large refactor to use the tree package

Things build and now need to be fixed
    treeRoot has no children
    lists all widgets works
    shows help
    module loads

Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
Jeff Carr 2024-01-28 02:20:31 -06:00
parent a9913b70ed
commit 4fbbd2cee1
21 changed files with 624 additions and 693 deletions

1
.gitignore vendored Normal file
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@ -0,0 +1 @@
*.swp

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@ -4,9 +4,6 @@ all: plugin
plugin:
GO111MODULE=off go build -v -buildmode=plugin -o ../gocui.so
goget:
go get -v -t -u
objdump:
objdump -t ../gocui.so |less
@ -14,11 +11,8 @@ log:
reset
tail -f /tmp/witgui.* /tmp/guilogfile
cleanbuild:
go build -v -x -buildmode=plugin -o ../nocui.so
check-git-clean:
@git diff-index --quiet HEAD -- || (echo "Git repository is dirty, please commit your changes first"; exit 1)
goimports:
goimports -w *.go
redomod:
rm -f go.*

30
add.go
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@ -2,6 +2,7 @@ package main
import (
log "go.wit.com/log"
"go.wit.com/toolkits/tree"
"go.wit.com/widget"
)
@ -9,11 +10,12 @@ var fakeStartWidth int = me.FakeW
var fakeStartHeight int = me.TabH + me.FramePadH
// setup fake labels for non-visible things off screen
func (n *node) setFake() {
w := n.tk
func setFake(n *tree.Node) {
var w *guiWidget
w = n.TK.(*guiWidget)
w.isFake = true
n.gocuiSetWH(fakeStartWidth, fakeStartHeight)
w.gocuiSetWH(fakeStartWidth, fakeStartHeight)
fakeStartHeight += w.gocuiSize.Height()
// TODO: use the actual max hight of the terminal window
@ -22,23 +24,25 @@ func (n *node) setFake() {
fakeStartWidth += me.FakeW
}
if true {
n.showView()
w.showView()
}
}
// set the widget start width & height
func (n *node) addWidget() {
nw := n.tk
log.Log(INFO, "setStartWH() w.id =", n.WidgetId, "n.name", n.progname)
// func (n *node) addWidget(n *tree.Node) {
func addWidget(n *tree.Node) {
var nw *guiWidget
nw = n.TK.(*guiWidget)
log.Log(INFO, "setStartWH() w.id =", n.WidgetId, "n.name", n.String())
switch n.WidgetType {
case widget.Root:
log.Log(INFO, "setStartWH() rootNode w.id =", n.WidgetId, "w.name", n.progname)
log.Log(INFO, "setStartWH() rootNode w.id =", n.WidgetId, "w.name", n.String())
nw.color = &colorRoot
n.setFake()
setFake(n)
return
case widget.Flag:
nw.color = &colorFlag
n.setFake()
setFake(n)
return
case widget.Window:
nw.frame = false
@ -54,12 +58,12 @@ func (n *node) addWidget() {
case widget.Box:
nw.color = &colorBox
nw.isFake = true
n.setFake()
setFake(n)
return
case widget.Grid:
nw.color = &colorGrid
nw.isFake = true
n.setFake()
setFake(n)
return
case widget.Group:
nw.color = &colorGroup
@ -76,5 +80,5 @@ func (n *node) addWidget() {
}
*/
}
n.showWidgetPlacement(true, "addWidget()")
showWidgetPlacement(n, true, "addWidget()")
}

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@ -23,10 +23,10 @@ func init() {
short := "gocui"
NOW = log.NewFlag("NOW", true, full, short, "temp debugging stuff")
INFO = log.NewFlag("INFO", false, full, short, "normal debugging stuff")
INFO = log.NewFlag("INFO", true, full, short, "normal debugging stuff")
WARN = log.NewFlag("WARN", true, full, short, "bad things")
SPEW = log.NewFlag("SPEW", false, full, short, "spew stuff")
ERROR = log.NewFlag("ERROR", false, full, short, "toolkit errors")
ERROR = log.NewFlag("ERROR", true, full, short, "toolkit errors")
}

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@ -1,23 +1,21 @@
package main
import (
// "github.com/awesome-gocui/gocui"
"go.wit.com/widget"
)
func (n *node) setCheckbox(b any) {
w := n.tk
if n.WidgetType != widget.Checkbox {
func (w *guiWidget) setCheckbox(b any) {
if w.node.WidgetType != widget.Checkbox {
return
}
if widget.GetBool(b) {
n.value = b
n.tk.label = "X " + n.label
w.checked = widget.GetBool(b)
w.label = "X " + w.label
} else {
n.value = b
n.tk.label = " " + n.label
w.checked = widget.GetBool(b)
w.label = " " + w.label
}
t := len(n.tk.label) + 1
t := len(w.label) + 1
w.gocuiSize.w1 = w.gocuiSize.w0 + t
// w.realWidth = w.gocuiSize.Width() + me.PadW
@ -28,6 +26,6 @@ func (n *node) setCheckbox(b any) {
// w.realHeight += me.FramePadH
// }
n.deleteView()
n.showView()
w.deleteView()
w.showView()
}

