builds and runs

Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
Jeff Carr 2024-01-28 11:07:51 -06:00
parent 70f5c88640
commit d5be773817
5 changed files with 99 additions and 174 deletions

146
click.go
View File

@ -10,7 +10,7 @@ import (
)
// set isCurrent = false everywhere
func unsetCurrent(w *guiWidget) {
func (w *guiWidget) unsetCurrent() {
w.isCurrent = false
if w.node.WidgetType == widget.Tab {
@ -19,56 +19,51 @@ func unsetCurrent(w *guiWidget) {
}
for _, child := range w.children {
unsetCurrent(child)
child.unsetCurrent()
}
}
// when adding a new widget, this will update the display
// of the current widgets if that widget is supposed
// to be in current display
func updateCurrent(n *tree.Node) {
var w *guiWidget
w = n.TK.(*guiWidget)
func (w *guiWidget) updateCurrent() {
log.Log(NOW, "updateCurrent()", w.String())
if n.WidgetType == widget.Tab {
if w.WidgetType == widget.Tab {
if w.IsCurrent() {
// n.tk.color = &colorActiveT
setColor(n, &colorActiveT)
w.setColor(&colorActiveT)
w.hideView()
w.showView()
setCurrentTab(n)
w.setCurrentTab()
} else {
// n.tk.color = &colorTab
// n.setColor()
}
return
}
if n.WidgetType == widget.Window {
if w.WidgetType == widget.Window {
if w.IsCurrent() {
// setCurrentWindow(n)
}
return
}
if n.WidgetType == widget.Root {
if w.WidgetType == widget.Root {
return
}
updateCurrent(n.Parent)
w.parent.updateCurrent()
}
// shows the widgets in a window
func setCurrentWindow(n *tree.Node) {
var w *guiWidget
w = n.TK.(*guiWidget)
func (w *guiWidget) setCurrentWindow() {
if w.IsCurrent() {
return
}
if n.WidgetType != widget.Window {
if w.WidgetType != widget.Window {
return
}
var rootTK *guiWidget
rootTK = me.treeRoot.TK.(*guiWidget)
unsetCurrent(rootTK)
rootTK.unsetCurrent()
if w.hasTabs {
// set isCurrent = true on the first tab
@ -82,53 +77,49 @@ func setCurrentWindow(n *tree.Node) {
}
// shows the widgets in a tab
func setCurrentTab(n *tree.Node) {
var w, p, rootTK *guiWidget
w = n.TK.(*guiWidget)
if n.WidgetType != widget.Tab {
func (w *guiWidget) setCurrentTab() {
var p, rootTK *guiWidget
if w.WidgetType != widget.Tab {
return
}
rootTK = me.treeRoot.TK.(*guiWidget)
unsetCurrent(rootTK)
rootTK.unsetCurrent()
w.isCurrent = true
p = n.Parent.TK.(*guiWidget)
p = w.parent
p.isCurrent = true
log.Log(NOW, "setCurrent()", n.String())
log.Log(NOW, "setCurrent()", w.String())
}
func doWidgetClick(n *tree.Node) {
switch n.WidgetType {
func (w *guiWidget) doWidgetClick() {
switch w.WidgetType {
case widget.Root:
// THIS IS THE BEGINING OF THE LAYOUT
log.Log(NOW, "doWidgetClick()", n.String())
log.Log(NOW, "doWidgetClick()", w.String())
redoWindows(0, 0)
case widget.Flag:
log.Log(NOW, "doWidgetClick() FLAG widget name =", n.String())
log.Log(NOW, "doWidgetClick() FLAG widget name =", w.String())
log.Log(NOW, "doWidgetClick() if this is the dropdown menu, handle it here?")
case widget.Window:
if me.currentWindow == n {
if me.currentWindow == w.node {
return
}
if me.currentWindow != nil {
var w *guiWidget
w = me.currentWindow.TK.(*guiWidget)
unsetCurrent(w)
setColor(me.currentWindow, &colorWindow)
w.hideWidgets()
var curw *guiWidget
curw = me.currentWindow.TK.(*guiWidget)
curw.unsetCurrent()
curw.setColor(&colorWindow)
curw.hideWidgets()
}
me.currentWindow = n
// setCurrentWindow(n) // probably delete this
setColor(n, &colorActiveW)
me.currentWindow = w.node
var w *guiWidget
w = n.TK.(*guiWidget)
w.setColor(&colorActiveW)
w.hideWidgets()
w.redoTabs(me.TabW, me.TabH)
for _, child := range w.children {
if child.currentTab == true {
log.Log(NOW, "FOUND CURRENT TAB", child.String())
setCurrentTab(child.node)
placeWidgets(child.node, me.RawW, me.RawH)
child.setCurrentTab()
child.placeWidgets(me.RawW, me.RawH)
child.showWidgets()
return
}
@ -138,37 +129,31 @@ func doWidgetClick(n *tree.Node) {
}
*/
case widget.Tab:
var w *guiWidget
w = n.TK.(*guiWidget)
if w.IsCurrent() {
return // do nothing if you reclick on the already selected tab
}
