debian/andlabs/dropdown.go

80 lines
1.6 KiB
Go

package main
import (
"github.com/andlabs/ui"
_ "github.com/andlabs/ui/winmanifest"
"go.wit.com/gui/widget"
)
func (p *node) newDropdown(n *node) {
newt := new(guiWidget)
log(debugToolkit, "gui.Toolbox.newDropdown() START", n.Name)
cb := ui.NewCombobox()
newt.uiCombobox = cb
newt.uiControl = cb
// initialize the index
newt.c = 0
newt.val = make(map[int]string)
cb.OnSelected(func(spin *ui.Combobox) {
i := spin.Selected()
if (newt.val == nil) {
log(logError, "make map didn't work")
n.S = "map did not work. ui.Combobox error"
} else {
n.S = newt.val[i]
}
n.doUserEvent()
})
n.tk = newt
p.place(n)
}
func (t *guiWidget) addDropdownName(title string) {
t.uiCombobox.Append(title)
if (t.val == nil) {
log(debugToolkit, "make map didn't work")
return
}
t.val[t.c] = title
// If this is the first menu added, set the dropdown to it
if (t.c == 0) {
log(debugChange, "THIS IS THE FIRST Dropdown", title)
t.uiCombobox.SetSelected(0)
}
t.c = t.c + 1
}
func (t *guiWidget) SetDropdown(i int) {
t.uiCombobox.SetSelected(i)
}
func (n *node) AddDropdownName(s string) {
log(logInfo, "AddDropdownName()", n.WidgetId, "add:", s)
t := n.tk
if (t == nil) {
log(logInfo, "AddDropdownName() toolkit struct == nil. name=", n.Name, s)
return
}
t.addDropdownName(s)
}
func (n *node) SetDropdownName(a *widget.Action, s string) {
log(logInfo, "SetDropdown()", n.WidgetId, ",", s)
t := n.tk
if (t == nil) {
log(debugError, "SetDropdown() FAILED mapToolkits[w] == nil. name=", n.WidgetId, s)
return
}
t.SetDropdown(1)
// TODO: send back to wit/gui goroutine with the chan
n.S = s
}