274
click.go
View File

@ -2,22 +2,23 @@ package main
import (
"fmt"
"github.com/awesome-gocui/gocui"
"go.wit.com/log"
"go.wit.com/toolkits/tree"
"go.wit.com/widget"
)
// set isCurrent = false everywhere
func unsetCurrent(n *node) {
w := n.tk
func unsetCurrent(w *guiWidget) {
w.isCurrent = false
if n.WidgetType == widget.Tab {
if w.node.WidgetType == widget.Tab {
// n.tk.color = &colorTab
// n.setColor()
}
for _, child := range n.children {
for _, child := range w.children {
unsetCurrent(child)
}
}
@ -25,14 +26,17 @@ func unsetCurrent(n *node) {
// when adding a new widget, this will update the display
// of the current widgets if that widget is supposed
// to be in current display
func (n *node) updateCurrent() {
log.Log(NOW, "updateCurrent()", n.progname)
func updateCurrent(n *tree.Node) {
var w *guiWidget
w = n.TK.(*guiWidget)
log.Log(NOW, "updateCurrent()", w.String())
if n.WidgetType == widget.Tab {
if n.IsCurrent() {
if w.IsCurrent() {
// n.tk.color = &colorActiveT
n.setColor(&colorActiveT)
n.hideView()
n.showView()
setColor(n, &colorActiveT)
w.hideView()
w.showView()
setCurrentTab(n)
} else {
// n.tk.color = &colorTab
@ -41,7 +45,7 @@ func (n *node) updateCurrent() {
return
}
if n.WidgetType == widget.Window {
if n.IsCurrent() {
if w.IsCurrent() {
// setCurrentWindow(n)
}
return
@ -49,24 +53,27 @@ func (n *node) updateCurrent() {
if n.WidgetType == widget.Root {
return
}
n.parent.updateCurrent()
updateCurrent(n.Parent)
}
// shows the widgets in a window
func setCurrentWindow(n *node) {
if n.IsCurrent() {
func setCurrentWindow(n *tree.Node) {
var w *guiWidget
w = n.TK.(*guiWidget)
if w.IsCurrent() {
return
}
w := n.tk
if n.WidgetType != widget.Window {
return
}
unsetCurrent(me.rootNode)
var rootTK *guiWidget
rootTK = me.treeRoot.TK.(*guiWidget)
unsetCurrent(rootTK)
if n.hasTabs {
if w.hasTabs {
// set isCurrent = true on the first tab
for _, child := range n.children {
child.tk.isCurrent = true
for _, child := range w.children {
child.isCurrent = true
break
}
} else {
@ -75,46 +82,53 @@ func setCurrentWindow(n *node) {
}
// shows the widgets in a tab
func setCurrentTab(n *node) {
w := n.tk
func setCurrentTab(n *tree.Node) {
var w, p, rootTK *guiWidget
w = n.TK.(*guiWidget)
if n.WidgetType != widget.Tab {
return
}
unsetCurrent(me.rootNode)
rootTK = me.treeRoot.TK.(*guiWidget)
unsetCurrent(rootTK)
w.isCurrent = true
p := n.parent.tk
p = n.Parent.TK.(*guiWidget)
p.isCurrent = true
log.Log(NOW, "setCurrent()", n.progname)
log.Log(NOW, "setCurrent()", n.String())
}
func (n *node) doWidgetClick() {
func doWidgetClick(n *tree.Node) {
switch n.WidgetType {
case widget.Root:
// THIS IS THE BEGINING OF THE LAYOUT
log.Log(NOW, "doWidgetClick()", n.progname)
log.Log(NOW, "doWidgetClick()", n.String())
redoWindows(0, 0)
case widget.Flag:
log.Log(NOW, "doWidgetClick() FLAG widget name =", n.progname)
log.Log(NOW, "doWidgetClick() FLAG widget name =", n.String())
log.Log(NOW, "doWidgetClick() if this is the dropdown menu, handle it here?")
case widget.Window:
if me.currentWindow == n {
return
}
if me.currentWindow != nil {
unsetCurrent(me.currentWindow)
me.currentWindow.setColor(&colorWindow)
me.currentWindow.hideWidgets()
var w *guiWidget
w = me.currentWindow.TK.(*guiWidget)
unsetCurrent(w)
setColor(me.currentWindow, &colorWindow)
w.hideWidgets()
}
n.hideWidgets()
me.currentWindow = n
// setCurrentWindow(n) // probably delete this
n.setColor(&colorActiveW)
n.redoTabs(me.TabW, me.TabH)
for _, child := range n.children {
setColor(n, &colorActiveW)
var w *guiWidget
w = n.TK.(*guiWidget)
w.hideWidgets()
w.redoTabs(me.TabW, me.TabH)
for _, child := range w.children {
if child.currentTab == true {
log.Log(NOW, "FOUND CURRENT TAB", child.progname)
setCurrentTab(child)
child.placeWidgets(me.RawW, me.RawH)
log.Log(NOW, "FOUND CURRENT TAB", child.String())
setCurrentTab(child.node)
placeWidgets(child.node, me.RawW, me.RawH)
child.showWidgets()
return
}
@ -124,62 +138,76 @@ func (n *node) doWidgetClick() {
}
*/
case widget.Tab:
if n.IsCurrent() {
var w *guiWidget
w = n.TK.(*guiWidget)
if w.IsCurrent() {
return // do nothing if you reclick on the already selected tab
}
// find the window and disable the active tab
p := n.parent
p := n.Parent
if p != nil {
p.hideWidgets()
p.redoTabs(me.TabW, me.TabH)
unsetCurrent(p)
for _, child := range p.children {
if child.WidgetType == widget.Tab {
child.setColor(&colorTab)
n.currentTab = false
var w *guiWidget
w = p.TK.(*guiWidget)
w.hideWidgets()
w.redoTabs(me.TabW, me.TabH)
unsetCurrent(w)
for _, child := range w.children {
if child.node.WidgetType == widget.Tab {
setColor(child.node, &colorTab)
child.currentTab = false
}
}
}
n.currentTab = true
n.setColor(&colorActiveT)
w.currentTab = true
setColor(n, &colorActiveT)
setCurrentTab(n)
n.placeWidgets(me.RawW, me.RawH)
n.showWidgets()
placeWidgets(n, me.RawW, me.RawH)
w.showWidgets()
case widget.Group:
// n.placeWidgets(p.tk.startH, newH)
n.toggleTree()
toggleTree(n)
case widget.Checkbox:
if widget.GetBool(n.value) {
n.setCheckbox(false)
var w *guiWidget
w = n.TK.(*guiWidget)
if widget.GetBool(w.value) {
w.setCheckbox(false)
} else {
n.setCheckbox(true)
w.setCheckbox(true)
}
n.doUserEvent()
// n.doUserEvent()
me.myTree.SendUserEvent(me.treeRoot)
case widget.Grid:
newR := n.realGocuiSize()
newR := realGocuiSize(n)
// w,h := n.logicalSize()
// w := newR.w1 - newR.w0
// h := newR.h1 - newR.h0
n.placeGrid(newR.w0, newR.h0)
n.showWidgets()
placeGrid(n, newR.w0, newR.h0)
var w *guiWidget
w = n.TK.(*guiWidget)
w.showWidgets()
case widget.Box:
var w *guiWidget
w = n.TK.(*guiWidget)
// w.showWidgetPlacement(logNow, "drawTree()")
if n.direction == widget.Horizontal {
log.Log(NOW, "BOX IS HORIZONTAL", n.progname)
if w.direction == widget.Horizontal {
log.Log(NOW, "BOX IS HORIZONTAL", n.String())
} else {
log.Log(NOW, "BOX IS VERTICAL", n.progname)
log.Log(NOW, "BOX IS VERTICAL", n.String())
}
// n.placeWidgets()
n.toggleTree()
placeWidgets(n, me.RawW, me.RawH)
toggleTree(n)
case widget.Button:
n.doUserEvent()
// doUserEvent(n)
me.myTree.SendUserEvent(n)
case widget.Dropdown:
log.Log(NOW, "do the dropdown here")
if me.ddview == nil {
me.ddview = addDropdown()
tk := me.ddview.tk
// n.TK = initWidget(n)
var tk *guiWidget
tk = me.ddview.TK.(*guiWidget)
tk.gocuiSize.w0 = 20
tk.gocuiSize.w1 = 40
tk.gocuiSize.h0 = 10
@ -196,28 +224,30 @@ func (n *node) doWidgetClick() {
tk.v.Frame = true
tk.v.Clear()
fmt.Fprint(tk.v, "example.com\nwit.com")
me.ddview.SetVisible(true)
SetVisible(me.ddview, true)
return
}
log.Log(NOW, "doWidgetClick() visible =", me.ddview.Visible())
if me.ddview.Visible() {
me.ddview.SetVisible(false)
log.Log(NOW, "doWidgetClick() visible =", Visible(me.ddview))
var tk *guiWidget
tk = me.ddview.TK.(*guiWidget)
if Visible(me.ddview) {
SetVisible(me.ddview, false)
me.baseGui.DeleteView("ddview")
me.ddview.tk.v = nil
tk.v = nil
} else {
var dnsList string
for i, s := range n.vals {
log.Log(NOW, "AddText()", n.progname, i, s)
for i, s := range tk.vals {
log.Log(NOW, "AddText()", n.String(), i, s)
dnsList += s + "\n"
}
me.ddNode = n
log.Log(NOW, "new dns list should be set to:", dnsList)
me.ddview.label = dnsList
me.ddview.SetText(dnsList)
me.ddview.SetVisible(true)
tk.label = dnsList
tk.SetText(dnsList)
SetVisible(me.ddview, true)
}
for i, s := range n.vals {
log.Log(NOW, "AddText()", n.progname, i, s)
for i, s := range tk.vals {
log.Log(NOW, "AddText()", tk.String(), i, s)
}
default:
}
@ -225,32 +255,35 @@ func (n *node) doWidgetClick() {
var toggle bool = true
func (n *node) toggleTree() {
func toggleTree(n *tree.Node) {
var w *guiWidget
w = n.TK.(*guiWidget)
if toggle {
n.drawTree(toggle)
drawTree(n, toggle)
toggle = false
} else {
n.hideWidgets()
w.hideWidgets()
toggle = true
}
}
// display the widgets in the binary tree
func (n *node) drawTree(draw bool) {
w := n.tk
func drawTree(n *tree.Node, draw bool) {
var w *guiWidget
w = n.TK.(*guiWidget)
if w == nil {
return
}
n.showWidgetPlacement(true, "drawTree()")
showWidgetPlacement(n, true, "drawTree()")
if draw {
// w.textResize()
n.showView()
w.showView()
} else {
n.deleteView()
w.deleteView()
}
for _, child := range n.children {
child.drawTree(draw)
for _, child := range w.children {
drawTree(child.node, draw)
}
}
@ -261,14 +294,16 @@ func click(g *gocui.Gui, v *gocui.View) error {
log.Log(INFO, "click() START", v.Name())
// n := me.rootNode.findWidgetName(v.Name())
n := findUnderMouse()
var w *guiWidget
w = n.TK.(*guiWidget)
if n != nil {
log.Log(NOW, "click() Found widget =", n.WidgetId, n.progname, ",", n.label)
if n.progname == "DropBox" {
log.Log(NOW, "click() Found widget =", n.WidgetId, n.String(), ",", w.label)
if n.String() == "DropBox" {
log.Log(NOW, "click() this is the dropdown menu. set a flag here what did I click? where is the mouse?")
log.Log(NOW, "click() set a global dropdown clicked flag=true here")
me.ddClicked = true
}
n.doWidgetClick()
doWidgetClick(n)
} else {
log.Log(NOW, "click() could not find node name =", v.Name())
}
@ -282,17 +317,18 @@ func click(g *gocui.Gui, v *gocui.View) error {
return nil
}
func findUnderMouse() *node {
var found *node
var widgets []*node
var f func(n *node)
func findUnderMouse() *tree.Node {
var found *tree.Node
var widgets []*tree.Node
var f func(n *tree.Node)
w, h := me.baseGui.MousePosition()
// find buttons that are below where the mouse button click
f = func(n *node) {
widget := n.tk
f = func(n *tree.Node) {
var widget *guiWidget
widget = n.TK.(*guiWidget)
// ignore widgets that are not visible
if n.Visible() {
if Visible(n) {
if (widget.gocuiSize.w0 <= w) && (w <= widget.gocuiSize.w1) &&
(widget.gocuiSize.h0 <= h) && (h <= widget.gocuiSize.h1) {
widgets = append(widgets, n)
@ -301,7 +337,7 @@ func findUnderMouse() *node {
}
if n == me.ddview {
log.Log(NOW, "findUnderMouse() found ddview")
if n.Visible() {
if Visible(n) {
log.Log(NOW, "findUnderMouse() and ddview is visable. hide it here. TODO: find highlighted row")
found = n
// find the actual value here and set the dropdown widget
@ -311,47 +347,51 @@ func findUnderMouse() *node {
}
}
for _, child := range n.children {
f(child)
for _, child := range widget.children {
f(child.node)
}
}
f(me.rootNode)
f(me.treeRoot)
// widgets has everything that matches
// TODO: pop up menu with a list of them
for _, n := range widgets {
//log(logNow, "ctrlDown() FOUND widget", widget.id, widget.name)
n.showWidgetPlacement(true, "findUnderMouse() FOUND")
showWidgetPlacement(n, true, "findUnderMouse() FOUND")
}
return found
}
// find the widget under the mouse click
func ctrlDown(g *gocui.Gui, v *gocui.View) error {
var found *node
var found *tree.Node
// var widgets []*node
// var f func (n *node)
found = findUnderMouse()
if me.ctrlDown == nil {
setupCtrlDownWidget()
me.ctrlDown.label = found.progname
me.ctrlDown.tk.cuiName = "ctrlDown"
var tk *guiWidget
tk = me.ctrlDown.TK.(*guiWidget)
tk.label = found.String()
tk.cuiName = "ctrlDown"
// me.ctrlDown.parent = me.rootNode
}
cd := me.ctrlDown.tk
var tk *guiWidget
tk = me.ctrlDown.TK.(*guiWidget)
if found == nil {
found = me.rootNode
found = me.treeRoot
}
me.ctrlDown.label = found.progname
newR := found.realGocuiSize()
cd.gocuiSize.w0 = newR.w0
cd.gocuiSize.h0 = newR.h0
cd.gocuiSize.w1 = newR.w1
cd.gocuiSize.h1 = newR.h1
if me.ctrlDown.Visible() {
me.ctrlDown.hideView()
tk.label = found.String()
newR := realGocuiSize(found)
tk.gocuiSize.w0 = newR.w0
tk.gocuiSize.h0 = newR.h0
tk.gocuiSize.w1 = newR.w1
tk.gocuiSize.h1 = newR.h1
if tk.Visible() {
// me.ctrlDown.hideView()
} else {
me.ctrlDown.showView()
// me.ctrlDown.showView()
}
me.ctrlDown.showWidgetPlacement(true, "ctrlDown:")
// me.ctrlDown.showWidgetPlacement(true, "ctrlDown:")
return nil
}

