almost there. as in Star Wars almost there
This commit is contained in:
parent
c328a755c6
commit
8dd0f88e7c
|
@ -46,8 +46,8 @@ func (tk *guiWidget) drawView() {
|
||||||
// for windows, make it the full size
|
// for windows, make it the full size
|
||||||
a = tk.full.w0
|
a = tk.full.w0
|
||||||
b = tk.full.h0
|
b = tk.full.h0
|
||||||
c = tk.full.w1
|
c = tk.full.w0 + 20
|
||||||
d = tk.full.h1
|
d = tk.full.h0 + 2
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if tk.internal {
|
if tk.internal {
|
||||||
|
|
|
@ -54,6 +54,10 @@ func (tk *guiWidget) redrawWindow(w int, h int) {
|
||||||
// tk.windowFrame.drawView()
|
// tk.windowFrame.drawView()
|
||||||
tk.windowFrame.Show()
|
tk.windowFrame.Show()
|
||||||
me.baseGui.SetViewBeneath(tk.windowFrame.cuiName, tk.cuiName, 1)
|
me.baseGui.SetViewBeneath(tk.windowFrame.cuiName, tk.cuiName, 1)
|
||||||
|
me.baseGui.SetView(tk.windowFrame.cuiName, tk.windowFrame.full.w0, tk.windowFrame.full.h0, tk.windowFrame.full.w1, tk.windowFrame.full.h1, 0)
|
||||||
|
tk.hideWidgets()
|
||||||
|
tk.showWidgets()
|
||||||
|
// tk.windowFrame.drawView()
|
||||||
}
|
}
|
||||||
|
|
||||||
// re-draws the buttons for each of the windows
|
// re-draws the buttons for each of the windows
|
||||||
|
|
Loading…
Reference in New Issue