reverse in STDOUT is no longer the default
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262426fb44
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@ -58,6 +58,7 @@ func registerHandlers(g *gocui.Gui) {
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g.SetKeybinding("", 'L', gocui.ModNone, printWidgetTree) // 'L' list all widgets in tree view
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g.SetKeybinding("", 'f', gocui.ModNone, theFind) // 'f' shows what is under your mouse
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g.SetKeybinding("", 'd', gocui.ModNone, theLetterD) // 'd' toggles on and off debugging buttons
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g.SetKeybinding("", 'r', gocui.ModNone, reverseStdout) // 'r' turns scrolling of STDOUT upside down
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g.SetKeybinding("", 'q', gocui.ModNone, quit) // 'q' only exits gocui. plugin stays alive (?)
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}
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@ -184,6 +185,19 @@ func theFind(g *gocui.Gui, v *gocui.View) error {
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return nil
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}
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func reverseStdout(g *gocui.Gui, v *gocui.View) error {
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if me.stdout.reverse {
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me.stdout.reverse = false
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log.Info("stdout scrolling normal")
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} else {
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me.stdout.reverse = true
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log.Info("stdout scrolling is reversed. this is sometimes useful when you")
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log.Info("only need to see a few most recent lines and have the STDOUT window")
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log.Info("take up minimal realestate at the bottom of your window")
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}
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return nil
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}
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// is run whenever anyone hits 'd' (in an open space)
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func theLetterD(g *gocui.Gui, v *gocui.View) error {
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// widgets that don't have physical existance in
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@ -77,12 +77,20 @@ func stdoutHome(g *gocui.Gui, v *gocui.View) error {
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}
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func stdoutArrowUp(g *gocui.Gui, v *gocui.View) error {
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if me.stdout.reverse {
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stdoutWheelsDown()
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} else {
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stdoutWheelsUp()
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}
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return nil
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}
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func stdoutArrowDown(g *gocui.Gui, v *gocui.View) error {
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if me.stdout.reverse {
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stdoutWheelsUp()
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} else {
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stdoutWheelsDown()
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}
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return nil
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}
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20
help.go
20
help.go
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@ -25,16 +25,20 @@ import (
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var helpText []string = []string{"Help Menu",
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"",
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"Tab: toggle through windows",
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"'O': toggle STDOUT",
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"'H': toggle this gocui menu",
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"'D': toggle light/dark mode",
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"CTRL-c: quit()",
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"Tab toggle through windows",
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"'O' toggle STDOUT",
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"'H' toggle this gocui menu",
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"'D' toggle light/dark mode",
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"CTRL-z background to shell",
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"CTRL-c quit()",
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"",
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"Debugging:",
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"'S': Supermouse mode",
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"'M': list all widget positions",
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"'L': list all widgets in tree",
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"'S' Supermouse mode",
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"'M' list all widget positions",
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"'L' list all widgets in tree",
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"<Pgup> scroll up the STDOUT window",
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"<Pgdn> scroll down the STDOUT window",
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"'r' reverse STDOUT scrolling",
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}
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func hideHelp() {
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@ -211,7 +211,9 @@ func (tk *guiWidget) refreshStdout() {
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// chop off the last lines in the buffer
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chop := len(me.stdout.outputS) - (me.stdout.pager + me.stdout.h)
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cur = append(cur, me.stdout.outputS[chop:chop+me.stdout.h]...)
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if me.stdout.reverse {
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slices.Reverse(cur)
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}
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tk.v.Clear()
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fmt.Fprintln(tk.v, strings.Join(cur, "\n"))
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}
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@ -120,6 +120,7 @@ type stdout struct {
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outputS []string // the buffer of all the output
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pager int // allows the user to page through the buffer
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changed bool // indicates the user has changed stdout. gocui should remember the state here
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reverse bool // flip the STDOUT upside down so new STDOUT lines are at the top
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}
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// settings for the dropdown window
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