View File

@ -1,10 +1,12 @@
package main
import (
"github.com/awesome-gocui/gocui"
"math/rand"
"github.com/awesome-gocui/gocui"
"go.wit.com/log"
"go.wit.com/toolkits/tree"
)
//w.v.SelBgColor = gocui.ColorCyan
@ -65,8 +67,10 @@ var colorNone colorT = colorT{none, none, none, none, none, "debug none"}
// TODO: maybe enough of us could actually do that if we made it a goal.
// TODO: start with riscv boards and fix it universally there
// TODO: so just a small little 'todo' item here
func (n *node) setColor(newColor *colorT) {
tk := n.tk
func setColor(n *tree.Node, newColor *colorT) {
var tk *guiWidget
tk = n.TK.(*guiWidget)
if tk.color == newColor {
// nothing to do since the colors have nto changed
return
@ -80,15 +84,18 @@ func (n *node) setColor(newColor *colorT) {
tk.color = &colorNone
}
log.Log(NOW, "Set the node to color =", tk.color.name)
n.recreateView()
tk.recreateView()
}
func (n *node) setDefaultWidgetColor() {
n.showView()
func setDefaultWidgetColor(n *tree.Node) {
var w *guiWidget
w = n.TK.(*guiWidget)
w.showView()
}
func (n *node) setDefaultHighlight() {
w := n.tk
func setDefaultHighlight(n *tree.Node) {
var w *guiWidget
w = n.TK.(*guiWidget)
if w.v == nil {
log.Log(ERROR, "SetColor() failed on view == nil")
return
@ -104,17 +111,16 @@ func randColor() gocui.Attribute {
return gocui.GetColor(colors[i])
}
func (n *node) redoColor(draw bool) {
w := n.tk
func (w *guiWidget) redoColor(draw bool) {
if w == nil {
return
}
log.Sleep(.05)
n.setDefaultHighlight()
n.setDefaultWidgetColor()
setDefaultHighlight(w.node)
setDefaultWidgetColor(w.node)
for _, child := range n.children {
for _, child := range w.children {
child.redoColor(draw)
}
}

218
common.go
View File

@ -1,218 +0,0 @@
package main
/*
These code should be common to all gui plugins
There are some helper functions that are probably going to be
the same everywhere. Mostly due to handling the binary tree structure
and the channel communication
For now, it's just a symlink to the 'master' version in
./toolkit/nocui/common.go
*/
import (
"go.wit.com/log"
"go.wit.com/widget"
)
// this is the channel we send user events like
// mouse clicks or keyboard events back to the program
var callback chan widget.Action
// this is the channel we get requests to make widgets
var pluginChan chan widget.Action
type node struct {
parent *node
children []*node
WidgetId int // widget ID
WidgetType widget.WidgetType
ParentId int // parent ID
state widget.State
// a reference name for programming and debuggign. Must be unique
progname string
// the text used for button labesl, window titles, checkbox names, etc
label string
// horizontal means layout widgets like books on a bookshelf
// vertical means layout widgets like books in a stack
// direction widget.Orientation
direction widget.Orientation
// This is how the values are passed back and forth
// values from things like checkboxes & dropdown's
value any
strings []string
// This is used for things like a slider(0,100)
X int
Y int
// This is for the grid size & widget position
W int
H int
AtW int
AtH int
vals []string // dropdown menu items
// horizontal bool `default:false`
hasTabs bool // does the window have tabs?
currentTab bool // the visible tab
// the internal plugin toolkit structure
// in the gtk plugin, it has gtk things like margin & border settings
// in the text console one, it has text console things like colors for menus & buttons
tk *guiWidget
}
// searches the binary tree for a WidgetId
func (n *node) findWidgetId(id int) *node {
if n == nil {
return nil
}
if n.WidgetId == id {
return n
}
for _, child := range n.children {
newN := child.findWidgetId(id)
if newN != nil {
return newN
}
}
return nil
}
func (n *node) doUserEvent() {
if callback == nil {
log.Log(ERROR, "doUserEvent() callback == nil", n.WidgetId)
return
}
var a widget.Action
a.WidgetId = n.WidgetId
a.Value = n.value
a.ActionType = widget.User
log.Log(INFO, "doUserEvent() START: send a user event to the callback channel")
callback <- a
log.Log(INFO, "doUserEvent() END: sent a user event to the callback channel")
return
}
// Other goroutines must use this to access the GUI
//
// You can not acess / process the GUI thread directly from
// other goroutines. This is due to the nature of how
// Linux, MacOS and Windows work (they all work differently. suprise. surprise.)
//
// this sets the channel to send user events back from the plugin
func Callback(guiCallback chan widget.Action) {
callback = guiCallback
}
func PluginChannel() chan widget.Action {
return pluginChan
}
/*
func convertString(val any) string {
switch v := val.(type) {
case bool:
n.B = val.(bool)
case string:
n.label = val.(string)
n.S = val.(string)
case int:
n.I = val.(int)
default:
log.Error(errors.New("Set() unknown type"), "v =", v)
}
}
*/
/*
// this is in common.go, do not move it
func getString(A any) string {
if A == nil {
log.Warn("getString() got nil")
return ""
}
var k reflect.Kind
k = reflect.TypeOf(A).Kind()
switch k {
case reflect.Int:
var i int
i = A.(int)
return string(i)
case reflect.String:
return A.(string)
case reflect.Bool:
if A.(bool) == true {
return "true"
} else {
return "false"
}
default:
log.Warn("getString uknown kind", k, "value =", A)
return ""
}
return ""
}
*/
// this is in common.go, do not move it
func addNode(a *widget.Action) *node {
n := new(node)
n.WidgetType = a.WidgetType
n.WidgetId = a.WidgetId
n.ParentId = a.ParentId
n.state = a.State
// copy the data from the action message
n.progname = a.ProgName
n.value = a.Value
n.direction = a.Direction
n.strings = a.Strings
// TODO: these need to be rethought
n.X = a.X
n.Y = a.Y
n.W = a.W
n.H = a.H
n.AtW = a.AtW
n.AtH = a.AtH
// store the internal toolkit information
n.tk = initWidget(n)
// n.tk = new(guiWidget)
if a.WidgetType == widget.Root {
log.Log(INFO, "addNode() Root")
return n
}
if me.rootNode.findWidgetId(a.WidgetId) != nil {
log.Log(ERROR, "addNode() WidgetId already exists", a.WidgetId)
return me.rootNode.findWidgetId(a.WidgetId)
}
// add this new widget on the binary tree
n.parent = me.rootNode.findWidgetId(a.ParentId)
if n.parent != nil {
n.parent.children = append(n.parent.children, n)
//w := n.tk
//w.parent = n.parent.tk
//w.parent.children = append(w.parent.children, w)
}
return n
}

