package main import ( "github.com/andlabs/ui" _ "github.com/andlabs/ui/winmanifest" ) // make new Box here func (p *node) newBox(n *node) { log(debugToolkit, "newBox()", n.Name) newt := new(guiWidget) var box *ui.Box log(debugToolkit, "rawBox() create", n.Name) if (n.B) { box = ui.NewHorizontalBox() } else { box = ui.NewVerticalBox() } box.SetPadded(padded) newt.uiBox = box newt.uiControl = box newt.boxC = 0 n.tk = newt p.place(n) }