// find the window and disable the active tab
p := n.Parent
p := w.parent
if p != nil {
var w *guiWidget
w = p.TK.(*guiWidget)
w.hideWidgets()
w.redoTabs(me.TabW, me.TabH)
unsetCurrent(w)
p.hideWidgets()
p.redoTabs(me.TabW, me.TabH)
p.unsetCurrent()
for _, child := range w.children {
if child.node.WidgetType == widget.Tab {
setColor(child.node, &colorTab)
if child.WidgetType == widget.Tab {
child.setColor(&colorTab)
child.currentTab = false
}
}
}
w.currentTab = true
setColor(n, &colorActiveT)
setCurrentTab(n)
placeWidgets(n, me.RawW, me.RawH)
w.setColor(&colorActiveT)
w.setCurrentTab()
w.placeWidgets(me.RawW, me.RawH)
w.showWidgets()
case widget.Group:
// n.placeWidgets(p.tk.startH, newH)
toggleTree(n)
w.toggleTree()
case widget.Checkbox:
var w *guiWidget
w = n.TK.(*guiWidget)
if widget.GetBool(w.value) {
w.setCheckbox(false)
} else {
@ -177,30 +162,26 @@ func doWidgetClick(n *tree.Node) {
// n.doUserEvent()
me.myTree.SendUserEvent(me.treeRoot)
case widget.Grid:
newR := realGocuiSize(n)
newR := w.realGocuiSize()
// w,h := n.logicalSize()
// w := newR.w1 - newR.w0
// h := newR.h1 - newR.h0
placeGrid(n, newR.w0, newR.h0)
var w *guiWidget
w = n.TK.(*guiWidget)
w.placeGrid(newR.w0, newR.h0)
w.showWidgets()
case widget.Box:
var w *guiWidget
w = n.TK.(*guiWidget)
// w.showWidgetPlacement(logNow, "drawTree()")
if w.direction == widget.Horizontal {
log.Log(NOW, "BOX IS HORIZONTAL", n.String())
log.Log(NOW, "BOX IS HORIZONTAL", w.String())
} else {
log.Log(NOW, "BOX IS VERTICAL", n.String())
log.Log(NOW, "BOX IS VERTICAL", w.String())
}
placeWidgets(n, me.RawW, me.RawH)
toggleTree(n)
w.placeWidgets(me.RawW, me.RawH)
w.toggleTree()
case widget.Button:
// doUserEvent(n)
me.myTree.SendUserEvent(n)
me.myTree.SendUserEvent(w.node)
case widget.Dropdown:
log.Log(NOW, "do the dropdown here")
if me.ddview == nil {
@ -235,10 +216,10 @@ func doWidgetClick(n *tree.Node) {
} else {
var dnsList string
for i, s := range tk.vals {
log.Log(NOW, "AddText()", n.String(), i, s)
log.Log(NOW, "AddText()", w.String(), i, s)
dnsList += s + "\n"
}
me.ddNode = n
me.ddNode = w.node
log.Log(NOW, "new dns list should be set to:", dnsList)
tk.labelN = dnsList
tk.SetText(dnsList)
@ -253,11 +234,9 @@ func doWidgetClick(n *tree.Node) {
var toggle bool = true
func toggleTree(n *tree.Node) {
var w *guiWidget
w = n.TK.(*guiWidget)
func (w *guiWidget) toggleTree() {
if toggle {
drawTree(n, toggle)
w.drawTree(toggle)
toggle = false
} else {
w.hideWidgets()
@ -266,13 +245,11 @@ func toggleTree(n *tree.Node) {
}
// display the widgets in the binary tree
func drawTree(n *tree.Node, draw bool) {
var w *guiWidget
w = n.TK.(*guiWidget)
func (w *guiWidget) drawTree(draw bool) {
if w == nil {
return
}
showWidgetPlacement(n, true, "drawTree()")
w.showWidgetPlacement(true, "drawTree()")
if draw {
// w.textResize()
w.showView()
@ -281,7 +258,7 @@ func drawTree(n *tree.Node, draw bool) {
}
for _, child := range w.children {
drawTree(child.node, draw)
child.drawTree(draw)
}
}
@ -294,14 +271,14 @@ func click(g *gocui.Gui, v *gocui.View) error {
n := findUnderMouse()
var w *guiWidget
w = n.TK.(*guiWidget)
if n != nil {
log.Log(NOW, "click() Found widget =", n.WidgetId, n.String(), ",", w.labelN)
if n.String() == "DropBox" {
if w != nil {
log.Log(NOW, "click() Found widget =", w.node.WidgetId, w.String(), ",", w.labelN)
if w.String() == "DropBox" {
log.Log(NOW, "click() this is the dropdown menu. set a flag here what did I click? where is the mouse?")
log.Log(NOW, "click() set a global dropdown clicked flag=true here")
me.ddClicked = true
}
doWidgetClick(n)
w.doWidgetClick()
} else {
log.Log(NOW, "click() could not find node name =", v.Name())
}
@ -381,7 +358,8 @@ func ctrlDown(g *gocui.Gui, v *gocui.View) error {
found = me.treeRoot
}
tk.labelN = found.String()
newR := realGocuiSize(found)
foundtk := found.TK.(*guiWidget)
newR := foundtk.realGocuiSize()
tk.gocuiSize.w0 = newR.w0
tk.gocuiSize.h0 = newR.h0
tk.gocuiSize.w1 = newR.w1