View File

@ -2,59 +2,68 @@ package main
import (
"fmt"
"go.wit.com/log"
"go.wit.com/toolkits/tree"
"go.wit.com/widget"
)
func (n *node) dumpTree(draw bool) {
w := n.tk
func dumpTree(n *tree.Node, draw bool) {
w := n.TK.(*guiWidget)
log.Log(ERROR, "dumpTree n", n.WidgetId, n.WidgetType, n.String())
if w == nil {
log.Log(ERROR, "dumpTree n.TK == nil", n.WidgetId, n.WidgetType, n.String())
return
}
n.showWidgetPlacement(true, "dumpTree()")
showWidgetPlacement(n, true, "dumpTree()")
for _, child := range n.children {
child.dumpTree(draw)
for _, child := range w.children {
dumpTree(child.node, draw)
}
}
func (n *node) showWidgetPlacement(b bool, s string) {
func showWidgetPlacement(n *tree.Node, b bool, s string) {
if n == nil {
log.Log(ERROR, "WTF w == nil")
return
}
w := n.tk
w := n.TK.(*guiWidget)
w.showWidgetPlacement(b, s)
}
func (w *guiWidget) showWidgetPlacement(b bool, s string) {
var s1 string
var pId int
if n.parent == nil {
log.Log(INFO, "showWidgetPlacement() parent == nil", n.WidgetId, w.cuiName)
if w.node.Parent == nil {
log.Log(INFO, "showWidgetPlacement() parent == nil", w.node.WidgetId, w.cuiName)
pId = 0
} else {
pId = n.parent.WidgetId
pId = w.node.Parent.WidgetId
}
s1 = fmt.Sprintf("(wId,pId)=(%2d,%2d) ", n.WidgetId, pId)
if n.Visible() {
s1 = fmt.Sprintf("(wId,pId)=(%2d,%2d) ", w.node.WidgetId, pId)
if w.Visible() {
s1 += fmt.Sprintf("gocui=(%2d,%2d)(%2d,%2d,%2d,%2d)",
w.gocuiSize.Width(), w.gocuiSize.Height(),
w.gocuiSize.w0, w.gocuiSize.h0, w.gocuiSize.w1, w.gocuiSize.h1)
} else {
s1 += fmt.Sprintf(" ")
}
if n.parent != nil {
if n.parent.WidgetType == widget.Grid {
s1 += fmt.Sprintf("At(%2d,%2d) ", n.AtW, n.AtH)
if w.node.Parent != nil {
if w.node.Parent.WidgetType == widget.Grid {
s1 += fmt.Sprintf("At(%2d,%2d) ", w.AtW, w.AtH)
}
}
tmp := "." + n.progname + "."
log.Log(INFO, s1, s, n.WidgetType, ",", tmp) // , "text=", w.text)
tmp := "." + w.String() + "."
log.Log(INFO, s1, s, w.node.WidgetType, ",", tmp) // , "text=", w.text)
}
func (n *node) dumpWidget(pad string) {
/*
func dumpWidget(n *tree.Node, pad string) {
log.Log(NOW, "node:", pad, n.WidgetId, "At(", n.AtW, n.AtH, ") ,", n.WidgetType, ", n.progname =", n.progname, ", n.label =", n.label)
}
func (n *node) listWidgets() {
*/
/*
func listWidgets(n *tree.Node) {
if n == nil {
return
}
@ -72,3 +81,4 @@ func (n *node) listWidgets() {
}
return
}
*/

View File

@ -6,6 +6,7 @@ package main
import (
"errors"
"github.com/awesome-gocui/gocui"
"go.wit.com/log"

View File

@ -8,7 +8,6 @@ import (
"github.com/awesome-gocui/gocui"
"go.wit.com/log"
"go.wit.com/widget"
)
func defaultKeybindings(g *gocui.Gui) error {
@ -51,11 +50,13 @@ func addDebugKeys(g *gocui.Gui) {
func(g *gocui.Gui, v *gocui.View) error {
fakeStartWidth = me.FakeW
fakeStartHeight = me.TabH + me.FramePadH
var w *guiWidget
w = me.treeRoot.TK.(*guiWidget)
if showDebug {
me.rootNode.showFake()
w.showFake()
showDebug = false
} else {
me.rootNode.hideFake()
w.hideFake()
showDebug = true
}
return nil
@ -77,11 +78,13 @@ func addDebugKeys(g *gocui.Gui) {
// redraw all the widgets
g.SetKeybinding("", 'r', gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
var w *guiWidget
w = me.treeRoot.TK.(*guiWidget)
if redoWidgets {
redoWindows(0, 0)
redoWidgets = false
} else {
me.rootNode.hideWidgets()
w.hideWidgets()
redoWidgets = true
}
return nil
@ -90,28 +93,32 @@ func addDebugKeys(g *gocui.Gui) {
// hide all widgets
g.SetKeybinding("", 'h', gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
me.rootNode.hideWidgets()
var w *guiWidget
w = me.treeRoot.TK.(*guiWidget)
w.hideWidgets()
return nil
})
// show all widgets
g.SetKeybinding("", 's', gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
me.rootNode.showWidgets()
var w *guiWidget
w = me.treeRoot.TK.(*guiWidget)
w.showWidgets()
return nil
})
// list all widgets
g.SetKeybinding("", 'L', gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
me.rootNode.listWidgets()
me.treeRoot.ListWidgets()
return nil
})
// list all widgets with positions
g.SetKeybinding("", 'M', gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
me.rootNode.dumpTree(true)
dumpTree(me.treeRoot, true)
return nil
})
@ -119,6 +126,7 @@ func addDebugKeys(g *gocui.Gui) {
g.SetKeybinding("", 'o', gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
log.Log(ERROR, "TODO: re-implement this")
/*
if me.logStdout.Visible() {
me.logStdout.SetVisible(false)
// setOutput(os.Stdout)
@ -126,6 +134,7 @@ func addDebugKeys(g *gocui.Gui) {
me.logStdout.SetVisible(true)
// setOutput(me.logStdout.tk)
}
*/
return nil
})
@ -143,10 +152,7 @@ func addDebugKeys(g *gocui.Gui) {
g.SetKeybinding("", gocui.KeyCtrlD, gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
if showDebug {
var a widget.Action
a.Value = true
a.ActionType = widget.EnableDebug
callback <- a
me.myTree.SendEnableDebugger()
}
return nil
})

41
main.go
View File

@ -8,7 +8,7 @@ import (
"os"
"go.wit.com/log"
"go.wit.com/widget"
"go.wit.com/toolkits/tree"
)
// sets defaults and establishes communication
@ -19,38 +19,19 @@ func init() {
// init the config struct default values
Set(&me, "default")
pluginChan = make(chan widget.Action)
me.myTree = tree.New()
me.myTree.PluginName = "gocui"
me.myTree.ActionFromChannel = action
// pluginChan = make(chan widget.Action)
log.Log(NOW, "Init() start pluginChan")
go catchActionChannel()
// go catchActionChannel()
log.Sleep(.1) // probably not needed, but in here for now under development
go main()
log.Sleep(.1) // probably not needed, but in here for now under development
}
/*
recieves requests from the program to do things like:
* add new widgets
* change the text of a label
* etc..
*/
func catchActionChannel() {
log.Log(INFO, "catchActionChannel() START")
for {
log.Log(INFO, "catchActionChannel() infinite for() loop restarted select on channel")
select {
case a := <-pluginChan:
if me.baseGui == nil {
// something went wrong initializing the gocui
log.Log(ERROR, "ERROR: console did not initialize")
continue
}
log.Log(INFO, "catchActionChannel()", a.WidgetId, a.ActionType, a.WidgetType, a.ProgName)
action(&a)
}
}
}
func Exit() {
// TODO: what should actually happen here?
log.Log(NOW, "Exit() here. doing standardExit()")
@ -65,18 +46,12 @@ func standardExit() {
// log(true, "standardExit() setOutput(os.Stdout)")
// setOutput(os.Stdout)
log.Log(NOW, "standardExit() send back Quit()")
go sendBackQuit() // don't stall here in case the
// go sendBackQuit() // don't stall here in case the
// induces a delay in case the callback channel is broken
log.Sleep(1)
log.Log(NOW, "standardExit() exit()")
os.Exit(0)
}
func sendBackQuit() {
// send 'Quit' back to the program (?)
var a widget.Action
a.ActionType = widget.UserQuit
callback <- a
}
var outf *os.File

