package main import ( "go.wit.com/log" "go.wit.com/gui/widget" ) func add(a *widget.Action) { log.Warn("andlabs add()", a.WidgetId, a.State.ProgName) if (a.WidgetType == widget.Root) { if me.treeRoot == nil { me.treeRoot = me.myTree.AddNode(a) } return } // n := addNode(a) n := me.myTree.AddNode(a) p := n.Parent switch n.WidgetType { case widget.Window: log.Warn("SPEEDY Add window", n.WidgetId, n.GetProgName()) newWindow(p, n) return case widget.Group: log.Warn("SPEEDY Add Group", n.WidgetId, n.GetProgName()) newGroup(p, n) return case widget.Grid: newGrid(n) return case widget.Box: newBox(n) return /* case widget.Tab: newTab(n) return */ case widget.Label: newLabel(p, n) return case widget.Button: newButton(p, n) return case widget.Checkbox: newCheckbox(p, n) return case widget.Spinner: newSpinner(p, n) return case widget.Slider: newSlider(p, n) return case widget.Dropdown: newDropdown(p, n) return case widget.Combobox: newCombobox(p, n) return case widget.Textbox: newTextbox(p, n) return /* case widget.Image: newImage(p, n) return */ default: log.Log(ERROR, "add() error TODO: ", n.WidgetType, n.State.ProgName) } }