package main import ( "go.wit.com/gui/toolkits/tree" "go.wit.com/dev/andlabs/ui" _ "go.wit.com/dev/andlabs/ui/winmanifest" ) func newSpinner(p, n *tree.Node) { if notNew(n) { return } newt := new(guiWidget) s := ui.NewSpinbox(n.State.Range.Low,n.State.Range.High) newt.uiSpinbox = s newt.uiControl = s s.OnChanged(func(s *ui.Spinbox) { n.SetValue(newt.uiSpinbox.Value()) me.myTree.DoUserEvent(n) }) n.TK = newt place(p, n) }