View File

@ -7,6 +7,7 @@ package main
import (
"errors"
"fmt"
"github.com/awesome-gocui/gocui"
"go.wit.com/log"
@ -36,15 +37,17 @@ func msgDown(g *gocui.Gui, v *gocui.View) error {
}
func hideDDview() error {
var tk *guiWidget
tk = me.ddview.TK.(*guiWidget)
w, h := me.baseGui.MousePosition()
log.Log(NOW, "hide dropdown menu() view msgMouseDown (w,h) =", w, h)
if me.ddview == nil {
return gocui.ErrUnknownView
}
if me.ddview.tk.v == nil {
if tk.v == nil {
return gocui.ErrUnknownView
}
me.ddview.SetVisible(false)
SetVisible(me.ddview, false)
return nil
}
@ -54,40 +57,50 @@ func showDDview() error {
if me.ddview == nil {
return gocui.ErrUnknownView
}
if me.ddview.tk.v == nil {
var tk *guiWidget
tk = me.ddview.TK.(*guiWidget)
if tk.v == nil {
return gocui.ErrUnknownView
}
me.ddview.SetVisible(true)
SetVisible(me.ddview, true)
return nil
}
func mouseUp(g *gocui.Gui, v *gocui.View) error {
var tk *guiWidget
tk = me.ddview.TK.(*guiWidget)
w, h := g.MousePosition()
log.Log(NOW, "mouseUp() view msgMouseDown (check here for dropdown menu click) (w,h) =", w, h)
if me.ddClicked {
me.ddClicked = false
log.Log(NOW, "mouseUp() ddview is the thing that was clicked", w, h)
log.Log(NOW, "mouseUp() find out what the string is here", w, h, me.ddview.tk.gocuiSize.h1)
log.Log(NOW, "mouseUp() find out what the string is here", w, h, tk.gocuiSize.h1)
var newZone string = ""
if me.ddNode != nil {
value := h - me.ddview.tk.gocuiSize.h0 - 1
log.Log(NOW, "mouseUp() me.ddview.tk.gocuiSize.h1 =", me.ddview.tk.gocuiSize.h1)
log.Log(NOW, "mouseUp() me.ddNode.vals =", me.ddNode.vals)
valsLen := len(me.ddNode.vals)
var ddtk *guiWidget
ddtk = me.ddview.TK.(*guiWidget)
value := h - tk.gocuiSize.h0 - 1
log.Log(NOW, "mouseUp() me.ddview.tk.gocuiSize.h1 =", tk.gocuiSize.h1)
log.Log(NOW, "mouseUp() me.ddNode.vals =", ddtk.vals)
valsLen := len(ddtk.vals)
log.Log(NOW, "mouseUp() value =", value, "valsLen =", valsLen)
log.Log(NOW, "mouseUp() me.ddNode.vals =", me.ddNode.vals)
log.Log(NOW, "mouseUp() me.ddNode.vals =", ddtk.vals)
if (value >= 0) && (value < valsLen) {
newZone = me.ddNode.vals[value]
newZone = ddtk.vals[value]
log.Log(NOW, "mouseUp() value =", value, "newZone =", newZone)
}
}
hideDDview()
if newZone != "" {
if me.ddNode != nil {
me.ddNode.SetText(newZone)
me.ddNode.value = newZone
me.ddNode.doUserEvent()
var ddtk *guiWidget
ddtk = me.ddview.TK.(*guiWidget)
ddtk.SetText(newZone)
ddtk.value = newZone
// me.ddNode.doUserEvent()
me.myTree.SendUserEvent(me.ddNode)
}
}
return nil
@ -125,7 +138,7 @@ func mouseDown(g *gocui.Gui, v *gocui.View) error {
test := findUnderMouse()
msg := fmt.Sprintf("Mouse really down at: %d,%d", mx, my) + "foobar"
if test == me.ddview {
if me.ddview.Visible() {
if Visible(me.ddview) {
log.Log(NOW, "hide DDview() Mouse really down at:", mx, my)
hideDDview()
} else {

100
place.go
View File

@ -4,29 +4,33 @@ import (
"strings"
"go.wit.com/log"
"go.wit.com/toolkits/tree"
"go.wit.com/widget"
)
func (n *node) placeBox(startW int, startH int) {
func placeBox(n *tree.Node, startW int, startH int) {
var tk *guiWidget
tk = n.TK.(*guiWidget)
if n.WidgetType != widget.Box {
return
}
n.showWidgetPlacement(true, "boxS()")
showWidgetPlacement(n, true, "boxS()")
newW := startW
newH := startH
for _, child := range n.children {
child.placeWidgets(newW, newH)
for _, child := range tk.children {
placeWidgets(child.node, newW, newH)
// n.showWidgetPlacement(logNow, "boxS()")
newR := child.realGocuiSize()
newR := realGocuiSize(child.node)
w := newR.w1 - newR.w0
h := newR.h1 - newR.h0
if n.direction == widget.Horizontal {
log.Log(NOW, "BOX IS HORIZONTAL", n.progname, "newWH()", newW, newH, "child()", w, h, child.progname)
if child.direction == widget.Horizontal {
log.Log(NOW, "BOX IS HORIZONTAL", n.String(), "newWH()", newW, newH, "child()", w, h, child.String())
// expand based on the child width
newW += w
} else {
log.Log(NOW, "BOX IS VERTICAL ", n.progname, "newWH()", newW, newH, "child()", w, h, child.progname)
log.Log(NOW, "BOX IS VERTICAL ", n.String(), "newWH()", newW, newH, "child()", w, h, child.String())
// expand based on the child height
newH += h
}
@ -35,43 +39,46 @@ func (n *node) placeBox(startW int, startH int) {
// just compute this every time?
// newR := n.realGocuiSize()
n.showWidgetPlacement(true, "boxE()")
showWidgetPlacement(n, true, "boxE()")
}
func (n *node) placeWidgets(startW int, startH int) {
func placeWidgets(n *tree.Node, startW int, startH int) {
if n == nil {
return
}
if me.rootNode == nil {
if me.treeRoot == nil {
return
}
var tk *guiWidget
tk = n.TK.(*guiWidget)
switch n.WidgetType {
case widget.Window:
for _, child := range n.children {
child.placeWidgets(me.RawW, me.RawH)
for _, child := range tk.children {
placeWidgets(child.node, me.RawW, me.RawH)
return
}
case widget.Tab:
for _, child := range n.children {
child.placeWidgets(me.RawW, me.RawH)
for _, child := range tk.children {
placeWidgets(child.node, me.RawW, me.RawH)
return
}
case widget.Grid:
n.placeGrid(startW, startH)
placeGrid(n, startW, startH)
case widget.Box:
n.placeBox(startW, startH)
placeBox(n, startW, startH)
case widget.Group:
// move the group to the parent's next location
n.gocuiSetWH(startW, startH)
n.showWidgetPlacement(true, "group()")
tk.gocuiSetWH(startW, startH)
showWidgetPlacement(n, true, "group()")
newW := startW + me.GroupPadW
newH := startH + 3 // normal hight of the group label
// now move all the children aka: run place() on them
for _, child := range n.children {
child.placeWidgets(newW, newH)
newR := child.realGocuiSize()
for _, child := range tk.children {
placeWidgets(child.node, newW, newH)
newR := realGocuiSize(child.node)
// w := newR.w1 - newR.w0
h := newR.h1 - newR.h0
@ -79,21 +86,22 @@ func (n *node) placeWidgets(startW int, startH int) {
newH += h
}
default:
n.gocuiSetWH(startW, startH)
tk.gocuiSetWH(startW, startH)
// n.moveTo(startW, startH)
}
}
func (n *node) placeGrid(startW int, startH int) {
w := n.tk
n.showWidgetPlacement(true, "grid0:")
func placeGrid(n *tree.Node, startW int, startH int) {
var w *guiWidget
w = n.TK.(*guiWidget)
showWidgetPlacement(n, true, "grid0:")
if n.WidgetType != widget.Grid {
return
}
// first compute the max sizes of the rows and columns
for _, child := range n.children {
newR := child.realGocuiSize()
for _, child := range w.children {
newR := realGocuiSize(child.node)
childW := newR.w1 - newR.w0
childH := newR.h1 - newR.h0
@ -105,12 +113,12 @@ func (n *node) placeGrid(startW int, startH int) {
w.heights[child.AtH] = childH
}
// child.showWidgetPlacement(logInfo, "grid: ")
log.Log(INFO, "placeGrid:", child.progname, "child()", childW, childH, "At()", child.AtW, child.AtH)
log.Log(INFO, "placeGrid:", child.String(), "child()", childW, childH, "At()", child.AtW, child.AtH)
}
// find the width and height offset of the grid for AtW,AtH
for _, child := range n.children {
child.showWidgetPlacement(true, "grid1:")
for _, child := range w.children {
showWidgetPlacement(w.node, true, "grid1:")
var totalW, totalH int
for i, w := range w.widths {
@ -128,16 +136,16 @@ func (n *node) placeGrid(startW int, startH int) {
newW := startW + totalW
newH := startH + totalH
log.Log(INFO, "placeGrid:", child.progname, "new()", newW, newH, "At()", child.AtW, child.AtH)
child.placeWidgets(newW, newH)
child.showWidgetPlacement(true, "grid2:")
log.Log(INFO, "placeGrid:", child.String(), "new()", newW, newH, "At()", child.AtW, child.AtH)
placeWidgets(child.node, newW, newH)
showWidgetPlacement(child.node, true, "grid2:")
}
n.showWidgetPlacement(true, "grid3:")
showWidgetPlacement(n, true, "grid3:")
}
// computes the real, actual size of all the gocli objects in a widget
func (n *node) realGocuiSize() *rectType {
var f func(n *node, r *rectType)
func realGocuiSize(n *tree.Node) *rectType {
var f func(n *tree.Node, r *rectType)
newR := new(rectType)
// initialize the values to opposite
newR.w0 = 80
@ -151,9 +159,11 @@ func (n *node) realGocuiSize() *rectType {
newR.h1 = 0
// expand the rectangle to the biggest thing displayed
f = func(n *node, r *rectType) {
newR := n.tk.gocuiSize
if !n.tk.isFake {
f = func(n *tree.Node, r *rectType) {
var tk *guiWidget
tk = n.TK.(*guiWidget)
newR := tk.gocuiSize
if !tk.isFake {
if r.w0 > newR.w0 {
r.w0 = newR.w0
}
@ -167,18 +177,20 @@ func (n *node) realGocuiSize() *rectType {
r.h1 = newR.h1
}
}
for _, child := range n.children {
f(child, r)
for _, child := range tk.children {
f(child.node, r)
}
}
f(n, newR)
return newR
}
func (n *node) textSize() (int, int) {
func textSize(n *tree.Node) (int, int) {
var tk *guiWidget
tk = n.TK.(*guiWidget)
var width, height int
for _, s := range strings.Split(widget.GetString(n.value), "\n") {
for _, s := range strings.Split(widget.GetString(tk.value), "\n") {
if width < len(s) {
width = len(s)
}

