parent
70f5c88640
commit
d5be773817
146
click.go
146
click.go
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@ -10,7 +10,7 @@ import (
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)
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// set isCurrent = false everywhere
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func unsetCurrent(w *guiWidget) {
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func (w *guiWidget) unsetCurrent() {
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w.isCurrent = false
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if w.node.WidgetType == widget.Tab {
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@ -19,56 +19,51 @@ func unsetCurrent(w *guiWidget) {
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}
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for _, child := range w.children {
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unsetCurrent(child)
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child.unsetCurrent()
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}
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}
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// when adding a new widget, this will update the display
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// of the current widgets if that widget is supposed
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// to be in current display
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func updateCurrent(n *tree.Node) {
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var w *guiWidget
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w = n.TK.(*guiWidget)
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func (w *guiWidget) updateCurrent() {
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log.Log(NOW, "updateCurrent()", w.String())
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if n.WidgetType == widget.Tab {
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if w.WidgetType == widget.Tab {
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if w.IsCurrent() {
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// n.tk.color = &colorActiveT
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setColor(n, &colorActiveT)
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w.setColor(&colorActiveT)
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w.hideView()
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w.showView()
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setCurrentTab(n)
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w.setCurrentTab()
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} else {
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// n.tk.color = &colorTab
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// n.setColor()
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}
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return
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}
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if n.WidgetType == widget.Window {
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if w.WidgetType == widget.Window {
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if w.IsCurrent() {
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// setCurrentWindow(n)
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}
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return
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}
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if n.WidgetType == widget.Root {
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if w.WidgetType == widget.Root {
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return
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}
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updateCurrent(n.Parent)
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w.parent.updateCurrent()
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}
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// shows the widgets in a window
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func setCurrentWindow(n *tree.Node) {
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var w *guiWidget
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w = n.TK.(*guiWidget)
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func (w *guiWidget) setCurrentWindow() {
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if w.IsCurrent() {
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return
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}
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if n.WidgetType != widget.Window {
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if w.WidgetType != widget.Window {
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return
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}
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var rootTK *guiWidget
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rootTK = me.treeRoot.TK.(*guiWidget)
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unsetCurrent(rootTK)
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rootTK.unsetCurrent()
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if w.hasTabs {
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// set isCurrent = true on the first tab
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@ -82,53 +77,49 @@ func setCurrentWindow(n *tree.Node) {
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}
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// shows the widgets in a tab
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func setCurrentTab(n *tree.Node) {
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var w, p, rootTK *guiWidget
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w = n.TK.(*guiWidget)
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if n.WidgetType != widget.Tab {
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func (w *guiWidget) setCurrentTab() {
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var p, rootTK *guiWidget
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if w.WidgetType != widget.Tab {
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return
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}
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rootTK = me.treeRoot.TK.(*guiWidget)
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unsetCurrent(rootTK)
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rootTK.unsetCurrent()
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w.isCurrent = true
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p = n.Parent.TK.(*guiWidget)
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p = w.parent
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p.isCurrent = true
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log.Log(NOW, "setCurrent()", n.String())
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log.Log(NOW, "setCurrent()", w.String())
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}
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func doWidgetClick(n *tree.Node) {
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switch n.WidgetType {
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func (w *guiWidget) doWidgetClick() {
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switch w.WidgetType {
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case widget.Root:
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// THIS IS THE BEGINING OF THE LAYOUT
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log.Log(NOW, "doWidgetClick()", n.String())
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log.Log(NOW, "doWidgetClick()", w.String())
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redoWindows(0, 0)
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case widget.Flag:
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log.Log(NOW, "doWidgetClick() FLAG widget name =", n.String())
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log.Log(NOW, "doWidgetClick() FLAG widget name =", w.String())
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log.Log(NOW, "doWidgetClick() if this is the dropdown menu, handle it here?")
