windows kinda move around
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acb0e43945
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@ -52,11 +52,6 @@ func mouseDown(g *gocui.Gui, v *gocui.View) error {
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var found bool = false
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for _, tk := range findByXY(mx, my) {
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tk.dumpWidget("mouseDown()")
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if tk.node.WidgetType == widget.Window {
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log.Info("SENDING CLICK TO WINDOW")
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tk.doWidgetClick(mx, my)
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return nil
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}
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if tk.node.WidgetType == widget.Button {
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log.Info("SENDING CLICK TO Button")
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tk.doWidgetClick(mx, my)
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@ -67,6 +62,14 @@ func mouseDown(g *gocui.Gui, v *gocui.View) error {
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tk.doWidgetClick(mx, my)
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return nil
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}
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found = true
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}
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for _, tk := range findByXY(mx, my) {
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if tk.node.WidgetType == widget.Window {
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log.Info("SENDING CLICK TO WINDOW")
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tk.doWidgetClick(mx, my)
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return nil
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}
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if tk.node.WidgetType == widget.Label {
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log.Info("IGNORE LABLE")
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found = false
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@ -27,10 +27,6 @@ func (tk *guiWidget) doWidgetClick(w int, h int) {
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me.currentWindow.isCurrent = true
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tk.active = false
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full := tk.getFullSize()
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tk.gocuiSize.w1 = full.w1
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tk.gocuiSize.h1 = full.h1
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// draw the current window
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w := tk.gocuiSize.w0 + 4
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h := tk.gocuiSize.h0 + 4
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@ -38,6 +34,11 @@ func (tk *guiWidget) doWidgetClick(w int, h int) {
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tk.setColor(&colorActiveW)
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tk.showWidgets()
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tk.placeWidgets(w, h) // compute the sizes & places for each widget
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full := tk.getFullSize()
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tk.gocuiSize.w1 = full.w1
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tk.gocuiSize.h1 = full.h1
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me.baseGui.SetView(tk.cuiName, tk.gocuiSize.w0, tk.gocuiSize.h0, tk.gocuiSize.w1, tk.gocuiSize.h1, 0)
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case widget.Group:
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if tk.active {
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tk.active = false
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@ -116,6 +117,14 @@ func click(g *gocui.Gui, v *gocui.View) error {
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}
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}
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// Button widgets
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for _, tk := range findByXY(w, h) {
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if tk.node.WidgetType == widget.Button {
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tk.doWidgetClick(w, h)
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return nil
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}
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}
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for _, tk := range findByXY(w, h) {
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// will show you everything found on a mouse click. great for debugging!
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// tk.dumpWidget("click()")
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