debian/common/addNode.go

69 lines
1.4 KiB
Go

package main
/*
These code should be common to all gui plugins
There are some helper functions that are probably going to be
the same everywhere. Mostly due to handling the binary tree structure
and the channel communication
For now, it's just a symlink to the 'master' version in
./toolkit/nocui/common.go
*/
import (
"reflect"
"strconv"
"go.wit.com/log"
"go.wit.com/gui/widget"
)
// this is in common.go, do not move it
func addNode(a *widget.Action) *node {
n := new(node)
n.WidgetType = a.WidgetType
n.WidgetId = a.WidgetId
n.ParentId = a.ParentId
n.state = a.State
// copy the data from the action message
n.progname = a.ProgName
n.value = a.Value
n.direction = a.Direction
n.strings = a.Strings
// TODO: these need to be rethought
n.X = a.X
n.Y = a.Y
n.W = a.W
n.H = a.H
n.AtW = a.AtW
n.AtH = a.AtH
// store the internal toolkit information
n.tk = initWidget(n)
// n.tk = new(guiWidget)
if (a.WidgetType == widget.Root) {
log.Log(INFO, "addNode() Root")
return n
}
if (me.rootNode.findWidgetId(a.WidgetId) != nil) {
log.Log(ERROR, "addNode() WidgetId already exists", a.WidgetId)
return me.rootNode.findWidgetId(a.WidgetId)
}
// add this new widget on the binary tree
n.parent = me.rootNode.findWidgetId(a.ParentId)
if n.parent != nil {
n.parent.children = append(n.parent.children, n)
//w := n.tk
//w.parent = n.parent.tk
//w.parent.children = append(w.parent.children, w)
}
return n
}