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case widget.Window:
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if me.currentWindow == n {
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if me.currentWindow == w.node {
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return
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}
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if me.currentWindow != nil {
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var w *guiWidget
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w = me.currentWindow.TK.(*guiWidget)
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unsetCurrent(w)
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setColor(me.currentWindow, &colorWindow)
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w.hideWidgets()
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var curw *guiWidget
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curw = me.currentWindow.TK.(*guiWidget)
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curw.unsetCurrent()
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curw.setColor(&colorWindow)
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curw.hideWidgets()
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}
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me.currentWindow = n
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// setCurrentWindow(n) // probably delete this
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setColor(n, &colorActiveW)
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me.currentWindow = w.node
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var w *guiWidget
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w = n.TK.(*guiWidget)
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w.setColor(&colorActiveW)
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w.hideWidgets()
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w.redoTabs(me.TabW, me.TabH)
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for _, child := range w.children {
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if child.currentTab == true {
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log.Log(NOW, "FOUND CURRENT TAB", child.String())
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setCurrentTab(child.node)
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placeWidgets(child.node, me.RawW, me.RawH)
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child.setCurrentTab()
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child.placeWidgets(me.RawW, me.RawH)
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child.showWidgets()
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return
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}
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@ -138,37 +129,31 @@ func doWidgetClick(n *tree.Node) {
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}
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*/
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case widget.Tab:
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var w *guiWidget
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w = n.TK.(*guiWidget)
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if w.IsCurrent() {
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return // do nothing if you reclick on the already selected tab
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}
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// find the window and disable the active tab
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p := n.Parent
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p := w.parent
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if p != nil {
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var w *guiWidget
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w = p.TK.(*guiWidget)
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w.hideWidgets()
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w.redoTabs(me.TabW, me.TabH)
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unsetCurrent(w)
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p.hideWidgets()
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p.redoTabs(me.TabW, me.TabH)
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p.unsetCurrent()
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for _, child := range w.children {
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if child.node.WidgetType == widget.Tab {
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setColor(child.node, &colorTab)
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if child.WidgetType == widget.Tab {
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child.setColor(&colorTab)
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child.currentTab = false
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}
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}
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}
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w.currentTab = true
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setColor(n, &colorActiveT)
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setCurrentTab(n)
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placeWidgets(n, me.RawW, me.RawH)
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w.setColor(&colorActiveT)
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w.setCurrentTab()
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w.placeWidgets(me.RawW, me.RawH)
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w.showWidgets()
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case widget.Group:
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// n.placeWidgets(p.tk.startH, newH)
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toggleTree(n)
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w.toggleTree()
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case widget.Checkbox:
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var w *guiWidget
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w = n.TK.(*guiWidget)
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if widget.GetBool(w.value) {
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w.setCheckbox(false)
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} else {
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@ -177,30 +162,26 @@ func doWidgetClick(n *tree.Node) {
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// n.doUserEvent()
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me.myTree.SendUserEvent(me.treeRoot)
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case widget.Grid:
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newR := realGocuiSize(n)
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newR := w.realGocuiSize()
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// w,h := n.logicalSize()
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// w := newR.w1 - newR.w0
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// h := newR.h1 - newR.h0
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placeGrid(n, newR.w0, newR.h0)
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var w *guiWidget
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w = n.TK.(*guiWidget)
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w.placeGrid(newR.w0, newR.h0)
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w.showWidgets()
