misc
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9d5cd2c865
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012273d8d3
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@ -39,7 +39,7 @@ func mouseMove(g *gocui.Gui) {
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// don't move this code out of here
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var found bool = false
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if currentDrag != nil {
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currentDrag.moveNew(g)
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currentDrag.moveNew()
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return
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}
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for _, tk := range findByXY(w, h) {
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@ -51,19 +51,19 @@ func mouseMove(g *gocui.Gui) {
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for _, tk := range findByXY(w, h) {
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if tk.node.WidgetType == widget.Flag {
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currentDrag = tk
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// tk.moveNew(g)
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// tk.moveNew()
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return
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}
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}
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for _, tk := range findByXY(w, h) {
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if tk.node.WidgetType == widget.Stdout {
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currentDrag = tk
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// tk.moveNew(g)
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// tk.moveNew()
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return
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}
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if tk.node.WidgetType == widget.Label {
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currentDrag = tk
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// tk.moveNew(g)
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// tk.moveNew()
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return
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}
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found = true
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@ -89,8 +89,8 @@ func mouseMove(g *gocui.Gui) {
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}
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// this is how the window gets dragged around
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func (tk *guiWidget) moveNew(g *gocui.Gui) {
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w, h := g.MousePosition()
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func (tk *guiWidget) moveNew() {
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w, h := me.baseGui.MousePosition()
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if tk.node.WidgetType == widget.Window {
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/*
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w1, h1 := tk.Size()
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@ -108,7 +108,7 @@ func (tk *guiWidget) moveNew(g *gocui.Gui) {
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if tk.node.WidgetType == widget.Flag {
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// outputW, outputH := tk.Size()
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// g.SetView(tk.cuiName, w-xOffset, h-yOffset, w-xOffset+outputW+20, h-yOffset+outputH+me.FramePadH+20, 0)
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g.SetView(tk.cuiName, w-3, h-3, w+20, h+20, 0)
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me.baseGui.SetView(tk.cuiName, w-3, h-3, w+20, h+20, 0)
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tk.verifyRect()
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s := fmt.Sprintf("move(%dx%d) %s ###", w, h, tk.cuiName)
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tk.dumpWidget(s)
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@ -117,15 +117,15 @@ func (tk *guiWidget) moveNew(g *gocui.Gui) {
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// g.SetViewOnBottom(tk.cuiName)
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return
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} else {
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log.Info("NOT MOVE FLAG. PASSING MOVE TO MSG", tk.node.WidgetType)
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// log.Info("NOT MOVE FLAG. PASSING MOVE TO MSG", tk.node.WidgetType)
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}
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tk.dumpWidget("moveNew() on " + tk.cuiName)
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// tk.dumpWidget("moveNew() MSG" + tk.cuiName)
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outputW := 180
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outputH := 40
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g.SetView("msg", w-xOffset, h-yOffset, w-xOffset+outputW, h-yOffset+outputH+me.FramePadH, 0)
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me.baseGui.SetView("msg", w-xOffset, h-yOffset, w-xOffset+outputW, h-yOffset+outputH+me.FramePadH, 0)
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me.startOutputW = w - xOffset
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me.startOutputH = h - yOffset
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g.SetViewOnBottom("msg")
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me.baseGui.SetViewOnBottom("msg")
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}
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func createStdout(g *gocui.Gui) bool {
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