window dragging works fairly well
This commit is contained in:
parent
07f6b7842e
commit
efebe00640
6
debug.go
6
debug.go
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@ -30,9 +30,13 @@ func (w *guiWidget) dumpWindows(s string) {
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log.Log(ERROR, "dump w.TK == nil", w.node.WidgetId, w.node.WidgetType, w.String())
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return
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}
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s += fmt.Sprintf("(%d,%d)", w.force.w0, w.force.h0)
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if w.node.WidgetType == widget.Window {
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s += fmt.Sprintf(" F(%d,%d)", w.force.w0, w.force.h0)
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// can't set this here. doesn't work
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// w.full.w0 = w.force.w0
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// w.full.h0 = w.force.h0
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w.dumpWidget("dumpWindow() " + s)
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w.windowFrame.dumpWidget("dumpFrame() " + s)
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}
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for _, child := range w.children {
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2
place.go
2
place.go
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@ -77,6 +77,8 @@ func (tk *guiWidget) placeWidgets(startW int, startH int) (int, int) {
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switch tk.node.WidgetType {
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case widget.Window:
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tk.full.w0 = startW
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tk.full.h0 = startH
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startW += 4
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startH += 4
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for _, child := range tk.children {
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2
size.go
2
size.go
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@ -194,6 +194,7 @@ func (tk *guiWidget) setFullSize() bool {
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}
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// widget might be forced to a certain location
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if tk.full.w0 < tk.force.w0 {
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tk.gocuiSize.w0 = tk.force.w0
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tk.full.w0 = tk.force.w0
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changed = false
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}
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@ -207,6 +208,7 @@ func (tk *guiWidget) setFullSize() bool {
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}
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// widget might be forced to a certain location
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if tk.full.h0 < tk.force.h0 {
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tk.gocuiSize.h0 = tk.force.h0
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tk.full.h0 = tk.force.h0
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changed = false
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}
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@ -43,6 +43,8 @@ func (tk *guiWidget) drawView() {
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tk.resize = true
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tk.textResize() // resize window only once
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} else {
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tk.full.w0 = tk.force.w0
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tk.full.h0 = tk.force.h0
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// for windows, make it the full size
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a = tk.full.w0
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b = tk.full.h0
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12
window.go
12
window.go
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@ -31,6 +31,10 @@ func (tk *guiWidget) redrawWindow(w int, h int) {
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tk.setColor(&colorActiveW) // sets the window to Green BG
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tk.placeWidgets(w, h) // compute the sizes & places for each widget
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// this is a test. this should not be needed
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tk.full.w0 = tk.force.w0
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tk.full.h0 = tk.force.h0
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tk.setFullSize()
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me.baseGui.SetView(tk.cuiName, tk.gocuiSize.w0, tk.gocuiSize.h0, tk.gocuiSize.w1, tk.gocuiSize.h1, 0)
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tk.Show()
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@ -43,13 +47,13 @@ func (tk *guiWidget) redrawWindow(w int, h int) {
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}
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// tk.windowFrame.MoveToOffset(w, h+2)
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r := tk.getFullSize()
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tk.windowFrame.gocuiSize.w0 = r.w0
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tk.windowFrame.gocuiSize.w0 = tk.force.w0
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tk.windowFrame.gocuiSize.w1 = r.w1 + 1
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tk.windowFrame.gocuiSize.h0 = r.h0 + 2
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tk.windowFrame.gocuiSize.h0 = tk.force.h0 + 2
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tk.windowFrame.gocuiSize.h1 = r.h1 + 1
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tk.windowFrame.full.w0 = r.w0
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tk.windowFrame.full.w0 = tk.force.w0
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tk.windowFrame.full.w1 = r.w1 + 1
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tk.windowFrame.full.h0 = r.h0 + 2
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tk.windowFrame.full.h0 = tk.force.h0 + 2
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tk.windowFrame.full.h1 = r.h1 + 1
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// tk.windowFrame.drawView()
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tk.windowFrame.Hide()
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