View File

@ -7,19 +7,27 @@ import (
"go.wit.com/widget"
)
func action(a *widget.Action) {
func action(a widget.Action) {
log.Log(INFO, "action() START", a.WidgetId, a.ActionType, a.WidgetType, a.ProgName)
n := me.rootNode.findWidgetId(a.WidgetId)
// n := me.rootNode.findWidgetId(a.WidgetId)
n := me.treeRoot.FindWidgetId(a.WidgetId)
var w *guiWidget
if n != nil {
w = n.tk
w = n.TK.(*guiWidget)
}
switch a.ActionType {
case widget.Add:
if w == nil {
n := addNode(a)
// w = n.tk
n.addWidget()
n := me.myTree.AddNode(&a)
if n == nil {
log.Warn("WTF")
panic("WTF")
}
n.TK = initWidget(n)
if n.WidgetType == widget.Root {
me.treeRoot = n
}
addWidget(n)
} else {
// this is done to protect the plugin being 'refreshed' with the
// widget binary tree. TODO: find a way to keep them in sync
@ -28,42 +36,42 @@ func action(a *widget.Action) {
}
case widget.Show:
if widget.GetBool(a.Value) {
n.showView()
w.showView()
} else {
n.hideWidgets()
w.hideWidgets()
}
case widget.Set:
if a.WidgetType == widget.Flag {
log.Log(NOW, "TODO: set flag here", a.ActionType, a.WidgetType, a.ProgName)
log.Log(NOW, "TODO: n.WidgetType =", n.WidgetType, "n.progname =", a.ProgName)
log.Log(NOW, "TODO: n.WidgetType =", n.WidgetType, "n.String() =", a.ProgName)
} else {
if a.Value == nil {
log.Log(ERROR, "TODO: Set here. a == nil id =", a.WidgetId, "type =", a.WidgetType, "Name =", a.ProgName)
log.Log(ERROR, "TODO: Set here. id =", a.WidgetId, "n.progname =", n.progname)
log.Log(ERROR, "TODO: Set here. id =", a.WidgetId, "n.String() =", n.String())
} else {
n.Set(a.Value)
w.Set(a.Value)
}
}
case widget.SetText:
n.SetText(widget.GetString(a.Value))
w.SetText(widget.GetString(a.Value))
case widget.AddText:
n.AddText(widget.GetString(a.Value))
w.AddText(widget.GetString(a.Value))
case widget.Move:
log.Log(NOW, "attempt to move() =", a.ActionType, a.WidgetType, a.ProgName)
case widget.ToolkitClose:
log.Log(NOW, "attempting to close the plugin and release stdout and stderr")
standardExit()
case widget.Enable:
if n.Visible() {
if w.Visible() {
// widget was already shown
} else {
log.Log(INFO, "Setting Visable to true", a.ProgName)
n.SetVisible(true)
log.Log(INFO, "Setting Visible to true", a.ProgName)
SetVisible(n, true)
}
case widget.Disable:
if n.Visible() {
log.Log(INFO, "Setting Visable to false", a.ProgName)
n.SetVisible(false)
if w.Visible() {
log.Log(INFO, "Setting Visible to false", a.ProgName)
SetVisible(n, false)
} else {
// widget was already hidden
}
@ -73,45 +81,44 @@ func action(a *widget.Action) {
log.Log(INFO, "action() END")
}
func (n *node) AddText(text string) {
if n == nil {
func (w *guiWidget) AddText(text string) {
if w == nil {
log.Log(NOW, "widget is nil")
return
}
n.vals = append(n.vals, text)
for i, s := range n.vals {
log.Log(NOW, "AddText()", n.progname, i, s)
w.vals = append(w.vals, text)
for i, s := range w.vals {
log.Log(NOW, "AddText()", w.String(), i, s)
}
n.SetText(text)
w.SetText(text)
}
func (n *node) SetText(text string) {
func (w *guiWidget) SetText(text string) {
var changed bool = false
if n == nil {
if w == nil {
log.Log(NOW, "widget is nil")
return
}
if widget.GetString(n.value) != text {
n.value = text
if widget.GetString(w.value) != text {
w.value = text
changed = true
}
if !changed {
return
}
if n.Visible() {
n.textResize()
n.deleteView()
n.showView()
if w.Visible() {
w.textResize()
w.deleteView()
w.showView()
}
}
func (n *node) Set(val any) {
// w := n.tk
func (w *guiWidget) Set(val any) {
log.Log(INFO, "Set() value =", val)
n.value = val
if n.WidgetType != widget.Checkbox {
n.setCheckbox(val)
w.value = val.(string)
if w.node.WidgetType != widget.Checkbox {
w.setCheckbox(val)
}
}

View File

@ -43,7 +43,7 @@ func showMsg(g *gocui.Gui, v *gocui.View) error {
func makeOutputWidget(g *gocui.Gui, stringFromMouseClick string) *gocui.View {
maxX, maxY := g.Size()
if me.rootNode == nil {
if me.treeRoot == nil {
// keep skipping this until the binary tree is initialized
return nil
}
@ -54,12 +54,17 @@ func makeOutputWidget(g *gocui.Gui, stringFromMouseClick string) *gocui.View {
a.WidgetType = widget.Stdout
a.WidgetId = -3
a.ParentId = 0
n := addNode(a)
// n := addNode(a)
n := me.myTree.AddNode(a)
n.TK = initWidget(n)
me.logStdout = n
me.logStdout.tk.gocuiSize.w0 = maxX - 32
me.logStdout.tk.gocuiSize.h0 = maxY / 2
me.logStdout.tk.gocuiSize.w1 = me.logStdout.tk.gocuiSize.w0 + outputW
me.logStdout.tk.gocuiSize.h1 = me.logStdout.tk.gocuiSize.h0 + outputH
var tk *guiWidget
tk = me.logStdout.TK.(*guiWidget)
tk.gocuiSize.w0 = maxX - 32
tk.gocuiSize.h0 = maxY / 2
tk.gocuiSize.w1 = tk.gocuiSize.w0 + outputW
tk.gocuiSize.h1 = tk.gocuiSize.h0 + outputH
}
v, err := g.View("msg")
if v == nil {
@ -85,7 +90,9 @@ func makeOutputWidget(g *gocui.Gui, stringFromMouseClick string) *gocui.View {
log.Log(NOW, "makeoutputwindow() msg == nil. WTF now? err =", err)
return nil
} else {
me.logStdout.tk.v = v
var tk *guiWidget
tk = me.logStdout.TK.(*guiWidget)
tk.v = v
}
v.Clear()

