huh. getting somewhere
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parent
f79cf89170
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@ -7,7 +7,6 @@ import (
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"fmt"
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"strings"
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"github.com/awesome-gocui/gocui"
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log "go.wit.com/log"
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"go.wit.com/toolkits/tree"
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"go.wit.com/widget"
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@ -104,9 +103,10 @@ func (tk *guiWidget) showDropdown() {
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me.dropdownV.Show()
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}
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/*
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func hideDDview() error {
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w, h := me.baseGui.MousePosition()
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log.Log(GOCUI, "hide dropdown menu() view msgMouseDown (w,h) =", w, h)
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log.Log(GOCUI, "hide dropdown menu() view (w,h) =", w, h)
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if me.dropdownV == nil {
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return gocui.ErrUnknownView
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}
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@ -119,7 +119,7 @@ func hideDDview() error {
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func showDDview() error {
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w, h := me.baseGui.MousePosition()
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log.Log(GOCUI, "show dropdown menu() view msgMouseDown (w,h) =", w, h)
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log.Log(GOCUI, "show dropdown menu() view (w,h) =", w, h)
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if me.dropdownV == nil {
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return gocui.ErrUnknownView
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}
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@ -129,6 +129,7 @@ func showDDview() error {
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me.dropdownV.SetVisible(true)
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return nil
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}
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*/
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// if there is a drop down view active, treat it like a dialog box and close it
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func (w *guiWidget) dropdownClicked(mouseW, mouseH int) string {
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@ -10,6 +10,7 @@ import (
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"github.com/awesome-gocui/gocui"
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"go.wit.com/log"
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"go.wit.com/widget"
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)
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// event triggers when you push down on a mouse button
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@ -20,15 +21,16 @@ func msgDown(g *gocui.Gui, v *gocui.View) error {
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h := initialMouseY
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for _, tk := range findByXY(w, h) {
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tk.dumpWidget("mouseDown()")
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tk.dumpWidget("msgDown()")
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}
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vx, vy, _, _, err := g.ViewPosition("msg")
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if err == nil {
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xOffset = initialMouseX - vx
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yOffset = initialMouseY - vy
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msgMouseDown = true
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}
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log.Info("setting mousedown to true")
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msgMouseDown = true
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return nil
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}
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@ -45,6 +47,7 @@ func mouseUp(g *gocui.Gui, v *gocui.View) error {
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dropdownUnclicked(w, h)
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if msgMouseDown {
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log.Info("setting mousedown to false")
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msgMouseDown = false
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} else if globalMouseDown {
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globalMouseDown = false
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@ -62,6 +65,11 @@ func mouseDown(g *gocui.Gui, v *gocui.View) error {
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var found bool = false
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for _, tk := range findByXY(mx, my) {
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tk.dumpWidget("mouseDown()")
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if tk.node.WidgetType == widget.Window {
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log.Info("SENDING CLICK TO WINDOW")
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tk.doWidgetClick(mx, my)
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return nil
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}
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found = true
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}
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if !found {
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@ -34,6 +34,7 @@ func mouseMove(g *gocui.Gui) {
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}
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if msgMouseDown {
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log.Info("msgMouseDown == true")
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// plugin will segfault if you don't keep this inside a check for msgMouseDown
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// don't move this code out of here
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for _, tk := range findByXY(w, h) {
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@ -41,6 +42,10 @@ func mouseMove(g *gocui.Gui) {
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tk.moveNew(g)
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return
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}
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if tk.node.WidgetType == widget.Label {
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tk.moveNew(g)
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return
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}
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}
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}
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@ -59,6 +64,7 @@ func mouseMove(g *gocui.Gui) {
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// this is how the window gets dragged around
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func (tk *guiWidget) moveNew(g *gocui.Gui) {
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mx, my := g.MousePosition()
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tk.dumpWidget("moveNew() on " + tk.cuiName)
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g.SetView("msg", mx-xOffset, my-yOffset, mx-xOffset+outputW, my-yOffset+outputH+me.FramePadH, 0)
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me.startOutputW = mx - xOffset
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me.startOutputH = my - yOffset
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@ -95,7 +95,7 @@ func (w *guiWidget) drawView() {
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// set the binding for this gocui view now that it has been created
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// gocui handles overlaps of views so it will run on the view that is clicked on
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me.baseGui.SetKeybinding(w.v.Name(), gocui.MouseLeft, gocui.ModNone, click)
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// me.baseGui.SetKeybinding(w.v.Name(), gocui.MouseLeft, gocui.ModNone, click)
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// this actually sends the text to display to gocui
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w.v.Wrap = true
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