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case widget.Box:
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var w *guiWidget
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w = n.TK.(*guiWidget)
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// w.showWidgetPlacement(logNow, "drawTree()")
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if w.direction == widget.Horizontal {
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log.Log(NOW, "BOX IS HORIZONTAL", n.String())
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log.Log(NOW, "BOX IS HORIZONTAL", w.String())
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} else {
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log.Log(NOW, "BOX IS VERTICAL", n.String())
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log.Log(NOW, "BOX IS VERTICAL", w.String())
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}
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placeWidgets(n, me.RawW, me.RawH)
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toggleTree(n)
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w.placeWidgets(me.RawW, me.RawH)
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w.toggleTree()
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case widget.Button:
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// doUserEvent(n)
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me.myTree.SendUserEvent(n)
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me.myTree.SendUserEvent(w.node)
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case widget.Dropdown:
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log.Log(NOW, "do the dropdown here")
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if me.ddview == nil {
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@ -235,10 +216,10 @@ func doWidgetClick(n *tree.Node) {
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} else {
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var dnsList string
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for i, s := range tk.vals {
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log.Log(NOW, "AddText()", n.String(), i, s)
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log.Log(NOW, "AddText()", w.String(), i, s)
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dnsList += s + "\n"
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}
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me.ddNode = n
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me.ddNode = w.node
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log.Log(NOW, "new dns list should be set to:", dnsList)
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tk.labelN = dnsList
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tk.SetText(dnsList)
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@ -253,11 +234,9 @@ func doWidgetClick(n *tree.Node) {
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var toggle bool = true
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func toggleTree(n *tree.Node) {
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var w *guiWidget
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w = n.TK.(*guiWidget)
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func (w *guiWidget) toggleTree() {
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if toggle {
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drawTree(n, toggle)
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w.drawTree(toggle)
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toggle = false
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} else {
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w.hideWidgets()
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@ -266,13 +245,11 @@ func toggleTree(n *tree.Node) {
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}
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// display the widgets in the binary tree
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func drawTree(n *tree.Node, draw bool) {
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var w *guiWidget
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w = n.TK.(*guiWidget)
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func (w *guiWidget) drawTree(draw bool) {
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if w == nil {
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return
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}
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showWidgetPlacement(n, true, "drawTree()")
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w.showWidgetPlacement(true, "drawTree()")
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if draw {
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// w.textResize()
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w.showView()
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}
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for _, child := range w.children {
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drawTree(child.node, draw)
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child.drawTree(draw)
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}
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}
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@ -294,14 +271,14 @@ func click(g *gocui.Gui, v *gocui.View) error {
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n := findUnderMouse()
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var w *guiWidget
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w = n.TK.(*guiWidget)
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if n != nil {
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log.Log(NOW, "click() Found widget =", n.WidgetId, n.String(), ",", w.labelN)
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if n.String() == "DropBox" {
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if w != nil {
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log.Log(NOW, "click() Found widget =", w.node.WidgetId, w.String(), ",", w.labelN)
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if w.String() == "DropBox" {
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log.Log(NOW, "click() this is the dropdown menu. set a flag here what did I click? where is the mouse?")
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log.Log(NOW, "click() set a global dropdown clicked flag=true here")
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me.ddClicked = true
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}
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doWidgetClick(n)
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w.doWidgetClick()
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} else {
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log.Log(NOW, "click() could not find node name =", v.Name())
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}
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@ -381,7 +358,8 @@ func ctrlDown(g *gocui.Gui, v *gocui.View) error {
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found = me.treeRoot
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}
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tk.labelN = found.String()
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newR := realGocuiSize(found)
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foundtk := found.TK.(*guiWidget)
