44 lines
993 B
Go
44 lines
993 B
Go
package main
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/*
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These code should be common to all gui plugins
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There are some helper functions that are probably going to be
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the same everywhere. Mostly due to handling the binary tree structure
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and the channel communication
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For now, it's just a symlink to the 'master' version in
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./toolkit/nocui/common.go
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*/
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import (
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"reflect"
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"strconv"
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"go.wit.com/log"
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"go.wit.com/gui/widget"
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)
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// this is the channel we send user events like
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// mouse clicks or keyboard events back to the program
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var callback chan widget.Action
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// this is the channel we get requests to make widgets
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var pluginChan chan widget.Action
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type Node struct {
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parent *node
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children []*node
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WidgetId int // widget ID
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WidgetType widget.WidgetType
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ParentId int // parent ID
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State widget.State
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// the internal plugin toolkit structure
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// in the gtk plugin, it has gtk things like margin & border settings
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// in the text console one, it has text console things like colors for menus & buttons
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TK any
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}
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