View File

@ -6,7 +6,6 @@ import (
"github.com/awesome-gocui/gocui"
"go.wit.com/log"
"go.wit.com/toolkits/tree"
)
//w.v.SelBgColor = gocui.ColorCyan
@ -67,10 +66,7 @@ var colorNone colorT = colorT{none, none, none, none, none, "debug none"}
// TODO: maybe enough of us could actually do that if we made it a goal.
// TODO: start with riscv boards and fix it universally there
// TODO: so just a small little 'todo' item here
func setColor(n *tree.Node, newColor *colorT) {
var tk *guiWidget
tk = n.TK.(*guiWidget)
func (tk *guiWidget) setColor(newColor *colorT) {
if tk.color == newColor {
// nothing to do since the colors have nto changed
return
@ -87,15 +83,11 @@ func setColor(n *tree.Node, newColor *colorT) {
tk.recreateView()
}
func setDefaultWidgetColor(n *tree.Node) {
var w *guiWidget
w = n.TK.(*guiWidget)
func (w *guiWidget) setDefaultWidgetColor() {
w.showView()
}
func setDefaultHighlight(n *tree.Node) {
var w *guiWidget
w = n.TK.(*guiWidget)
func (w *guiWidget) setDefaultHighlight() {
if w.v == nil {
log.Log(ERROR, "SetColor() failed on view == nil")
return
@ -117,8 +109,8 @@ func (w *guiWidget) redoColor(draw bool) {
}
log.Sleep(.05)
setDefaultHighlight(w.node)
setDefaultWidgetColor(w.node)
w.setDefaultHighlight()
w.setDefaultWidgetColor()
for _, child := range w.children {
child.redoColor(draw)

