add windowFrame widget for windows

This commit is contained in:
Jeff Carr 2025-02-05 14:11:37 -06:00
parent d75bfa639c
commit 3fa508f786
2 changed files with 51 additions and 0 deletions

View File

@ -99,6 +99,7 @@ type guiWidget struct {
parent *guiWidget // mirrors the binary node tree
children []*guiWidget // mirrors the binary node tree
node *tree.Node // the pointer back to the tree
windowFrame *guiWidget // this is the frame for a window widget
hasTabs bool // does the window have tabs?
currentTab bool // the visible tab
value string // ?

View File

@ -6,6 +6,7 @@ package main
import (
"fmt"
"go.wit.com/toolkits/tree"
"go.wit.com/widget"
)
@ -34,6 +35,15 @@ func (tk *guiWidget) redrawWindow(w int, h int) {
me.baseGui.SetView(tk.cuiName, tk.gocuiSize.w0, tk.gocuiSize.h0, tk.gocuiSize.w1, tk.gocuiSize.h1, 0)
tk.Show()
tk.showWidgets()
if tk.windowFrame == nil {
tk.addWindowFrameTK(0 - tk.node.WidgetId)
tk.windowFrame.node.State.Label = "windowFrame"
tk.windowFrame.makeTK([]string{"windowFrame"})
}
tk.windowFrame.MoveToOffset(w, h+2)
tk.windowFrame.drawView()
tk.windowFrame.Show()
}
// re-draws the buttons for each of the windows
@ -48,3 +58,43 @@ func redoWindows(nextW int, nextH int) {
nextH += 10
}
}
func (tk *guiWidget) addWindowFrameTK(wId int) {
n := tk.addWindowFrame(wId)
tk.windowFrame = n.TK.(*guiWidget)
}
func (win *guiWidget) addWindowFrame(wId int) *tree.Node {
n := new(tree.Node)
n.WidgetType = widget.Flag
n.WidgetId = wId
n.ParentId = 0
// store the internal toolkit information
tk := new(guiWidget)
tk.frame = true
tk.labelN = "DropBox text"
tk.node = n
if tk.node.Parent == nil {
tk.node.Parent = me.treeRoot
}
// copy the data from the action message
tk.node.State.Label = "DropBox"
// set the name used by gocui to the id
tk.cuiName = fmt.Sprintf("%d DR", wId)
tk.color = &colorFlag
// add this new widget on the binary tree
tk.parent = win
if tk.parent == nil {
panic("addDropdown() didn't get treeRoot guiWidget")
} else {
tk.parent.children = append(tk.parent.children, tk)
}
n.TK = tk
return n
}