for _, win := range me.allwin {
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if win.full.inRect(w, h) {
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// log.Info(fmt.Sprintf("findWindowUnderMouse() found %s window (%dx%d)", win.cuiName, w, h))
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20
help.go
20
help.go
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@ -25,20 +25,16 @@ import (
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var helpText []string = []string{"Help Menu",
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"",
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"Tab toggle through windows",
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"'O' toggle STDOUT",
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"'H' toggle this gocui menu",
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"'D' toggle light/dark mode",
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"CTRL-z background to shell",
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"CTRL-c quit()",
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"Tab: toggle through windows",
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"O: toggle STDOUT",
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"H: toggle this gocui menu",
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"L: toggle light/dark mode",
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"CTRL-c: quit()",
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"",
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"Debugging:",
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"'S' Supermouse mode",
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"'M' list all widget positions",
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"'L' list all widgets in tree",
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"<Pgup> scroll up the STDOUT window",
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"<Pgdn> scroll down the STDOUT window",
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"'r' reverse STDOUT scrolling",
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"S: Supermouse mode",
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"M: list all widget positions",
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"L: list all widgets in tree",
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}
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func hideHelp() {
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2
init.go
2
init.go
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@ -108,6 +108,7 @@ func toolkitInit() {
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if me.textbox.tk == nil {
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log.Log(INFO, "gocui toolkitInit() initTextbox me.ok =", me.ok)
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initTextbox()
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me.textbox.tk.prepTextbox()
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}
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// TEST TEXTBOX END
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}
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@ -456,6 +457,7 @@ func newWindowTrigger() {
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}
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if me.textbox.tk == nil {
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initTextbox()
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me.textbox.tk.prepTextbox()
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}
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tk.makeWindowActive()
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me.myTree.Unlock()
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11
libnotify.go
11
libnotify.go
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@ -150,17 +150,6 @@ func setNotifyIconText(s string) {
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me.notify.icon.tk.setColorNotifyIcon()
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me.baseGui.SetViewOnTop(me.notify.icon.tk.v.Name())
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log.Info("setNotifyIconText() updated menu to:", me.notify.icon.tk.labelN)
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// print out the window list // TODO: put this in libnotify
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for _, tk := range me.allwin {
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log.Info("known window Window", tk.labelN, tk.window.active, tk.window.order)
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}
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if s == "[X]" {
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log.Warn("should turn on help window here")
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showHelp()
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} else {
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log.Warn("should turn off help window here")
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hideHelp()
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}
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}
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// in the very end of redrawing things, this will place the help and stdout on the top or botton
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@ -162,10 +162,10 @@ func (tk *guiWidget) GetText() string {
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return ""
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}
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// hack. use "textbox widget" to "disable" user events
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func hideDisable() {
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if me.textbox.tk == nil {
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initTextbox()
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me.textbox.tk.prepTextbox()
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}
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me.textbox.tk.Hide()
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@ -177,7 +177,6 @@ func hideDisable() {
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// me.baseGui.DeleteView(me.textbox.tk.v.Name())
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}
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// hack. use "textbox widget" to "disable" user events
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func showDisable() {
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if me.textbox.tk == nil {
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initTextbox()
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@ -211,9 +211,7 @@ func (tk *guiWidget) refreshStdout() {
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// chop off the last lines in the buffer
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chop := len(me.stdout.outputS) - (me.stdout.pager + me.stdout.h)
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cur = append(cur, me.stdout.outputS[chop:chop+me.stdout.h]...)
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if me.stdout.reverse {
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slices.Reverse(cur)
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}
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slices.Reverse(cur)
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tk.v.Clear()
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fmt.Fprintln(tk.v, strings.Join(cur, "\n"))
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}
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@ -120,7 +120,6 @@ type stdout struct {
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outputS []string // the buffer of all the output
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pager int // allows the user to page through the buffer
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changed bool // indicates the user has changed stdout. gocui should remember the state here
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reverse bool // flip the STDOUT upside down so new STDOUT lines are at the top
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}
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// settings for the dropdown window
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@ -210,6 +210,13 @@ func (tk *guiWidget) makeWindowActive() {
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tk.redrawWindow(tk.gocuiSize.w0, tk.gocuiSize.h0)
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setThingsOnTop() // sets help, Stdout, etc on the top after windows have been redrawn
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/*
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// print out the window list // TODO: put this in libnotify
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for _, tk := range me.allwin {
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log.Info("makeWindowActive() Window", tk.labelN, tk.window.active, tk.window.order)
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}
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*/
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}
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func (tk *guiWidget) makeTK(ddItems []string) {
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