hmm. keep trying to debug dragging views
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3125bbb258
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d5d0262013
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@ -37,6 +37,7 @@ func mouseMove(g *gocui.Gui) {
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// log.Info("msgMouseDown == true")
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// log.Info("msgMouseDown == true")
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// plugin will segfault if you don't keep this inside a check for msgMouseDown
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// plugin will segfault if you don't keep this inside a check for msgMouseDown
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// don't move this code out of here
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// don't move this code out of here
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var found bool = false
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for _, tk := range findByXY(w, h) {
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for _, tk := range findByXY(w, h) {
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if tk.node.WidgetType == widget.Stdout {
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if tk.node.WidgetType == widget.Stdout {
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tk.moveNew(g)
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tk.moveNew(g)
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@ -46,6 +47,10 @@ func mouseMove(g *gocui.Gui) {
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tk.moveNew(g)
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tk.moveNew(g)
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return
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return
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}
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}
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found = true
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}
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if !found {
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log.Info(fmt.Sprintf("findByXY() empty. nothing to move at (%d,%d)", w, h))
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}
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}
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}
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}
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