View File

@ -8,29 +8,26 @@ import (
"go.wit.com/widget"
)
func placeBox(n *tree.Node, startW int, startH int) {
var tk *guiWidget
tk = n.TK.(*guiWidget)
if n.WidgetType != widget.Box {
func (tk *guiWidget) placeBox(startW int, startH int) {
if tk.WidgetType != widget.Box {
return
}
showWidgetPlacement(n, true, "boxS()")
tk.showWidgetPlacement(true, "boxS()")
newW := startW
newH := startH
for _, child := range tk.children {
placeWidgets(child.node, newW, newH)
child.placeWidgets(newW, newH)
// n.showWidgetPlacement(logNow, "boxS()")
newR := realGocuiSize(child.node)
newR := child.realGocuiSize()
w := newR.w1 - newR.w0
h := newR.h1 - newR.h0
if child.direction == widget.Horizontal {
log.Log(NOW, "BOX IS HORIZONTAL", n.String(), "newWH()", newW, newH, "child()", w, h, child.String())
log.Log(NOW, "BOX IS HORIZONTAL", tk.String(), "newWH()", newW, newH, "child()", w, h, child.String())
// expand based on the child width
newW += w
} else {
log.Log(NOW, "BOX IS VERTICAL ", n.String(), "newWH()", newW, newH, "child()", w, h, child.String())
log.Log(NOW, "BOX IS VERTICAL ", tk.String(), "newWH()", newW, newH, "child()", w, h, child.String())
// expand based on the child height
newH += h
}
@ -39,46 +36,43 @@ func placeBox(n *tree.Node, startW int, startH int) {
// just compute this every time?
// newR := n.realGocuiSize()
showWidgetPlacement(n, true, "boxE()")
tk.showWidgetPlacement(true, "boxE()")
}
func placeWidgets(n *tree.Node, startW int, startH int) {
if n == nil {
func (tk *guiWidget) placeWidgets(startW int, startH int) {
if tk == nil {
return
}
if me.treeRoot == nil {
return
}
var tk *guiWidget
tk = n.TK.(*guiWidget)
switch n.WidgetType {
switch tk.WidgetType {
case widget.Window:
for _, child := range tk.children {
placeWidgets(child.node, me.RawW, me.RawH)
child.placeWidgets(me.RawW, me.RawH)
return
}
case widget.Tab:
for _, child := range tk.children {
placeWidgets(child.node, me.RawW, me.RawH)
child.placeWidgets(me.RawW, me.RawH)
return
}
case widget.Grid:
placeGrid(n, startW, startH)
tk.placeGrid(startW, startH)
case widget.Box:
placeBox(n, startW, startH)
tk.placeBox(startW, startH)
case widget.Group:
// move the group to the parent's next location
tk.gocuiSetWH(startW, startH)
showWidgetPlacement(n, true, "group()")
tk.showWidgetPlacement(true, "group()")
newW := startW + me.GroupPadW
newH := startH + 3 // normal hight of the group label
// now move all the children aka: run place() on them
for _, child := range tk.children {
placeWidgets(child.node, newW, newH)
newR := realGocuiSize(child.node)
child.placeWidgets(newW, newH)
newR := child.realGocuiSize()
// w := newR.w1 - newR.w0
h := newR.h1 - newR.h0
@ -91,17 +85,15 @@ func placeWidgets(n *tree.Node, startW int, startH int) {
}
}
func placeGrid(n *tree.Node, startW int, startH int) {
var w *guiWidget
w = n.TK.(*guiWidget)
showWidgetPlacement(n, true, "grid0:")
if n.WidgetType != widget.Grid {
func (w *guiWidget) placeGrid(startW int, startH int) {
w.showWidgetPlacement(true, "grid0:")
if w.WidgetType != widget.Grid {
return
}
// first compute the max sizes of the rows and columns
for _, child := range w.children {
newR := realGocuiSize(child.node)
newR := child.realGocuiSize()
childW := newR.w1 - newR.w0
childH := newR.h1 - newR.h0
@ -118,7 +110,7 @@ func placeGrid(n *tree.Node, startW int, startH int) {
// find the width and height offset of the grid for AtW,AtH
for _, child := range w.children {
showWidgetPlacement(w.node, true, "grid1:")
child.showWidgetPlacement(true, "grid1:")
var totalW, totalH int
for i, w := range w.widths {
@ -137,15 +129,15 @@ func placeGrid(n *tree.Node, startW int, startH int) {
newH := startH + totalH
log.Log(INFO, "placeGrid:", child.String(), "new()", newW, newH, "At()", child.AtW, child.AtH)
placeWidgets(child.node, newW, newH)
showWidgetPlacement(child.node, true, "grid2:")
child.placeWidgets(newW, newH)
child.showWidgetPlacement(true, "grid2:")
}
showWidgetPlacement(n, true, "grid3:")
w.showWidgetPlacement(true, "grid3:")
}
// computes the real, actual size of all the gocli objects in a widget
func realGocuiSize(n *tree.Node) *rectType {
var f func(n *tree.Node, r *rectType)
func (w *guiWidget) realGocuiSize() *rectType {
var f func(tk *guiWidget, r *rectType)
newR := new(rectType)
// initialize the values to opposite
newR.w0 = 80
@ -159,9 +151,7 @@ func realGocuiSize(n *tree.Node) *rectType {
newR.h1 = 0
// expand the rectangle to the biggest thing displayed
f = func(n *tree.Node, r *rectType) {
var tk *guiWidget
tk = n.TK.(*guiWidget)
f = func(tk *guiWidget, r *rectType) {
newR := tk.gocuiSize
if !tk.isFake {
if r.w0 > newR.w0 {
@ -178,10 +168,10 @@ func realGocuiSize(n *tree.Node) *rectType {
}
}
for _, child := range tk.children {
f(child.node, r)
f(child, r)
}
}
f(n, newR)
f(w, newR)
return newR
}

View File

@ -72,27 +72,6 @@ func (w *guiWidget) deleteView() {
w.v = nil
}
/*
// searches the binary tree for a WidgetId
func findWidgetName(n *tree.Node, name string) *node {
if n == nil {
return nil
}
if n.tk.cuiName == name {
return n
}
for _, child := range n.children {
newN := child.findWidgetName(name)
if newN != nil {
return newN
}
}
return nil
}
*/
func (w *guiWidget) IsCurrent() bool {
if w.node.WidgetType == widget.Tab {
return w.isCurrent
@ -120,20 +99,6 @@ func (tk *guiWidget) Visible() bool {
return tk.v.Visible
}
/*
func Visible(n *tree.Node) bool {
if n == nil {
return false
}
if n.TK == nil {
return false
}
var w *guiWidget
w = n.TK.(*guiWidget)
return w.Visible()
}
*/
func (w *guiWidget) SetVisible(b bool) {
if w.v == nil {
return