View File

@ -10,13 +10,16 @@ package main
import (
"fmt"
"github.com/awesome-gocui/gocui"
"reflect"
"strconv"
"strings"
"sync"
"github.com/awesome-gocui/gocui"
"go.wit.com/log"
"go.wit.com/toolkits/tree"
"go.wit.com/widget"
)
// It's probably a terrible idea to call this 'me'
@ -27,19 +30,22 @@ var showHelp bool = true
var redoWidgets bool = true
// This is the window that is currently active
var currentWindow *node
var currentWindow *tree.Node
type config struct {
baseGui *gocui.Gui // the main gocui handle
rootNode *node // the base of the binary tree. it should have id == 0
// rootNode *node // the base of the binary tree. it should have id == 0
ctrlDown *node // shown if you click the mouse when the ctrl key is pressed
currentWindow *node // this is the current tab or window to show
logStdout *node // where to show STDOUT
treeRoot *tree.Node // the base of the binary tree. it should have id == 0
myTree *tree.TreeInfo
ctrlDown *tree.Node // shown if you click the mouse when the ctrl key is pressed
currentWindow *tree.Node // this is the current tab or window to show
logStdout *tree.Node // where to show STDOUT
helpLabel *gocui.View
ddview *node // the gocui view to select dropdrown lists
ddview *tree.Node // the gocui view to select dropdrown lists
ddClicked bool // the dropdown menu view was clicked
ddNode *node // the dropdown menu is for this widget
ddNode *tree.Node // the dropdown menu is for this widget
/*
// this is the channel we send user events like
@ -118,9 +124,32 @@ type guiWidget struct {
v *gocui.View // this is nil if the widget is not displayed
cuiName string // what gocui uses to reference the widget
WidgetType widget.WidgetType
// tw *toolkit.Widget
parent *guiWidget
children []*guiWidget
node *tree.Node
hasTabs bool // does the window have tabs?
currentTab bool // the visible tab
value string
checked bool
// the actual text to display in the console
label string
vals []string // dropdown menu items
AtW int
AtH int
direction widget.Orientation
progname string
// the logical size of the widget
// For example, 40x12 would be the center of a normal terminal
// size rectType
@ -140,7 +169,7 @@ type guiWidget struct {
frame bool
// for a window, this is currently selected tab
selectedTab *node
selectedTab *tree.Node
// what color to use
color *colorT
@ -156,7 +185,9 @@ func (w *guiWidget) Write(p []byte) (n int, err error) {
w.tainted = true
me.writeMutex.Lock()
defer me.writeMutex.Unlock()
if me.logStdout.tk.v == nil {
var tk *guiWidget
tk = me.logStdout.TK.(*guiWidget)
if tk.v == nil {
// optionally write the output to /tmp
s := fmt.Sprint(string(p))
s = strings.TrimSuffix(s, "\n")
@ -164,11 +195,11 @@ func (w *guiWidget) Write(p []byte) (n int, err error) {
v, _ := me.baseGui.View("msg")
if v != nil {
// fmt.Fprintln(outf, "found msg")
me.logStdout.tk.v = v
tk.v = v
}
} else {
// display the output in the gocui window
me.logStdout.tk.v.Clear()
tk.v.Clear()
s := fmt.Sprint(string(p))
s = strings.TrimSuffix(s, "\n")
@ -178,7 +209,7 @@ func (w *guiWidget) Write(p []byte) (n int, err error) {
l := len(outputS) - outputH
outputS = outputS[l:]
}
fmt.Fprintln(me.logStdout.tk.v, strings.Join(outputS, "\n"))
fmt.Fprintln(tk.v, strings.Join(outputS, "\n"))
}
return len(p), nil

57
tab.go
View File

@ -23,12 +23,12 @@ func (w *guiWidget) Height() int {
return w.gocuiSize.h1 - w.gocuiSize.h0 - 1
}
func (n *node) gocuiSetWH(sizeW, sizeH int) {
w := len(widget.GetString(n.value))
lines := strings.Split(widget.GetString(n.value), "\n")
func (tk *guiWidget) gocuiSetWH(sizeW, sizeH int) {
w := len(widget.GetString(tk.value))
lines := strings.Split(widget.GetString(tk.value), "\n")
h := len(lines)
tk := n.tk
// tk := n.tk
if tk.isFake {
tk.gocuiSize.w0 = sizeW
tk.gocuiSize.h0 = sizeH
@ -51,61 +51,60 @@ func (n *node) gocuiSetWH(sizeW, sizeH int) {
}
func redoWindows(nextW int, nextH int) {
for _, n := range me.rootNode.children {
if n.WidgetType != widget.Window {
wRoot := me.treeRoot.TK.(*guiWidget)
for _, win := range wRoot.children {
if win.node.WidgetType != widget.Window {
continue
}
w := n.tk
var tabs bool
for _, child := range n.children {
if child.WidgetType == widget.Tab {
for _, child := range win.children {
if child.node.WidgetType == widget.Tab {
tabs = true
}
}
if tabs {
// window is tabs. Don't show it as a standard button
w.frame = false
n.hasTabs = true
win.frame = false
win.hasTabs = true
} else {
w.frame = false
n.hasTabs = false
win.frame = false
win.hasTabs = false
}
n.gocuiSetWH(nextW, nextH)
n.deleteView()
n.showView()
win.gocuiSetWH(nextW, nextH)
win.deleteView()
win.showView()
sizeW := w.Width() + me.WindowPadW
sizeH := w.Height()
sizeW := win.Width() + me.WindowPadW
sizeH := win.Height()
nextW += sizeW
log.Log(NOW, "redoWindows() start nextW,H =", nextW, nextH, "gocuiSize.W,H =", sizeW, sizeH, n.progname)
log.Log(NOW, "redoWindows() start nextW,H =", nextW, nextH, "gocuiSize.W,H =", sizeW, sizeH, win.String())
if n.hasTabs {
n.redoTabs(me.TabW, me.TabH)
if win.hasTabs {
win.redoTabs(me.TabW, me.TabH)
}
}
}
func (p *node) redoTabs(nextW int, nextH int) {
for _, n := range p.children {
if n.WidgetType != widget.Tab {
func (p *guiWidget) redoTabs(nextW int, nextH int) {
for _, w := range p.children {
if w.node.WidgetType != widget.Tab {
continue
}
w := n.tk
w.frame = true
n.gocuiSetWH(nextW, nextH)
n.deleteView()
w.gocuiSetWH(nextW, nextH)
w.deleteView()
// setCurrentTab(n)
// if (len(w.cuiName) < 4) {
// w.cuiName = "abcd"
// }
n.showView()
w.showView()
sizeW := w.Width() + me.TabPadW
sizeH := w.Height()
log.Log(NOW, "redoTabs() start nextW,H =", nextW, nextH, "gocuiSize.W,H =", sizeW, sizeH, n.progname)
log.Log(NOW, "redoTabs() start nextW,H =", nextW, nextH, "gocuiSize.W,H =", sizeW, sizeH, w.String())
nextW += sizeW
}
}

24
tree.go Normal file
View File

@ -0,0 +1,24 @@
package main
/*
This is reference code for toolkit developers
*/
import (
"go.wit.com/widget"
)
// Other goroutines must use this to access the GUI
//
// You can not acess / process the GUI thread directly from
// other goroutines. This is due to the nature of how
// Linux, MacOS and Windows work (they all work differently. suprise. surprise.)
//
// this sets the channel to send user events back from the plugin
func Callback(guiCallback chan widget.Action) {
me.myTree.Callback(guiCallback)
}
func PluginChannel() chan widget.Action {
return me.myTree.PluginChannel()
}

