window labels drag
This commit is contained in:
parent
e627e4e822
commit
f0d403e834
|
@ -71,7 +71,7 @@ func (tk *guiWidget) verifyRect() bool {
|
|||
}
|
||||
vw0, vh0, vw1, vh1, err := me.baseGui.ViewPosition(tk.cuiName)
|
||||
if err != nil {
|
||||
log.Printf("verifyRect() gocui err=%v cuiName=%s v.Name=%s", err, tk.cuiName, tk.v.Name())
|
||||
// log.Printf("verifyRect() gocui err=%v cuiName=%s v.Name=%s", err, tk.cuiName, tk.v.Name())
|
||||
vw0, vh0, vw1, vh1, err = me.baseGui.ViewPosition(tk.v.Name())
|
||||
if err != nil {
|
||||
log.Printf("verifyRect() ACTUAL FAIL gocui err=%v cuiName=%s v.Name=%s", err, tk.cuiName, tk.v.Name())
|
||||
|
|
|
@ -42,6 +42,12 @@ func mouseMove(g *gocui.Gui) {
|
|||
currentDrag.moveNew(g)
|
||||
return
|
||||
}
|
||||
for _, tk := range findByXY(w, h) {
|
||||
if tk.node.WidgetType == widget.Window {
|
||||
currentDrag = tk
|
||||
return
|
||||
}
|
||||
}
|
||||
for _, tk := range findByXY(w, h) {
|
||||
if tk.node.WidgetType == widget.Flag {
|
||||
currentDrag = tk
|
||||
|
@ -85,6 +91,14 @@ func mouseMove(g *gocui.Gui) {
|
|||
// this is how the window gets dragged around
|
||||
func (tk *guiWidget) moveNew(g *gocui.Gui) {
|
||||
w, h := g.MousePosition()
|
||||
if tk.node.WidgetType == widget.Window {
|
||||
w1, h1 := tk.Size()
|
||||
g.SetView(tk.cuiName, w, h, w+w1, h+h1, 0)
|
||||
tk.verifyRect()
|
||||
s := fmt.Sprintf("move(%dx%d) %s ###", w, h, tk.cuiName)
|
||||
tk.dumpWidget(s)
|
||||
return
|
||||
}
|
||||
if tk.node.WidgetType == widget.Flag {
|
||||
// outputW, outputH := tk.Size()
|
||||
// g.SetView(tk.cuiName, w-xOffset, h-yOffset, w-xOffset+outputW+20, h-yOffset+outputH+me.FramePadH+20, 0)
|
||||
|
|
Loading…
Reference in New Issue