package main import ( "go.wit.com/gui/toolkits/tree" "go.wit.com/dev/andlabs/ui" _ "go.wit.com/dev/andlabs/ui/winmanifest" ) func newSlider(p, n *tree.Node) { if notNew(n) { return } newt := new(guiWidget) var x, y int x = n.State.Range.Low y = n.State.Range.High s := ui.NewSlider(x, y) newt.uiSlider = s newt.uiControl = s s.OnChanged(func(spin *ui.Slider) { n.SetValue(newt.uiSlider.Value()) me.myTree.DoUserEvent(n) }) n.TK = newt place(p, n) }