104
view.go
View File

@ -21,12 +21,12 @@ func splitLines(s string) []string {
return lines
}
func (n *node) textResize() bool {
w := n.tk
func (w *guiWidget) textResize() bool {
// w := n.tk
var width, height int = 0, 0
var changed bool = false
for i, s := range splitLines(n.tk.label) {
for i, s := range splitLines(w.label) {
log.Log(INFO, "textResize() len =", len(s), i, s)
if width < len(s) {
width = len(s)
@ -42,78 +42,76 @@ func (n *node) textResize() bool {
changed = true
}
if changed {
n.showWidgetPlacement(true, "textResize() changed")
showWidgetPlacement(w.node, true, "textResize() changed")
}
return changed
}
func (n *node) hideView() {
n.SetVisible(false)
func (w *guiWidget) hideView() {
SetVisible(w.node, false)
}
// display's the text of the widget in gocui
// will create a new gocui view if there isn't one or if it has been moved
func (n *node) showView() {
func (w *guiWidget) showView() {
var err error
w := n.tk
if w.cuiName == "" {
log.Log(ERROR, "showView() w.cuiName was not set for widget", w)
w.cuiName = string(n.WidgetId)
w.cuiName = string(w.node.WidgetId)
}
// if the gocui element doesn't exist, create it
if w.v == nil {
n.recreateView()
w.recreateView()
}
x0, y0, x1, y1, err := me.baseGui.ViewPosition(w.cuiName)
log.Log(INFO, "showView() w.v already defined for widget", n.progname, err)
log.Log(INFO, "showView() w.v already defined for widget", w.String(), err)
// n.smartGocuiSize()
changed := n.textResize()
changed := w.textResize()
if changed {
log.Log(NOW, "showView() textResize() changed. Should recreateView here wId =", w.cuiName)
} else {
log.Log(NOW, "showView() Clear() and Fprint() here wId =", w.cuiName)
w.v.Clear()
fmt.Fprint(w.v, n.tk.label)
n.SetVisible(false)
n.SetVisible(true)
fmt.Fprint(w.v, w.label)
w.SetVisible(false)
w.SetVisible(true)
return
}
// if the gocui element has changed where it is supposed to be on the screen
// recreate it
if x0 != w.gocuiSize.w0 {
n.recreateView()
w.recreateView()
return
}
if y0 != w.gocuiSize.h0 {
log.Log(ERROR, "showView() start hight mismatch id=", w.cuiName, "gocui h vs computed h =", w.gocuiSize.h0, y0)
n.recreateView()
w.recreateView()
return
}
if x1 != w.gocuiSize.w1 {
log.Log(ERROR, "showView() too wide", w.cuiName, "w,w", w.gocuiSize.w1, x1)
n.recreateView()
w.recreateView()
return
}
if y1 != w.gocuiSize.h1 {
log.Log(ERROR, "showView() too high", w.cuiName, "h,h", w.gocuiSize.h1, y1)
n.recreateView()
w.recreateView()
return
}
n.SetVisible(true)
w.SetVisible(true)
}
// create or recreate the gocui widget visible
// deletes the old view if it exists and recreates it
func (n *node) recreateView() {
func (w *guiWidget) recreateView() {
var err error
w := n.tk
log.Log(ERROR, "recreateView() START", n.WidgetType, n.progname)
log.Log(ERROR, "recreateView() START", w.WidgetType, w.String())
if me.baseGui == nil {
log.Log(ERROR, "recreateView() ERROR: me.baseGui == nil", w)
return
@ -123,11 +121,11 @@ func (n *node) recreateView() {
me.baseGui.DeleteView(w.cuiName)
w.v = nil
if n.progname == "CLOUDFLARE_EMAIL" {
n.showWidgetPlacement(true, "n.progname="+n.progname+" n.tk.label="+n.tk.label+" "+w.cuiName)
n.dumpWidget("jwc")
n.textResize()
n.showWidgetPlacement(true, "n.progname="+n.progname+" n.tk.label="+n.tk.label+" "+w.cuiName)
if w.String() == "CLOUDFLARE_EMAIL" {
w.showWidgetPlacement(true, "n.String()="+w.String()+" n.tk.label="+w.label+" "+w.cuiName)
// w.dumpWidget("jwc")
w.textResize()
w.showWidgetPlacement(true, "n.String()="+w.String()+" n.tk.label="+w.label+" "+w.cuiName)
}
a := w.gocuiSize.w0
@ -137,12 +135,12 @@ func (n *node) recreateView() {
w.v, err = me.baseGui.SetView(w.cuiName, a, b, c, d, 0)
if err == nil {
n.showWidgetPlacement(true, "recreateView()")
showWidgetPlacement(w.node, true, "recreateView()")
log.Log(ERROR, "recreateView() internal plugin error err = nil")
return
}
if !errors.Is(err, gocui.ErrUnknownView) {
n.showWidgetPlacement(true, "recreateView()")
showWidgetPlacement(w.node, true, "recreateView()")
log.Log(ERROR, "recreateView() internal plugin error error.IS()", err)
return
}
@ -161,8 +159,8 @@ func (n *node) recreateView() {
w.v.Wrap = true
w.v.Frame = w.frame
w.v.Clear()
fmt.Fprint(w.v, n.tk.label)
// n.showWidgetPlacement(true, "n.progname=" + n.progname + " n.tk.label=" + n.tk.label + " " + w.cuiName)
fmt.Fprint(w.v, w.label)
// n.showWidgetPlacement(true, "n.String()=" + n.String() + " n.tk.label=" + n.tk.label + " " + w.cuiName)
// n.dumpWidget("jwc 2")
// if you don't do this here, it will be black & white only
@ -173,61 +171,57 @@ func (n *node) recreateView() {
w.v.SelFgColor = w.color.selFg
w.v.SelBgColor = w.color.selBg
}
if n.progname == "CLOUDFLARE_EMAIL" {
n.showWidgetPlacement(true, "n.progname="+n.progname+" n.tk.label="+n.tk.label+" "+w.cuiName)
n.dumpTree(true)
if w.String() == "CLOUDFLARE_EMAIL" {
w.showWidgetPlacement(true, "w.String()="+w.String()+" w.label="+w.label+" "+w.cuiName)
dumpTree(w.node, true)
}
log.Log(ERROR, "recreateView() END")
}
func (n *node) hideWidgets() {
w := n.tk
func (w *guiWidget) hideWidgets() {
w.isCurrent = false
switch n.WidgetType {
switch w.node.WidgetType {
case widget.Root:
case widget.Flag:
case widget.Window:
case widget.Box:
case widget.Grid:
default:
n.hideView()
w.hideView()
}
for _, child := range n.children {
for _, child := range w.children {
child.hideWidgets()
}
}
func (n *node) hideFake() {
w := n.tk
func (w *guiWidget) hideFake() {
if w.isFake {
n.hideView()
w.hideView()
}
for _, child := range n.children {
for _, child := range w.children {
child.hideFake()
}
}
func (n *node) showFake() {
w := n.tk
func (w *guiWidget) showFake() {
if w.isFake {
n.setFake()
n.showWidgetPlacement(true, "showFake:")
n.showView()
// w.setFake()
w.showWidgetPlacement(true, "showFake:")
w.showView()
}
for _, child := range n.children {
for _, child := range w.children {
child.showFake()
}
}
func (n *node) showWidgets() {
w := n.tk
func (w *guiWidget) showWidgets() {
if w.isFake {
// don't display by default
} else {
n.showWidgetPlacement(true, "current:")
n.showView()
w.showWidgetPlacement(true, "current:")
w.showView()
}
for _, child := range n.children {
for _, child := range w.children {
child.showWidgets()
}
}

101
widget.go
View File

@ -2,10 +2,11 @@ package main
import (
"go.wit.com/log"
"go.wit.com/toolkits/tree"
"go.wit.com/widget"
)
func initWidget(n *node) *guiWidget {
func initWidget(n *tree.Node) *guiWidget {
var w *guiWidget
w = new(guiWidget)
// Set(w, "default")
@ -15,11 +16,12 @@ func initWidget(n *node) *guiWidget {
// set the name used by gocui to the id
w.cuiName = string(n.WidgetId)
w.node = n
w.WidgetType = n.WidgetType
if n.WidgetType == widget.Root {
log.Log(INFO, "setupWidget() FOUND ROOT w.id =", n.WidgetId)
n.WidgetId = 0
me.rootNode = n
return w
// me.treeRoot = n
}
if n.WidgetType == widget.Grid {
@ -36,13 +38,13 @@ func setupCtrlDownWidget() {
a.WidgetType = widget.Dialog
a.WidgetId = -1
a.ParentId = 0
n := addNode(a)
// n := addNode(a)
n := me.myTree.AddNode(a)
me.ctrlDown = n
}
func (n *node) deleteView() {
w := n.tk
func (w *guiWidget) deleteView() {
if w.v != nil {
w.v.Visible = false
return
@ -52,8 +54,9 @@ func (n *node) deleteView() {
w.v = nil
}
/*
// searches the binary tree for a WidgetId
func (n *node) findWidgetName(name string) *node {
func findWidgetName(n *tree.Node, name string) *node {
if n == nil {
return nil
}
@ -70,70 +73,94 @@ func (n *node) findWidgetName(name string) *node {
}
return nil
}
*/
func (n *node) IsCurrent() bool {
w := n.tk
if n.WidgetType == widget.Tab {
func (w *guiWidget) IsCurrent() bool {
if w.node.WidgetType == widget.Tab {
return w.isCurrent
}
if n.WidgetType == widget.Window {
if w.node.WidgetType == widget.Window {
return w.isCurrent
}
if n.WidgetType == widget.Root {
if w.node.WidgetType == widget.Root {
return false
}
return n.parent.IsCurrent()
return w.parent.IsCurrent()
}
func (n *node) Visible() bool {
func (tk *guiWidget) String() string {
return tk.progname
}
func (tk *guiWidget) Visible() bool {
if tk == nil {
return false
}
if tk.v == nil {
return false
}
return tk.v.Visible
}
func Visible(n *tree.Node) bool {
if n == nil {
return false
}
if n.tk == nil {
if n.TK == nil {
return false
}
if n.tk.v == nil {
return false
}
return n.tk.v.Visible
var w *guiWidget
w = n.TK.(*guiWidget)
return w.Visible()
}
func (n *node) SetVisible(b bool) {
func (w *guiWidget) SetVisible(b bool) {
if w.v == nil {
return
}
w.v.Visible = b
}
func SetVisible(n *tree.Node, b bool) {
if n == nil {
return
}
if n.tk == nil {
if n.TK == nil {
return
}
if n.tk.v == nil {
var w *guiWidget
w = n.TK.(*guiWidget)
if w.v == nil {
return
}
n.tk.v.Visible = b
w.v.Visible = b
}
func addDropdown() *node {
n := new(node)
func addDropdown() *tree.Node {
n := new(tree.Node)
n.WidgetType = widget.Flag
n.WidgetId = -2
n.ParentId = 0
// copy the data from the action message
n.progname = "DropBox"
n.tk.label = "DropBox text"
// store the internal toolkit information
n.tk = new(guiWidget)
n.tk.frame = true
tk := new(guiWidget)
tk.frame = true
tk.label = "DropBox text"
// copy the data from the action message
tk.progname = "DropBox"
// set the name used by gocui to the id
n.tk.cuiName = "-1 dropbox"
tk.cuiName = "-1 dropbox"
n.tk.color = &colorFlag
tk.color = &colorFlag
// add this new widget on the binary tree
n.parent = me.rootNode
if n.parent != nil {
n.parent.children = append(n.parent.children, n)
tk.parent = me.treeRoot.TK.(*guiWidget)
if tk.parent != nil {
tk.parent.children = append(tk.parent.children, tk)
}
n.TK = tk
return n
}