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newR := foundtk.realGocuiSize()
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tk.gocuiSize.w0 = newR.w0
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tk.gocuiSize.h0 = newR.h0
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tk.gocuiSize.w1 = newR.w1
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18
color.go
18
color.go
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@ -6,7 +6,6 @@ import (
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"github.com/awesome-gocui/gocui"
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"go.wit.com/log"
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"go.wit.com/toolkits/tree"
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)
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//w.v.SelBgColor = gocui.ColorCyan
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@ -67,10 +66,7 @@ var colorNone colorT = colorT{none, none, none, none, none, "debug none"}
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// TODO: maybe enough of us could actually do that if we made it a goal.
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// TODO: start with riscv boards and fix it universally there
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// TODO: so just a small little 'todo' item here
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func setColor(n *tree.Node, newColor *colorT) {
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var tk *guiWidget
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tk = n.TK.(*guiWidget)
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func (tk *guiWidget) setColor(newColor *colorT) {
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if tk.color == newColor {
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// nothing to do since the colors have nto changed
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return
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@ -87,15 +83,11 @@ func setColor(n *tree.Node, newColor *colorT) {
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tk.recreateView()
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}
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func setDefaultWidgetColor(n *tree.Node) {
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var w *guiWidget
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w = n.TK.(*guiWidget)
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func (w *guiWidget) setDefaultWidgetColor() {
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w.showView()
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}
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func setDefaultHighlight(n *tree.Node) {
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var w *guiWidget
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w = n.TK.(*guiWidget)
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func (w *guiWidget) setDefaultHighlight() {
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if w.v == nil {
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log.Log(ERROR, "SetColor() failed on view == nil")
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return
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@ -117,8 +109,8 @@ func (w *guiWidget) redoColor(draw bool) {
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}
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log.Sleep(.05)
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setDefaultHighlight(w.node)
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setDefaultWidgetColor(w.node)
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w.setDefaultHighlight()
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w.setDefaultWidgetColor()
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for _, child := range w.children {
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child.redoColor(draw)
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72
place.go
72
place.go
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@ -8,29 +8,26 @@ import (
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"go.wit.com/widget"
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)
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func placeBox(n *tree.Node, startW int, startH int) {
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var tk *guiWidget
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tk = n.TK.(*guiWidget)
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if n.WidgetType != widget.Box {
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func (tk *guiWidget) placeBox(startW int, startH int) {
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if tk.WidgetType != widget.Box {
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return
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}
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showWidgetPlacement(n, true, "boxS()")
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tk.showWidgetPlacement(true, "boxS()")
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newW := startW
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newH := startH
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for _, child := range tk.children {
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placeWidgets(child.node, newW, newH)
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child.placeWidgets(newW, newH)
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// n.showWidgetPlacement(logNow, "boxS()")
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newR := realGocuiSize(child.node)
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newR := child.realGocuiSize()
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w := newR.w1 - newR.w0
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h := newR.h1 - newR.h0
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if child.direction == widget.Horizontal {
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log.Log(NOW, "BOX IS HORIZONTAL", n.String(), "newWH()", newW, newH, "child()", w, h, child.String())
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log.Log(NOW, "BOX IS HORIZONTAL", tk.String(), "newWH()", newW, newH, "child()", w, h, child.String())
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// expand based on the child width
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newW += w
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} else {
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log.Log(NOW, "BOX IS VERTICAL ", n.String(), "newWH()", newW, newH, "child()", w, h, child.String())
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log.Log(NOW, "BOX IS VERTICAL ", tk.String(), "newWH()", newW, newH, "child()", w, h, child.String())
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// expand based on the child height
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newH += h
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}
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@ -39,46 +36,43 @@ func placeBox(n *tree.Node, startW int, startH int) {
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// just compute this every time?
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// newR := n.realGocuiSize()
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showWidgetPlacement(n, true, "boxE()")
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tk.showWidgetPlacement(true, "boxE()")
