sizes are close to correct
Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
parent
3029f04bd2
commit
1d7b9613a6
4
click.go
4
click.go
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@ -172,9 +172,7 @@ func (w *guiWidget) doWidgetClick() {
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w.dumpTree("click start")
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if w.active {
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w.active = false
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startW := w.parent.AtW
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startH := w.parent.AtH
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w.placeWidgets(startW, startH)
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w.placeWidgets(w.startW, w.startH)
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w.showWidgets()
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/*
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for _, child := range w.children {
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6
debug.go
6
debug.go
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@ -32,15 +32,15 @@ func (w *guiWidget) showWidgetPlacement(s string) {
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s1 = fmt.Sprintf("(wId,pId)=(%2d,%2d) ", w.node.WidgetId, pId)
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if w.Visible() {
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sizeW, sizeH := w.Size()
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s1 += fmt.Sprintf("gocui=(%2d,%2d)(%2d,%2d,%2d,%2d)",
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sizeW, sizeH,
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s1 += fmt.Sprintf("size=(%2d,%2d)", sizeW, sizeH)
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s1 += fmt.Sprintf("gocui=(%2d,%2d,%2d,%2d)",
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w.gocuiSize.w0, w.gocuiSize.h0, w.gocuiSize.w1, w.gocuiSize.h1)
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} else {
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s1 += fmt.Sprintf(" w.Visable() == false ")
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}
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if w.node.Parent != nil {
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if w.node.Parent.WidgetType == widget.Grid {
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s1 += fmt.Sprintf("At(%2d,%2d) ", w.AtW, w.AtH)
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s1 += fmt.Sprintf("At(%2d,%2d) ", w.node.State.AtW, w.node.State.AtH)
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}
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}
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tmp := "." + w.String() + "."
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16
place.go
16
place.go
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@ -122,14 +122,14 @@ func (w *guiWidget) placeGrid(startW int, startH int) (int, int) {
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childW, childH := child.placeWidgets(child.startW, child.startH)
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// set the child's realWidth, and grid offset
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if w.widths[child.AtW] < childW {
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w.widths[child.AtW] = childW
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if w.widths[child.node.State.AtW] < childW {
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w.widths[child.node.State.AtW] = childW
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}
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if w.heights[child.AtH] < childH {
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w.heights[child.AtH] = childH
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if w.heights[child.node.State.AtH] < childH {
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w.heights[child.node.State.AtH] = childH
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}
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// child.showWidgetPlacement("grid: ")
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log.Log(INFO, "placeGrid:", child.String(), "child()", childW, childH, "At()", child.AtW, child.AtH)
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log.Log(INFO, "placeGrid:", child.String(), "child()", childW, childH, "At()", child.node.State.AtW, child.node.State.AtH)
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}
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var maxW int = 0
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@ -141,12 +141,12 @@ func (w *guiWidget) placeGrid(startW int, startH int) (int, int) {
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var totalW, totalH int
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for i, w := range w.widths {
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if i < child.AtW {
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if i < child.node.State.AtW {
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totalW += w
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}
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}
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for i, h := range w.heights {
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if i < child.AtH {
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if i < child.node.State.AtH {
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totalH += h
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}
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}
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@ -162,7 +162,7 @@ func (w *guiWidget) placeGrid(startW int, startH int) (int, int) {
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maxH = totalH
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}
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log.Log(INFO, "placeGrid:", child.String(), "new()", newW, newH, "At()", child.AtW, child.AtH)
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log.Log(INFO, "placeGrid:", child.String(), "new()", newW, newH, "At()", child.node.State.AtW, child.node.State.AtH)
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child.placeWidgets(newW, newH)
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child.showWidgetPlacement("grid2:")
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}
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12
size.go
12
size.go
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@ -58,11 +58,11 @@ func (w *guiWidget) sizeGrid() (int, int) {
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sizeW, sizeH := child.Size()
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// set the child's realWidth, and grid offset
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if w.widths[child.AtW] < sizeW {
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w.widths[child.AtW] = sizeW
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if w.widths[child.node.State.AtW] < sizeW {
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w.widths[child.node.State.AtW] = sizeW
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}
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if w.heights[child.AtH] < sizeH {
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w.heights[child.AtH] = sizeH
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if w.heights[child.node.State.AtH] < sizeH {
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w.heights[child.node.State.AtH] = sizeH
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}
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}
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@ -73,12 +73,12 @@ func (w *guiWidget) sizeGrid() (int, int) {
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for _, child := range w.children {
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var totalW, totalH int
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for i, w := range w.widths {
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if i < child.AtW {
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if i < child.node.State.AtW {
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totalW += w
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}
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}
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for i, h := range w.heights {
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if i < child.AtH {
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if i < child.node.State.AtH {
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totalH += h
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}
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}
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@ -145,8 +145,8 @@ type guiWidget struct {
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active bool
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AtW int
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AtH int
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// AtW int
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// AtH int
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direction widget.Orientation
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