this gocui package is really cool

This commit is contained in:
Jeff Carr 2025-02-01 16:44:43 -06:00
parent 2e0465e44a
commit 3d5ee3f89b
4 changed files with 82 additions and 64 deletions

View File

@ -9,7 +9,6 @@ package main
import (
"errors"
"fmt"
"github.com/awesome-gocui/gocui"
@ -23,37 +22,10 @@ import (
// complicated console handling, it sends events here in a clean way.
// This is equivalent to the linux command xev (apt install x11-utils)
func gocuiEvent(g *gocui.Gui) error {
me.ecount += 1
maxX, maxY := g.Size()
mx, my := g.MousePosition()
log.Verbose("handleEvent() START", maxX, maxY, mx, my, msgMouseDown)
if _, err := g.View("msg"); msgMouseDown && err == nil {
moveMsg(g)
}
if widgetView, _ := g.View("msg"); widgetView == nil {
log.Log(NOW, "handleEvent() create output widget now", maxX, maxY, mx, my)
makeOutputWidget(g, "this is a create before a mouse click")
if me.logStdout != nil {
// setOutput(me.logStdout)
// me.logStdout.Write("test out")
w := me.logStdout.TK.(*guiWidget)
msg := fmt.Sprintf("test out gocuiEvent() %d\n", me.ecount)
w.Write([]byte(msg))
// log.CaptureMode(w)
log.Log(NOW, "logStdout test out")
}
} else {
log.Verbose("output widget already exists", maxX, maxY, mx, my)
}
mouseMove(g)
log.Verbose("handleEvent() END ", maxX, maxY, mx, my, msgMouseDown)
return nil
}
func dragOutputWindow() {
log.Log(GOCUI, "todo: make dragOutputWindow")
}
// turns off the frame on the global window
func setFrame(b bool) {
// TODO: figure out what this might be useful for

View File

@ -1,19 +1,6 @@
// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
// Use of this source code is governed by the GPL 3.0
// NOTE: our code is under the GPL, not BSD
// note by jcarr@wit.com in 2025: this is one of the coolest
// things ever what this does. I've tried to improve
// it while I've been working on making a gocui
// GO plugin so it can be generalized as a useful
// console interface. Well done everyone that has
// contributed to this gocui project !!!
// Copyright 2014 The gocui Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
@ -25,29 +12,7 @@ import (
"go.wit.com/log"
)
// this function uses the mouse position to highlight & unhighlight things
// this is run every time the user moves the mouse over the terminal window
func mouseMove(g *gocui.Gui) {
mx, my := g.MousePosition()
w := mx
h := my
if me.supermouse {
for _, tk := range findByXY(w, h) {
tk.dumpWidget("mouseMove()")
}
}
for _, view := range g.Views() {
view.Highlight = false
}
if v, err := g.ViewByPosition(mx, my); err == nil {
v.Highlight = true
}
}
// I think this lets me drag the debugging window
// event triggers when you push down on a mouse button
func msgDown(g *gocui.Gui, v *gocui.View) error {
initialMouseX, initialMouseY = g.MousePosition()

80
eventMouseMove.go Normal file
View File

@ -0,0 +1,80 @@
// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
// Use of this source code is governed by the GPL 3.0
// 2025 note by jcarr:
// this is one of the coolest things ever worked with.
// Personally, I've been working on making a gocui GO plugin
// so I can use it as a generalized console GUI toolkit.
//
// Well done everyone that has contributed to this gocui project !!!
// I am in your debt. Happy hacking & peace.
package main
import (
"fmt"
"github.com/awesome-gocui/gocui"
log "go.wit.com/log"
)
// this function uses the mouse position to highlight & unhighlight things
// this is run every time the user moves the mouse over the terminal window
func mouseMove(g *gocui.Gui) {
mx, my := g.MousePosition()
w := mx
h := my
if me.supermouse {
for _, tk := range findByXY(w, h) {
tk.dumpWidget("mouseMove()")
}
}
if mouseMoveOld(g) {
return
}
for _, view := range g.Views() {
view.Highlight = false
}
if v, err := g.ViewByPosition(mx, my); err == nil {
v.Highlight = true
}
}
/*
func dragOutputWindow() {
log.Log(GOCUI, "todo: make dragOutputWindow")
}
*/
func mouseMoveOld(g *gocui.Gui) bool {
me.ecount += 1
maxX, maxY := g.Size()
mx, my := g.MousePosition()
log.Log(NOW, "handleEvent() START", maxX, maxY, mx, my, msgMouseDown)
if _, err := g.View("msg"); msgMouseDown && err == nil {
moveMsg(g)
return true
}
if widgetView, _ := g.View("msg"); widgetView == nil {
log.Log(NOW, "handleEvent() create output widget now", maxX, maxY, mx, my)
makeOutputWidget(g, "this is a create before a mouse click")
if me.logStdout != nil {
// setOutput(me.logStdout)
// me.logStdout.Write("test out")
w := me.logStdout.TK.(*guiWidget)
msg := fmt.Sprintf("test out gocuiEvent() %d\n", me.ecount)
w.Write([]byte(msg))
// log.CaptureMode(w)
log.Log(NOW, "logStdout test out")
}
return true
} else {
log.Log(NOW, "output widget already exists", maxX, maxY, mx, my)
}
log.Log(NOW, "handleEvent() END ", maxX, maxY, mx, my, msgMouseDown)
return false
}

View File

@ -168,6 +168,7 @@ func gocuiMain() {
// register how the 'gocui' will work as a GO toolkit plugin
// all applications will use these keys. they are universal.
// registered event handlers still have the events sent to gocuiEvent() above
registerHandlers(g)
/*
if err := defaultKeybindings(g); err != nil {