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}
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func placeWidgets(n *tree.Node, startW int, startH int) {
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if n == nil {
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func (tk *guiWidget) placeWidgets(startW int, startH int) {
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if tk == nil {
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return
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}
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if me.treeRoot == nil {
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return
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}
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var tk *guiWidget
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tk = n.TK.(*guiWidget)
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switch n.WidgetType {
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switch tk.WidgetType {
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case widget.Window:
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for _, child := range tk.children {
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placeWidgets(child.node, me.RawW, me.RawH)
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child.placeWidgets(me.RawW, me.RawH)
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return
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}
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case widget.Tab:
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for _, child := range tk.children {
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placeWidgets(child.node, me.RawW, me.RawH)
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child.placeWidgets(me.RawW, me.RawH)
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return
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}
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case widget.Grid:
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placeGrid(n, startW, startH)
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tk.placeGrid(startW, startH)
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case widget.Box:
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placeBox(n, startW, startH)
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tk.placeBox(startW, startH)
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case widget.Group:
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// move the group to the parent's next location
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tk.gocuiSetWH(startW, startH)
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showWidgetPlacement(n, true, "group()")
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tk.showWidgetPlacement(true, "group()")
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newW := startW + me.GroupPadW
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newH := startH + 3 // normal hight of the group label
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// now move all the children aka: run place() on them
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for _, child := range tk.children {
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placeWidgets(child.node, newW, newH)
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newR := realGocuiSize(child.node)
|
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child.placeWidgets(newW, newH)
|
||||
newR := child.realGocuiSize()
|
||||
// w := newR.w1 - newR.w0
|
||||
h := newR.h1 - newR.h0
|
||||
|
||||
|
@ -91,17 +85,15 @@ func placeWidgets(n *tree.Node, startW int, startH int) {
|
|||
}
|
||||
}
|
||||
|
||||
func placeGrid(n *tree.Node, startW int, startH int) {
|
||||
var w *guiWidget
|
||||
w = n.TK.(*guiWidget)
|
||||
showWidgetPlacement(n, true, "grid0:")
|
||||
if n.WidgetType != widget.Grid {
|
||||
func (w *guiWidget) placeGrid(startW int, startH int) {
|
||||
w.showWidgetPlacement(true, "grid0:")
|
||||
if w.WidgetType != widget.Grid {
|
||||
return
|
||||
}
|
||||
|
||||
// first compute the max sizes of the rows and columns
|
||||
for _, child := range w.children {
|
||||
newR := realGocuiSize(child.node)
|
||||
newR := child.realGocuiSize()
|
||||
childW := newR.w1 - newR.w0
|
||||
childH := newR.h1 - newR.h0
|
||||
|
||||
|
@ -118,7 +110,7 @@ func placeGrid(n *tree.Node, startW int, startH int) {
|
|||
|
||||
// find the width and height offset of the grid for AtW,AtH
|
||||
for _, child := range w.children {
|
||||
showWidgetPlacement(w.node, true, "grid1:")
|
||||
child.showWidgetPlacement(true, "grid1:")
|
||||
|
||||
var totalW, totalH int
|
||||
for i, w := range w.widths {
|
||||
|
@ -137,15 +129,15 @@ func placeGrid(n *tree.Node, startW int, startH int) {
|
|||
newH := startH + totalH
|
||||
|
||||
log.Log(INFO, "placeGrid:", child.String(), "new()", newW, newH, "At()", child.AtW, child.AtH)
|
||||
placeWidgets(child.node, newW, newH)
|
||||
showWidgetPlacement(child.node, true, "grid2:")
|
||||
child.placeWidgets(newW, newH)
|
||||
child.showWidgetPlacement(true, "grid2:")
|
||||
}
|
||||
showWidgetPlacement(n, true, "grid3:")
|
||||
w.showWidgetPlacement(true, "grid3:")
|
||||
}
|
||||
|
||||
// computes the real, actual size of all the gocli objects in a widget
|
||||
func realGocuiSize(n *tree.Node) *rectType {
|
||||
var f func(n *tree.Node, r *rectType)
|
||||
func (w *guiWidget) realGocuiSize() *rectType {
|
||||
var f func(tk *guiWidget, r *rectType)
|
||||
newR := new(rectType)
|
||||
// initialize the values to opposite
|
||||
newR.w0 = 80
|
||||
|
@ -159,9 +151,7 @@ func realGocuiSize(n *tree.Node) *rectType {
|
|||
newR.h1 = 0
|
||||
|
||||
// expand the rectangle to the biggest thing displayed
|
||||
f = func(n *tree.Node, r *rectType) {
|
||||
var tk *guiWidget
|
||||
tk = n.TK.(*guiWidget)
|
||||
f = func(tk *guiWidget, r *rectType) {
|
||||
newR := tk.gocuiSize
|
||||
if !tk.isFake {
|
||||
if r.w0 > newR.w0 {
|
||||
|
@ -178,10 +168,10 @@ func realGocuiSize(n *tree.Node) *rectType {
|
|||
}
|
||||
}
|
||||
for _, child := range tk.children {
|
||||
f(child.node, r)
|
||||
f(child, r)
|
||||
}
|
||||
}
|
||||
f(n, newR)
|
||||
f(w, newR)
|
||||
return newR
|
||||
}
|
||||
|
||||
|
|
35
widget.go
35
widget.go
|
@ -72,27 +72,6 @@ func (w *guiWidget) deleteView() {
|
|||
w.v = nil
|
||||
}
|
||||
|
||||
/*
|
||||
// searches the binary tree for a WidgetId
|
||||
func findWidgetName(n *tree.Node, name string) *node {
|
||||
if n == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
if n.tk.cuiName == name {
|
||||
return n
|
||||
}
|
||||
|
||||
for _, child := range n.children {
|
||||
newN := child.findWidgetName(name)
|
||||
if newN != nil {
|
||||
return newN
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
*/
|
||||
|
||||
func (w *guiWidget) IsCurrent() bool {
|
||||
if w.node.WidgetType == widget.Tab {
|
||||
return w.isCurrent
|
||||
|
@ -120,20 +99,6 @@ func (tk *guiWidget) Visible() bool {
|
|||
return tk.v.Visible
|
||||
}
|
||||
|
||||
/*
|
||||
func Visible(n *tree.Node) bool {
|
||||
if n == nil {
|
||||
return false
|
||||
}
|
||||
if n.TK == nil {
|
||||
return false
|
||||
}
|
||||
var w *guiWidget
|
||||
w = n.TK.(*guiWidget)
|
||||
return w.Visible()
|
||||
}
|
||||
*/
|
||||
|
||||
func (w *guiWidget) SetVisible(b bool) {
|
||||
if w.v == nil {
|
||||
return
|
||||
|
|
Loading…
Reference in New Issue